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Author Topic:   Dictionary of Smac, Second Edition (Revised)
Khan Singh posted 02-17-99 11:14 PM ET   Click Here to See the Profile for Khan Singh   Click Here to Email Khan Singh  

This posting is a compilation of most of the definitions posted to the Dictionary of Smac. The DoS topic started as a thread explaining a few of the terms from the Forums. But posters soon became more creative and started to post entirely new terms describing clever strategies, funny situations or interesting aspects of the game. For a time, all was well. Ideas flourished, minds met, strategies unfurled. A good time was had by all. But, eventually the thread started to get messy and hard to read, and I began this compilation, to clean the topic up a little.

The definitions have been standardized and alphabetized. A few new entries have been added to describe the major themes in the forums. I have eliminated a number of terms that I judged to be redundant, unclear, or not really very useful. I have also eliminated the entries in the category I call "Things to Yell at Yang When He Craters One of Your Bases". Some of the definitions in this category were funny, but I think people really want to use their own cuss words. I did include one entry from this group("priority one target") because it seemed to be the best and because it had a funny definition.

The elimination process was, I admit, arbitrary. If you feel you've been robbed by having your entry eliminated, don't waste time arguing about it with me. Just repost it below. After all, what do I know? I can't even get my posts to appear at the right width.

THIS IS AN OPEN TOPIC. We invite new entries from anyone about anything SMAC related. The basic idea is to sum up a complex strategy, important idea, or funny thought in one or two memorable words. With enough bright new ideas this dictionary will go to Third Edition.

I have no objections to reposting or reprinting this article, but this is a compilation work, and I cannot speak for any of the other contributers.

Special thanks go to toFfGI, who started the Dictionary of Smac topic and gave it its initial impetus, and to all the dictionary posters

KS.

.

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A

ATTACK TO DEFEND (tactic)
Tactic of defending a base by attacking enemy units moving adjacent to it, before those units can attack. Especially useful against infantry. [ TG: Believers--does anyone actually use them?, Windwolf]

AWAY FROM HOME PENALTY (status)
The unrest that results under certain social structures (free market) when troops are out in the field. [TG: Free Market Penalty is too great, ]

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B

BELIEVERS (faction name)
Properly "The Lord's Believers." AC faction overseen by Sister Miriam Goodwinson. Her mission is to bring the Lord's Truth to Chiron. AKA: the bible thumpers, the bible bashers, the Monkees (referring to the song 'I'm a Believer and also to Miriam's hair-do) [ed.]

BELIEVER CONTROVERSY (forum discussion)
Forum argument over whether or not SMAC's depiction of the Lord's Believers faction is unfair to Fundamentalist Christians. [ed.]

BLACK HOLE DEFENSE (tactic)
Tactic used by a hemmed in faction that destroys any unit that enters their territory. [John_Galt]

BLAH (word)
The precise meaning of this word is unknown. [TG: Blah SMAC blah blah CIV2 blah!, Outlyr242 the rebirth)

BOX OF CHOCOLATES (terrain feature)
A Unity Pod. (You never know what you'll get.) SEE ALSO: CAN OF WORMS. [Civ Term. In this forum, the term originates from tOFfGI]

BREAD AND CIRCUSES (base facilities)
Drone reducing facilities [DHE_X2]

BUYING THE WIN
Having enough money to buy an Economic Victory in one turn from a standing start. [Lone War]

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C

CANARY (special purpose unit)
Unarmed unit used defensively in peacetime to avoid support / unrest penalties. Like the stalking horse, the canary provides early warning of a hostile's intent with minimal investment. (I used Caravans in Civ to block Diplomats, guard borders, etc. Attacking a Caravan guaranteed extinction.) Synonyms: Roman Diplomat, Texas Ranger (both groups used a single, often unarmed diplomat to negotiate, and ruthlessly crushed anyone who harmed him.) [ViVicdi]

CAN OF WORMS (terrain feature)
A Unity Pod [Paul Jordan]

CAVIAR UNITS (game option)
Units with higher quality graphic icons. [TG: Jeffery Morris]

CHERRY PICKING (strategy)
Making a concerted effort to build new bases in "special areas" like Monsoon Jungle, Geothermal Shallows, etc., instead of expanding according to the more orthodox "defensible territory" model. [ViVicdi]

CHECKPOINT (base location)
A base built on a CHOKEPOINT to act as a defensive fortress and to prevent enemy movement into your territory. Frequently such a base can also be used as a PANAMA CANAL. [Khan Singh]

CHEMISTRY SET (special purpose units)
Large group of nerve gas units [DHE_X2]

CHIRON (proper name)
Name of the planet in the Alpha Centauri system that SMAC takes place upon. Chiron is a terrestrial planet with liquid water and has an atmosphere well suited to earth vegetation, but unbreathable by humans. It is warmer than Earth and has a slightly higher gravity. Chiron supports considerable indigenous life. SEE ALSO: PLANET [ed.]

CHOKEPOINT (terrain feature)
A narrow neck of land connecting your territory with an enemy's territory. [Khan Singh]

CIV (game)
Abbreviation of Civilization (Civilisation). Civilization, and Civilization 2 were the games designed by Sid Meier and Brian Reynolds before FIRAXIS. They are widely regarded as among the best computer games ever made. [ed.]

CLUSTERING (strategy)
Cramming bases together & remote mining special resources to dodge inefficiency penalties. {ViVicdi]

CORBOMITE MANEUVER (stratagem)
1. The AI phoning to warn you that their newly developed 1-2-1 Synthmetal Sentinels make their forces "practically invincible".
2. The AI's last pathetic attempt to make peace with you before surrendering.
3. Attempting to make peace from a disadvantageous position. [Khan Singh]
"The Hive is overrunning my bases! Unless I can pull off the Corbomite Manuever, I'm finished."

CRATER (action)
The action of launching planet busters toward a base, or the action of a base being hit by a planet buster missile. [Q Cubed]

CRAZY IVAN (action)
Sudden shift in diplomatic policy, especially when it's from the always-erratic Russian, Zakharov. [ViVicdi]

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D

DEIRDRE (proper name, faction leader)
The definitive pronunciation of Lt. Skye's name is ("DEE-druh, dammit!") [TG: Pronunciation, Brian Reynolds]

DOPING (tactic)
Setting Psych allocation > 0 & remote-mining & terraforming enough energy to "dope" the populace into a Golden Age.
"With Democracy / Green / Wealth, a 10% psych budget, and a little doping, the Gaians can effect +2 economy in even the most remote bases." [ViVicdi]

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E

EARLY BIRD (status)
First to get out needlejets;(alternate) - first to go out pod popping. [Robin of Huntingdon]

EDSEL (special purpose unit)
A unit design that was a flop.
"(like putting a rover, an impact cannon, red armor, and heavy bombards together) it won't even take out a former. Lol won't build that one again." [cousLee]

EIGHTH FACTION (game concept)
All those red flagged mindworms, islands and locusts, basically the planetary consciousness.
"I was doing well until the eighth faction snatched my forward bases." [origin unknown, def. by WyldKarde]

ERYTHROPHOBIA (player reaction)
Fear of the color red.
"All these mindworms are giving me a case of erythrophobia." [via ThRiLL]

EYE OF CHIRON (terrain feature)
The little round hole at the top of Mt. Planet. AKA Little Round Top (as opposed to Big Round Top, which is the Garland Crater) [SF: Unknown]

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F

FACTS ON THE GROUND (tactic)
Placing small, uninvested-in cities on desirable territory in order to claim it.
"Uranium Flats is over by Yang? I better get some facts on the ground over there!" Support for these cities is planned for later. [ViVicdi]

FIRAXIS (proper name)
The fiery axis of creativity. The actual word Firaxis (Fur-ak'-sis) is the combination of words fire and axis. The word implies a red-hot wheel of creativity around which the company's efforts will revolve. [Firaxis web site, FAQ]
EDITOR'S NOTE: Presumably this red-hot spinning wheel produces the following products: sparks (games), light (enjoyment), heat (forum discussions), and smoke (marketing).

FISHIN' POND (terrain feature)
The large crater resulting when a Planet Buster hits a base with an advanced power plant. The hole created generally is below sea level, resulting in a 'fishin' pond'. Pronounced like "fission pond".
" Boy that Gaian continent sure had a lot of fishin' ponds on it when I was through." [Lone War]

FORMERSNIPING (action)
To kill non-combat units just for grins. Usage: Miriam went formersniping with a skimmer so I invaded. [Vger]

FREE MARKET CONTROVERSY (forum topic)
Forum arguments concering whether or not the Away from Home Penalty unfairly penalizes players and factions who use the Free Market social choice.

FUNGUFORMING (stratagem)
Placing fungus all over your bases at the end game to get their bonuses and slow down your lower tech brethren. [futRtrubL]

FUNGUSPROOFING (tactic)
Clearing the fungus around bases & roads to minimize damage to civilian infrastructure.[ViVicdi]

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G

GAIANS (faction name)
Properly "Gaia's Stepdaughters". Alpha Centauri faction led by Lady (Formerly Lt.) Deirdre Skye. The Gaian's feel that, if humans are to flourish on Chiron, then they must first understand Planet and then work with it. AKA: tree huggers, garbage eaters, greenpeace. [ed.]


GILLIGAN'S ISLAND HYPOTHESIS (meta theory)
A SMAC origin theory postulating a connection between the seven SMAC factions marooned on Chiron and the seven castaways washed ashore on Gilligan's Island. While most researchers do not dispute the basic validity of the theory, there is considerable disagreement about which castaway corresponds to which faction leader. All agree that the Professor represents Provost Zhakarov, and that Mr. Howell represents CEO Morgan, but no agreement has been reached on whom the others correspond to. [see TG: Hitherto unknown TV influence for SMAC, Lee Johnson, ed.]

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H

HARD SCIENCE FICTION (meta concept)
Hard Science Fiction uses only scientifically accepted ideas or premises within a story. The opposite of hard sf is soft science fiction or "sci-fi" and is scorned by some purists. These readers are understandably annoyed by the outright ignorance displayed by many writers of even the most basic of scientific principles.

It should be noted however that almost all science fiction is "soft" to one degree or another. Faster-than-light drives and Psi are two prominent examples of the "soft" scientific ideas in very wide use in science fiction. Most readers willingly accept a limited number of these soft science concepts in the pursuit of good and diverse storytelling. Even most purists grudgingly accept FTL as a necessary convention of the genre.

SMAC uses a very large number of hard science premises and should be considered hard science fiction. But such elements as the Psi effects, the Gaia idea and some of the later techs, such as quantum energy and singularity armor, must be considered "soft" science. On the Ellison-Brinell scale of sci-fi hardness, with a 1 equivalent to "Battlestar Galactica" and a 10 equivalent to "Marooned off Vesta", SMAC registers a very hard 8.2 rating. It can scratch transparent aluminum, but is insufficiently hard to scratch a diamondoid surface. [ed.]

HERMITISM (status)
Horrible affliction you get when you have no units to explore with and are not in contact with any factions. Makes for a horrible game. [DHE_X2]

HIVE (faction)
Properly "The Human Hive". Communal faction controlled by Chairman Yang, former Executive Officer of the Unity. Founded to protect Chiron's new human community from the dangerous impulses of the individual. AKA: commie scum, thought police, insects. [ed.]

HIVE WARS (forum topic)
Any of the numerous forum threads devoted to debating the relative niceness of the Hive philosophy. The most prominent of the holy wars raging in the Faction forum. [see TF: Kill the Hive, TF: The Hive Philosophy et al.]

HOLY GRAIL (game concept)
Research or build item so important all gameplay efforts are directed toward it. (Women's Suffrage {Civ}, Ecological Engineering{SMAC}, Plasma Gun {MoO2}, etc.) [ViVicdi]

HOLY TRINITY (strategy)
Combination of techs / build items / unit design specs which result in unprecedented synergy. (Morgan / Green / Wealth, Gene Splicing / Eco Engineering / Eco Econ, etc.) [ViVicdi]

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I

INDEPENDANTS (special purpose unit, game concept)
Units that cost no support, and do not generate unrest, either captured mindworms or units discovered in pods. Independent units are extremely valuable, especially to Free Market economies. [tOFfGI]

INDUSTRIAL PARK (tactic)
Low-lying, landlocked, arid, probably captured site with a "Punishment Sphere", mostly forest & mine terrain, very little energy income, and usually no crawlers either, specialized for building military units & exporting portable infrastructure to more profitable bases. [ViVicdi]
"This Spartan sinkhole isn't going to be of much use for anything other than an industrial park. Queue up the Punishment Sphere ..."

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J

JUNKIE (player reaction)
Someone hooked on SMAC. [Audrey Two]

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K

KILL THE WABBIT (strategy)
Attacking an enemy's colony pods to keep that enemy from building new bases and, ultimately, to marginalize him.
"Kill the wabbit! Kill the WAH-BIT!" [CIV term via Khan Singh]

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L

LAND SNATCHING (stratagem)
Building bases as close as possible to enemy bases in order to steal their territory, and preferably a few terrain improvements in the process AKA: crowding, land grabbing. COMPARE: CLUSTERING)
"Morgan figured I wouldn't be willing to start a war over land snatching. Boy, was he wrong." . [WyldKarde]

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M

MINDWORM CONTROVERSY (forum topic)
Forum arguments debating whether or not mindworms were too powerful, and particularly whether mindworm farming and trawling unbalanced the game in favor of the Gaians. Subsequent changes in the mindworm rules have reduced the debate. [ed.]

MINDWORM FARM (terrain feature)
Area with lots on fungus, such as the Ruins, and monoliths to repair damaged mindworm farmers. [Victor Galis]

MINDWORM FARMING (tactic, game concept)
The capture and/or building of mindworms [ST: Mindworm Farming, The Thomas A Stobie?]

MINDWORM SWEEP (strategy)
Rushing mindworms onto an enemy. [ST: Mindworm Farming, ?]

MINDWORM TACTICS (tactic)
Because of the inherent 3-2 advantage mindworms have when they attack you, the basic anti-mindworm tactic is to attack them before they attack you. [ed.]

MINDWORM TRAWLING (stratagem, tactic)
Moving around the fungus squares to generate mindworms for mindworm farming [def. tOFfGI]

MINI-VAN (unit)
A painful euphemism for the colonizer. [Lord Gek] SEE ALSO: RABBIT
"Hmm, looks like high time to take out a mini-van and setup a new campsite."

METHADONE (player reaction)
Something you use to keep your mind off SMAC when you can't get a fix. (e.g. playing "FreeCell" on your work computer, or reading this message board) [Audrey Two]

MORGANITES (faction)
Properly "Morgan Industries". Profit oriented Alpha Centauri faction owned by CEO Morgan Nwabudike (na-wa-bu-DI-kee). Believe that the profit motive, constructively applied, can turn Chiron into a comfortable home for mankind. AKA: moron industries, capitalist pigs, pact rats, fat oppressers of the working man. [ed.]

MORON TRADING COMPANY (stratagem)
Building a bunch of crappy bases on a crappy island and using them to trade for great bases in great territory. [cousLee]
"I opened up a M.T.C. and really screwed the Gaians outta everything."

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N

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O

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P

PANAMA CANAL (base location)
Base built on a narrow isthmus of land. Allows naval units to transit between two separate bodies of water.

PAWN DEFENSE (tactic)
Cramming a base with mindworms and other junk as a 1-turn defense. The enemy might win every battle next turn, but won't have enough attacks to actually take the city. [ViVicdi]

PEACEKEEPERS, PK's (faction name)
Properly "UN Peacekeeping Forces". AC faction founded by Dr. Pravin Lal . Seeks to preserve the original UN mission to Alpha Centauri by reestablishing the framework of the United Nations on Chiron. AKA: blue berets, blue bonnets, soulless bureaucrats, peacekeepers (said sarcastically). [ed.]

PICARD MANEUVER (stratagem)
Nullifying a defeat by loading a recently saved game. [Unknown Zone member]

PIPELINING (tactic)
Putting a crawler far from (your) civilization on a borehole. [cousLee]

PIPELINE TEAM (special purpose units)
1 transport, 1 former, and 1 garrison for each 1 crawler, and 1 extra garrison. [cousLee]

PLANET (proper name, game concept, meta concept)
The capitalized form of the word planet, Planet, refers to the overall eco-system on Chiron, and to the conciousness that seems to direct it against factions that harm that eco-system. If you believe in such nonsense. [ed.] SEE ALSO: CHIRON, EIGHTH FACTION

PODLOTTO (strategy, stratagem)
To go podpopping in hopes of acquiring new tech or treats.
"I built a swarm of rovers to play podlotto so I can catch up to Morgan in tech." [Vger]

POD POPPING (tactic, stratagem, strategy)
Sending out some semi obsolete unit (typically an early rover or foil) with the chief purpose of exploring all of the pods it can. [Lord Gek]
EDITOR'S NOTE: Pod popping is regarded by most players as a key strategy. Generally, the benefits of playing PODLOTTO considerably outweigh its risks. It is particularly desirable to pop all the pods near an enemy faction, both to deny the enemy the benefits of popping them himself, and to force him to deal with any mindworms that may infest the pods. This is "offensive pod popping". Also note, early in the game pod popping units need not be obsolete. Any spare combat unit will do.

PORTABLE INFASTRUCTURE (special purpose units)
Terraformers and supply crawlers reassigned to a new colony & rapidly deployed onto choice terrain, giving the tiny colony vast, immediate production and growth. [ViVicdi]

PRIORITY ONE TARGET (player reaction)
Guy that needs to die. [Robinof Huntingdon]
"You planet grabbing, empire building freak! (borrowed from Dreadlock) You are now a Priority One Target! You, and your little dog too! Eeeehahahaa!" [cousLee]

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Q

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R

RABBIT (unit, strategy)
1. noun, a colony pod
2. verb, to rapidly increase in population by building large numbers of colony pods
3. verb, to have sexual intercourse [ CIV term, ed.]
"As soon as I encountered Lady Deirdre, I cranked out my Scout and started rabbiting."

RAPID ROVER REINFORCEMENT (strategy)
Strategy of building bases no more than five squares from each other, so that a rover from one base can reinforce the next base down the road in only one turn (since a rover can move six spaces by road). Allows Free Market economies to maintain a credible defense without large numbers of units or 'away from home' penalties. [Khan Singh]

REMOTE MINING (tactic)
Obtaining resources via supply crawler / trawler. [ViVicdi]

ROVERRUN (strategy)
1. to overrun with rovers [tOFfGI]
2. strategy of building rovers from the start of the game and using them to attack any factions encountered. A rush using rovers. Basic Spartan strategy, but useful for others as well. [TG: Which factions are best for early victory?, Khan Singh]

RUINVILLE (base location)
A base in the middle of the Ruins so one can get easy upgrades to units fresh out of the factory. [MrSmiley]

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S

SARATOV (proper name, faction leader)
Incorrect transliteration of Provost Zakharov's name. Used in some of the early chapters of the SMAC story. [tOFfGI]

SMAC (addictive drug, game)
1. Heroin AKA: horse, smack, juice.
2. Sid Meier's Alpha Centauri (acronym) [ed.]

SMAC'd (player reaction)
1. Way gone on SMAC
2. What happens to a city when a planet buster gets dropped on it. [JaimeWolf]

SLASH AND BURN (tactic)
To use formers to eliminate every trace of xenofungus from around your bases. A quick way to annoy the eighth faction.
"Once I realised the Spartans were using the fungus to sneak up on me, I sent out the fungicidals to slash 'n' burn." [WyldKarde]

SLICK TRICK, SICK TRICK (meta concept)
A slick trick is a very clever game technique or stratagem. A sick trick is a very clever technique that abuses a weakness in the game rules or a weakness in the AI to gain an unfair advantage. It is frequently a matter of opinion as to whether a trick is 'slick' or 'sick'. [Europa magazine?]
"Land Snatching is a slick trick, but the Moron Trading Company is a sick trick."

SMOKEYING
Planting forests to prevent fungal fires (er...blooms).
"Forest Fires prevent bears. Or have i got that backwards?" [Q Cubed]

SPARTANS (faction)
Properly "The Spartan Federation". Disciplined AC faction commanded by Colonel Corazon Santiago. The Spartans believe that the only thing of importance on Chiron is survival and that the only way to ensure their survival is discipline and firepower. AKA: bitch, survivalists, bunker beaver, gun nuts, the nra. [ed.]

STRIPMINING (tactic)
Using crawlers on a territory instead of building a base there.
"Those sand dunes aren't good for much but strip-mining [the rocky parts]." [Vivicdi]

STUPID AI (game concept)
Weak faction that declares war on you when your might is unsurpassed [Robin of Huntingdon]

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T

TERROR-FORMING (tactic)
Using formers to sink cities, plant fungus, destroy improvements, or do other dastardly deeds. [Khan Singh]

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U

UNIVERSITY OF PLANET, UoP (faction)
Alpha Centari Faction headed by Provost Zakharov. Dedicated to the advancement of knowledge, whatever that may require. AKA: geeks, lab rats, microsoft(this epithet is also applied to the Morganites).

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V

Is
For
VICTORY
Conquest, Diplomatic, Economic, or Transcendent

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W

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X

XENOFUNGUS (terrain feature)
That red stuff all over the map. [ed.]

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Y

YANG (meta concept, proper name)
1. The positive, active, masculine force in traditional Chinese cosmology
2.The leader of the Human Hive [ed.]

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Z

ZONE OF CONTROL, ZOC (game concept)
The squares surrounding a unit, in which that unit is deemed to exert a controlling influence. SMAC uses "rigid" ZOCs; each unit, with a few exceptions, has a zone of control in every square adjacent to it. A unit cannot move from one unfriendly ZOC to another, ie it cannot move from a square adjacent to an unfriendly unit to another square adjacent to an unfriendly unit. A unit trapped by unfriendly ZOCs is said to be "zocced in", or "zoc-locked". [ed.]

Khan Singh posted 02-17-99 11:50 PM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
Finally got it posted! I guess I've used up my quota of server space for the next six months. :-) Allow me to post the first new suggestion.

GOLD LETTER VICTORY (event)
A major victory for your forces. The capture of an enemy capital, for instance. The term comes from Gettysburg from Firaxis. When your troops won a decisive victory in that game, the name of the battle was emblazoned in gold letters upon your battle flag.

And now, I'm gonna go play some SMAC.

MrSmily posted 02-18-99 06:25 AM ET     Click Here to See the Profile for MrSmily  Click Here to Email MrSmily     
just how long did it take to type all that

planet-friendly-minerals:
mainly gaians, anyone with +3 planet in SE to have no eco damage what soever to build lots of mines and boreholes with no downside
(other than the lack of food...)

MrSmily posted 02-18-99 06:30 AM ET     Click Here to See the Profile for MrSmily  Click Here to Email MrSmily     
fungus over forest:
your so far in the game that fungus is better than forests. (combined with mindworm farming tactic is great)

PersonaNonGrata posted 02-18-99 06:56 AM ET     Click Here to See the Profile for PersonaNonGrata  Click Here to Email PersonaNonGrata     
Cold War - Using Probe Teams to frame other factions continually so they'll
(1)do the dirty work for you
(2) be too busy fighting to expand or attack you.

I got over two centuries of peace and development for my Spartans by framing the University (too many bases! research too fast to catch up!) against the Morgans, PeaceKeepers and Gaians. Bwahhahaha! Of course I came to his "rescue" (join in the fun when he's weak and make him submissive so you get his technology!) later in the game. Bwahhahahaha!

tOFfGI posted 02-18-99 01:48 PM ET     Click Here to See the Profile for tOFfGI  Click Here to Email tOFfGI     
JOMTS- Just one more turn syndrome. The most common disease among SMACers.

Ex.: I've got a mild case of the JOMTS today.

Scrubby posted 02-18-99 02:29 PM ET     Click Here to See the Profile for Scrubby  Click Here to Email Scrubby     
Hey you forgot:

"SMAC-TALK" :
1. refers to the postings on the forums; esp. ones that generate hearty discussion usage: "Damn that was good SMAC-TALK on 'Realistically, can humanity reach Alpha Centauri by 2100AD?'".

Nice job compiling all that info, can I get a copy of the Third Edition?

jsorense posted 02-18-99 02:45 PM ET     Click Here to See the Profile for jsorense  Click Here to Email jsorense     
I would like to submit a couple of related entries:

SMACA: an acronym for SMAC Addiction
SMACaholic: Someone suffering with SMACA

iratheous posted 02-18-99 02:53 PM ET     Click Here to See the Profile for iratheous  Click Here to Email iratheous     
Smac the Power! : heard being yelled by rogue gamers everywhere in protest of this heresy called Civilizationwanabe: Call to Power
kjchen posted 02-18-99 03:03 PM ET     Click Here to See the Profile for kjchen  Click Here to Email kjchen     
BASE STEALING (n., vi "steal a base") - capturing a colony whose defenders have been eliminated by another faction (including the Eighth Faction). "I was pummelling the UoP when Miriam came along and stole the base."

MILITARY CONVOY (n.) - low-cost military units whose purpose is to disband, providing production materials to a colony. Typically, military convoys are used before Supply Crawler technology is discovered, although any obsolete unit may qualify. "I didn't have any Supply Crawlers, so I just set my base to crank out the Scout Military Convoy."

THE PROJECTS (n.) - a colony, typically with a large mineral production capacity, whose primary function is to serve as a nexus for the construction of Secret Projects. "That base is getting taken over by The Projects."

Lone War posted 02-18-99 11:38 PM ET     Click Here to See the Profile for Lone War  Click Here to Email Lone War     
On Buying the Win, that should refer to buying the Secret Project Ascent to Transcendance in one turn from a standing start for a Transcendance Victory, not an Economic Victory. I have had games where Economic victories were MUCH cheaper...
QuienSabe posted 02-19-99 05:42 AM ET     Click Here to See the Profile for QuienSabe  Click Here to Email QuienSabe     
For the dictionary of SMAC:

WormSign (apology to FH) Last words of anti
Planet antagonists before being engulfed by
mindworms.

Ecoblasphemy: Any political stance opposed
to the Gaians.
More to follow, great forum.

QS

Soma posted 02-19-99 10:26 AM ET     Click Here to See the Profile for Soma  Click Here to Email Soma     
Excellent post. What are the chances you could put a printable version in the Downloads section of Firaxis' website, or any other willing site? Thanks.

John Crawford. [email protected]

Khan Singh posted 02-19-99 10:29 AM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
Anyone who has posted definitions to other topics, for instance to my test topics in the Non-Smac Related forum, should repost them here. Sorry to have posted a dozen different times, but I wanted to get it right the, um, first time.

Lone War, sorry to have misunderstood "Buying the Win". Wow. Buing the Transcendence Project in one turn? That's a lot of energy.

Speaking of a lot of energy,(Segue Alert! Segue Alert!) in the Morganite entry of the dictionary, I should have written a note explaining the "Pact Rat" epithet. The Morganites like to have pacts with as as many other factions as possible, to gain trade benefits. They also like pacts because the Free Market makes waging war very difficult. And the Morganites have the reputation of being greedy and acquisitive. So "pact rat", with its mental image of "pack rat", is a very appropriate term for them.

The following definition is reposted for Thyerri Vespe:

JAWBREAKER (Noun, faction)
A seemingly weak faction that provides unexpected resistance to invasion. [Thyerri Vespe]

And one from me:

LOVELY CONSOLATION PROJECT (player reaction)
A project nobody really wants to build, but everyone switchs to when the (good) project they were building is built by someone else.
"I'm sorry, Provost Zakharov, you can no longer build the Virtual World!" (said in the cheerful manner of a smarmy game show host) "But you can choose from one of these Lovely Consolation Projects: The Empath Guild, the Weather Paradigm, the Merchant Exchange. Or you can choose Rice-a-Roni, the San Fransisco Treat. And thank you for playing."

Bongo posted 02-19-99 11:19 AM ET     Click Here to See the Profile for Bongo    
How about this one:

Morgan Institute of Technology (M.I.T) (noun) a base with the Merchant Exchange, the Supercollider, and the Theory of Everything. (Civ II veterans might call this city Isaac Newton's College.)

Bongo posted 02-19-99 12:39 PM ET     Click Here to See the Profile for Bongo    
I just can't get enough of this dictionary. Nice work, Khan Singh! I just thought of some more entries.

SEABEES (unit) Heavily-armored formers, for building bunkers, airbases, sensors, etc. and, of course, Terrorforming (q.v.) in harm's way. (From WWII construction battalions [CBs--get it?], so the name applies at least as well to land as sea formers.)

Also, I originally posted this in another thread, but IM(NS)HO, it belongs here:

TRANCE FORMERS (unit) A regrettably common misspelling of the correct "transformers." Formers equipped with the so-called "hypnotic trance" special ability, these innocuous-looking pieces of construction equipment, when attacked by mind worms, transform themselves into warrior robots and beat the planetpearls out of the surprised worms. Thus, they're more than meets the eye....

SnowFire posted 02-19-99 04:27 PM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
A repost of my extra definitions:


The Drugs must have been taking effect- What you say about the city planners when the enemy faction runs out of seabase names and makes a particular inapropriate name for a new seabase- like Primeval Forest or Blast Rifle Crag. Needs a shorter name.

Relieval of Assets/Crime against the Game, depending on which side you're on in MP- planet busting the Enemy City with 5 Secret Projects. Expect bad words from the recievee.

Mobile Defense Force- A few elite Hovertanks or speeders that run around between the bases on your continent swatting invaders that land. With Psi Attack, Psi Defense, Empath Song, and Trance, this can be especially powerful.

Prayer cities- moving a colony pod unescorted through fungus thick area, founding a city, and praying that it doesn't die along the way or the city gets overrun with mindworms before it builds a defense unit. Much more common when not playing "Iron Man" mode.

Buying the Bullet- When the global energy market crashes when you're a mere 1,000 credits away from economic victory. See "Buying the Win."

And These are mostly for the old-timers:

Col. Joaquim Ortega- Who Colonel Santiago used to be. Suspicously similiar to Col. Juan Peron, Argentine dictator. Intended as bad guys, back when Labyrinth was not really bad guys.

Labyrinth- what the Hive used to be. Led by Dr., not Chairman, Yang. It was more based on science and control than despotism. "Police/Planned/Knowledge/Thought Control makes the Hive more like the good 'ol Labyrinth."

Archons- The old University, led by Acadaemian Sorov, not even Saratov.

Gaia's High Garden- Old Gaian capital. Demoted to a standard city. If you look at Deidre's old profile, it still lists it as the cap, and it's still refrenced in the Rec Commons quote.

Conclave/Conclavists- Old name for Believers. Still have Conclave Bible, Conclave Oral Law though.

Keepers of Wisdom- Old Peacekeeper name.

Also, some forum based lunacy as applied to the real game:

Attack toilets: using a 1 offense defender to attack units outside the city. i.e. "My Plasma Sentinels faced better odds as attack toilets against Miriam's Missile Rover- they'd be destroyed inside the city with the rover's fanatic attack bonus and superior technology."

VIB- Vampires in Black. Drop pod security force- drop defensive garrison units into cities to prevent their fall. See also "Pawn Defense."

Less relevant to the game (sorry jsorense, some of these might be repeated as this is a copy& paste of what I did before):

SMACA=SMAC Addiction. Incurable, but treatable. 3 generally recognized stages.

ProSMAC-Cure for SMACA. Unfortunately, it takes prodigious quantities to succesfully combat it.

Super ProSMAC- Invented by MikeH, this is more effective then ProSMAC at curing SMACA, as it takes longer to apply.

Azugal- Related to NIM. Some kind of sentient creature related to mindworms.

NIM- The great object of hundreds of post of debate. Started by kamosa in the Amen Brother Greg thread. And it means... no, I'd have to use my attack toilets on you if I told you what it meant.

Khan Singh posted 02-20-99 07:38 PM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
GET IT WHOLESALE! (game concept)
When Hurry building an item, this is the lowest Partial Payment you can make that still completes the item in one turn. For instance, you want to Hurry build a Gatling Rover and the computer asks you to pay 80 credits to do it. It would take 4 turns to complete it normally. So if you make a partial payment of 60, the unit will still be done next turn, but you save 20 credits. Human behavior is economic behavior. AKA: the Bargain Price, the Wholesale Price. [several authors]

THE TRAVELLER'S PARADOX (game concept)
On Planet the quickest distance between two points is rarely a straight line. The "bounce" effect of xenofungus on early units means that it is usually quicker to go around xenofungus than it is to try to go directly through it.

BEF (special purpose units)
Believer Expeditionary Force (acronym). A large Believer army landed in enemy territory to meet the people of a exotic and interesting faction, and kill them.

Khan Singh posted 03-04-99 11:32 PM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
BABYKILLER PENALTY (game concept)
In a pacifist society, the increase in drones caused by bombers. AKA: The Dresden Factor

BEANSTALK (special project)
The Space Elevator.

SMAC-A (medical condition)
Addiction to SMAC. AKA: SMACA

--------------------------------------------

Errata: Hey, even a genetically engineered superman makes the odd mistake. The following are errors in the Dictionary of SMAC.

Miriam's last name is Godwinson, not Goodwinson.

Morgan's name is Nwabudike Morgan not Morgan Nwabudike.

Fishin' Pond should read, "...when a PlanetBuster with an advanced reactor hits a base..."

Away from Home should read "...when troops are outside their home territory."

Buying the Win should read "Having enough money to buy the Transcendence Project in one turn from a standing start."

If I spot any good words, I think I'll post them in a new, quick loading topic. But I'll try to keep this topic in the last twenty day file, for reference.

Provost Pyrexian posted 03-05-99 01:04 AM ET     Click Here to See the Profile for Provost Pyrexian    
A few terms of mine:

THE DIG-- UoP base in center of The Ruins.

DUNE BUGGIES-- Early, unarmored Rovers.

FUNNY CARS-- Armored Rovers.

EDSEL-PRUNING-- You have just discovered a new reactor, and the computer tosses dozens of new designs at you. Now you have to go thru and manually delete and/or upgrade all the ones you don't want anymore... Also can become necessary if you've just put off modernizing your forces for a long time.

Squire James posted 03-05-99 02:44 AM ET     Click Here to See the Profile for Squire James    
A couple I've come up with:

RENT-A-COP: Basic Scout Infantry with the Police (and sometimes Clean) ability, used to garrison cities that are suffering attack from those notorious infinite-range Conventional Missiles. Also good in those "I built the Cloning Vats too early" emergencies.

MEAN GREEN MACHINE: A "Trance Former" or "AAA Former" with heavy armor, presumably with good reactor to bring the cost down to something reasonable. They sit in bunkers when done terraforming to aid in defense and zoc-locking enemy units. So named because they remain primarily green in color no matter what armor is put on them.

ViVicdi posted 03-07-99 01:31 AM ET     Click Here to See the Profile for ViVicdi  Click Here to Email ViVicdi     
Vat Brat: Unwanted drone cranked out by The Cloning Vats.

Lowrider: Armored rover
(yeah, I know, "Funny Cars" has already been suggested, but I couldn't resist ...)

Army Laundering or Pacifist Punishing: Building a "Punishment Sphere" in a well-protected base & sending attack units with "Clean Reactor" to be supported from there so as to "launder" ALL pacifist penalties through that one base.

Thumper [Etymology, "Dune"]: A base whose high production attracts worms.

Banked Artifact: Artifact held in reserve so as to increase the value of the technology it will yield.

Fungus berm or Spypaper: Fungus placed to impede movement, particularly of probe teams. Effective against anyone without the XenoDome, because it takes 3 movement points to enter fungus, it even stops Elite Rover probe teams. Hovertanks, er, you'll have built HS Algorithm by then, right?

Elemental posted 03-07-99 05:08 AM ET     Click Here to See the Profile for Elemental  Click Here to Email Elemental     
How about:

Wormhunting (or 'Loitering with malicious intent around the Ruins')

Wormhunting occurs when an enterprising player, usually Gaians, captures his first worm. He then sends this worm off to the Ruins to deliberately loiter around the place to catch other mindworms. This tactic can be extremely useful in building a large army of mindworms with high morale. Since the Ruins on the map of Planet is surrounded by fungus, this is excellent wormhunting territory. Moreover, the existence of the monoliths means that any worms that have been injured in combat can quickly regain strength. Even more enterprising players will realise that putting 'Native life' on 'Abundant' will further increase their worm yield.

And:

Build Up, The (aka 'What the hell is that?')

As many new players of SMAC will attest to, the shock experienced when they see a huge massed army bearing down on them is second to none. These newbies may have been veterans of Civ2, but it takes a strong willed player to realise that he'll have to switch his entire faction to a war footing in order to beat back the attackers. Most usually experience when the Spartans/Believer/Hive are nearby.

Peacekeepers, Messing about with

The PKs are described in the manual as having 'Erratic' aggression. This is extremely useful, and amusing, in certain cases. For example, occassionally the PKs will declare war on you. The player of course will have anticipated this and take the opportunity to snatch a few PK bases. Just before the PKs mass a large force, the cunning player contacts Lal and offers a Blood Truce or signs a Treaty. This can be done as many times as the player wants.

Hope you liked them,

Squire Elemental of the NIM Nexus

Catbert posted 03-07-99 01:00 PM ET     Click Here to See the Profile for Catbert    
Here's a few I've thought of...

Ivory Tower: Alternate definition of Morgan Institute of Technology

Adam Smith's Trading Company: Base with Merchant Exchange, the Longevity Vaccine (with Free Market), the Space Elevator, and, of course, being the Morgans or Planetary Governor always helps.

1984: Using Police State politics, Planned economy, Power values, and Thought Control future society. I think you can figure out the reference I'm making. :-)

- Catbert

Michael Kelly posted 03-07-99 01:15 PM ET     Click Here to See the Profile for Michael Kelly  Click Here to Email Michael Kelly     
Another definiton for The Ivory Tower is
Your last base stuck on Mt.Planet when fighting Morganites (because of Morgans quote about Ivory Tower Intillectuals not being in touch with reality)

Mindworm baiting- Sending heavily armoured formers into enemy territory to build things such as boreholes to attract the worms.(works best against belivers or morganites-because of planet penalies)

regards,

Ekim

Brain posted 03-10-99 02:52 PM ET     Click Here to See the Profile for Brain  Click Here to Email Brain     
Khan Singh, Outstanding work.

I would add,

DIP unit, (Die In Place) A over matched unit, say a former or probe team, place in a city as a last ditch defender, or placed at a strategic location to slow the enemys advance while you marshal your forces.

Khan Singh posted 03-10-99 04:06 PM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
Thanks!

Another piece of errata:

In the definition of Hard Science Fiction, Singularity Armor should be Neutronium Armor. (If you're wondering why I deem that as "soft" science, I just don't think that neutronium could be realistically used by infantry or light vehicles as an armor component. Maybe on a doomsday machine...)

and a suggestion:

PRUNE (unit)
A useless design cluttering up the unit designer, just begging to be "pruned". A dried up old design that is no longer the "plum" it used to be.
"If there weren't so many prunes in my way, I could find the X Empath Chopper I want to build. Just look at all this garbage! If you listen carefully you can almost here them cry, "Prune me! Prune meeeeee!".

Victor Galis posted 03-10-99 08:15 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
Atack to defend (tactic) IMO should be renamed the Roman Defence (because it was used extensively in the rome.scn in Civ2 and because it is a much nicer name.)
Victor Galis posted 03-10-99 08:41 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
Planetfriend (Adjective)- Describes a faction with a +3 planet or higher that mindworms will not attack when they are released from a can(Unity pod).
Freddz posted 03-10-99 08:54 PM ET     Click Here to See the Profile for Freddz  Click Here to Email Freddz     
Did I miss the word SMACOPHANT anywhere? It's a word that actually has been regularly used in this forum
Victor Galis posted 03-10-99 09:04 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
Greener than Green (status)- When you have a higher Planet value than the Gaians. {I was greener than green, I mean I had +4 planet and Deirdre had only +1}
Khan Singh posted 03-10-99 09:45 PM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
Smacophant is excellent, but I haven't actually seen it in any posting. And I hearby confess to being one. Fortunately it isn't a crime. Yet.

"Greener than green" is also good, but I don't know about "Roman Defense". It isn't really "centaurian" enough, IMO. "Attack to Defend" is short, snappy and pretty much self-explanatory. But I'll be glad to put it in as an "AKA" or "also see".

yin26 posted 03-10-99 09:52 PM ET     Click Here to See the Profile for yin26  Click Here to Email yin26     
Patch-a-SMAC: The game inside the game.
Freddz posted 03-10-99 09:58 PM ET     Click Here to See the Profile for Freddz  Click Here to Email Freddz     
Search for the word Smacophant in the "threatened to ban me" post by Yin26 and you'll find the word used several times. In fact, the whole post is a worthwhile read if you enjoy unfair jackal fights and well-planned(at least they all seem to think so) verbal ambushes.
Freddz posted 03-10-99 10:03 PM ET     Click Here to See the Profile for Freddz  Click Here to Email Freddz     
Oh yes, I had another word, though I admit it's an obvious one: Colloseum. For anyone who don't know what it means I will spell the solution backwards: murof cams.
Khan Singh posted 03-11-99 11:59 AM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
YOUR TAX DOLLARS AT WORK
When your autoformers drive around in circles instead of doing any work. Exactly like real public works employees, in fact.
ViVicdi posted 03-12-99 01:35 AM ET     Click Here to See the Profile for ViVicdi  Click Here to Email ViVicdi     
Freudian Diplomacy: Choosing Social Engineering settings for diplomacy rather than productivity.

Human Rights Campaign: Unscheduled military initiative launched by the "Peacekeepers". "Pravin Lal just went Crazy Ivan with a Human Rights Campaign!"

Nonviolent Resistance: A double entendre' describing the paradox of a faction so overmatched that their resistance is negligible ("nonviolent resistance"), yet who resists making peace ("nonviolent resistance"). "Miriam wants Orbital Spaceflight or she'll crush me with her unbeatable Impact Rovers, huh? Oh well, more nonviolent resistance ... Release the Hounds!"

Release the Hounds: ... oh, never mind.

Bluemax posted 03-22-99 10:33 AM ET     Click Here to See the Profile for Bluemax    
P

Planet Buster Parfait -
How "I scream" when a planet buster makes a dish out of an opponents heartland.

RetroVirus2000 posted 03-22-99 12:19 PM ET     Click Here to See the Profile for RetroVirus2000    
I have a couple of terms I would like to share:

ARTWORK: Artillery bombing a city defence low making it easier for your troops to capture.

DESERTSTORM: Using air units to bomb a city and any troops/suppliers moving to defend or supply the city. (Especially useful if your formers construct airbases)

NFZ: No fly zone: Area where you use air defenders to keep airspace free from enemy aircrafts.

BURNT GROUND: Killing one of your own cities if it is imminent that it will be captured.

SPUTNIK/MIR/APOLLO: Your first ressource station in space that gives you the world map.

Borodino posted 03-22-99 07:21 PM ET     Click Here to See the Profile for Borodino  Click Here to Email Borodino     
PAGSL n., an acronym for "Played Any Good SMAC lately"; used by one ICQing SMACer to another as a question; generally followed by reports of the latest Yang War.
Bluemax posted 03-24-99 05:34 PM ET     Click Here to See the Profile for Bluemax    
P

Patty Melt - Planet busting any female character's land mass.

IkshahI posted 03-24-99 06:37 PM ET     Click Here to See the Profile for IkshahI  Click Here to Email IkshahI     
I am going to post ALL OF THIS at SidGames, I hope no one minds, it will be nicely formatted, if you have anything to add mail me at [email protected]

http://www.sidgames.com/ac/
The Alpha Centauri Nexus

ViVicdi posted 03-25-99 02:09 AM ET     Click Here to See the Profile for ViVicdi  Click Here to Email ViVicdi     
Wag the Dog: A "phony war" entered into in exchange for a Pact when you've no intention of ever firing a shot.

TeleTubby Matrix: The Telepathic Matrix (I don't know who came up with this one)

cousLee posted 03-25-99 05:08 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
Troop recall: Break a pact to move units back to your bases, and remove the AI troops from your terr. Usually cost 1 tech to re-establish pact. more effective on larger maps. I sent my artifact laden transport fleet to spartan terr for a troop recall. (use when the pact faction is magnanimous or solicitous, or you won't be able to re-pact).

TTBSU: time to blow sh*t up. what a SMACA say's to themselves before playing another game.

Kamakazi: scout unit with artillery and drop pods. used to drop in enemy terr next to an enemy unit, arty the sensor array, and self destruct to damage the other unit. also good for grabbing empty cities after a bombing run.

Airial Blockade: Blocking reinforcements by attacking from the far side of a city with your bombers (cover the roads). works well with the cheap Kamakazi units.

Attack to Defend, Roman Defence, Offensive Defence (OD),
"I sent my OD units to destroy the mindworm invasion"

thats all for now, TTBSU

December Man posted 03-25-99 10:37 AM ET     Click Here to See the Profile for December Man    
PIRATES - naval probe teams

McGeorge posted 03-25-99 12:36 PM ET     Click Here to See the Profile for McGeorge    
Blatant Senseless Power Play (BSPP) (Strategy if you really want to call it that)
Human player deliberately attacking or picking a fight with a much more powerful opponent for the drama or humor of the situation.

"Space is blue and birds fly through it"
Werner Heisenberg

Poppy posted 03-25-99 12:49 PM ET     Click Here to See the Profile for Poppy    
One that I use when I play.

DEATH FROM ABOVE - Using Drop Marines after building the space elevator to blitzkrieg a faction halfway across the map. Very useful on large maps.

Basically, the marines are used since by the time the space elvator is built, there's been some global warming and a lot of cities end up right on the water's edge, so that amphib attack ensures you'll be able to attack them.

JUSTICE posted 03-25-99 04:13 PM ET     Click Here to See the Profile for JUSTICE  Click Here to Email JUSTICE     
SSSHHHHKKKKT, SSSHHHHKKKKT (sound effect)
Sound created by all weapons when attacking an opponent.

My SMAC time is generally after the kids are in bed. One night, before my 10-year old daughter went to bed, she asked me, "Dad, what is that sound I hear sometimes when I get into bed and you guys are still awake? It sounds like: SSSHHHHKKKKT, SSSHHHHKKKKT!"

...needless to say, I about fell over backwards in laughter when she asked...

ViVicdi posted 03-25-99 09:09 PM ET     Click Here to See the Profile for ViVicdi  Click Here to Email ViVicdi     
cousLee: I like "Aerial Blockade", except I think its definition should be more generic:

Aerial Blockade: Using aircraft to block a road, chokepoint, or other passage.

I used the aerial blockade extensively in one game to get Yang to stack up all his invading troops into one big pile on a road leading into my territory, then ** WHAM ** I could hit 'em with Rovers to get "collateral damage" + "open terrain". Heh heh ...

Note that the aerial blockade works best with FIGHTERS, because if the foe tries to remove the blockade with fighters you're an even match. (SAM ground troops will annihilate your aircraft regardless of their mods ... but the AI, while good with the AAA defensive response, doesn't really do the SAM Rover thing much ...)

Yours definitely deserves a dictionary entry.

Alphagene posted 03-25-99 11:49 PM ET     Click Here to See the Profile for Alphagene  Click Here to Email Alphagene     
BUDDY HOLLY (strategy)

The deliberate placement of units near a rival faction's city causing needlejets that were sent out by that city on a previous turn to take a longer route on the flight home, causing the air units to run out of fuel and crash.


Miriam once declared vendetta against me and sent out about six or seven needlejets from her closest city. Unfortunately for her, my closest city was one square beyond the jet's range. She couldn't even attack. I moved some seaformers and a transport near the city they launched from, directly in the jets' flight path. I watched in amusement as every jet crashed one square from its home base due to my Buddy Holly maneuver.

Alphagene

cousLee posted 03-26-99 03:40 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
Thanks for the compliment ViVicdi.

Demo Years: First 100 turns (duh, can't beleive this was missed). (I have been using this term for a while, must be recovering from a PSI attack).

Gumping: Running like hell from far superior units.

RUN FOREST, RUN!!!!!!!!!!!!!!!!!!!!

I like the Pirates one. or could be called Viking Units.

fine
ok
so I can't spell.

maestro posted 03-26-99 04:25 AM ET     Click Here to See the Profile for maestro    
CARPET BOMBING: The practice of using very large numbers of 1/1/* needlejets to remove every instance of terraforming from a city's surroundings. Best done with 32 carpet bombers launched at close range from a Aircraft Carrier (haven't tried making a Submarine Aircraft Carrier)
tOFfGI posted 03-26-99 04:25 AM ET     Click Here to See the Profile for tOFfGI  Click Here to Email tOFfGI     
Baron-Krypto Space-Puppy (Secret Phenomenon) The Image of a dog with an egg-shaped head found in the Icons.pcx file...
TheRob posted 03-26-99 04:44 AM ET     Click Here to See the Profile for TheRob  Click Here to Email TheRob     
Ground Zero - Another name I like to call cities which get a case of The Projects. Very popular city for getting craterd

Poke in the Eye - my standard name for the conventional missile

Crater Maker - my standard name for the unconventional missile

Archers n' Chariots - those scouts ya start with (1/1/1) and the particle rovers (4/1/1). A dig at how SMAC starts just the same as the Civs. Also a remark on how easy it is to beat up anyAI unlucky enough to be your land neighbor. Welcome back to 4000 BC!

Sleep - Rumored to be something normal people do

Tidal Wave - Sweeping through a bunch of Sea Cities using cheap armed boats, air power, and the occasional spy (some SCs actually have something in them!)

Blue Angels - A sky show when lots of enemy airplanes go flying by, but don't actually do anything. Often an easy target for Buddy Holly.

No Fly Zone - A city with maxed air defenses whose AAA units can take a Poke in the Eye, and live.

Lure - real cheap unit built in captured cities to lure enemy air into an exposed position. Also used with ctrl-D to make primary defender.

Nice Continent - what you say before you send in the copters...

Clean up - When you get Clean reactors, and start cranking out the super army

ViVicdi posted 03-26-99 01:07 PM ET     Click Here to See the Profile for ViVicdi  Click Here to Email ViVicdi     
Wow, some more excellent entries:

Demo Years, Gumping, Carpet Bombing, Sleep (heh heh), and Clean Up.

TheRob: I think the "Lure" as you described it in practice is already covered as a combination of the "Stalking Horse" and "Pawn Defense" strategies.

elodia posted 03-26-99 01:11 PM ET     Click Here to See the Profile for elodia  Click Here to Email elodia     
SCALPING: The process of building cheap little 1-1-16 gravships to totaly tear through the enemy's infastructure, farms and forests.

- This is especially effective if you are playing on a dry world. One Believer's base went from 12 down to 2 in less then 16 years.

TheRob posted 03-26-99 01:45 PM ET     Click Here to See the Profile for TheRob  Click Here to Email TheRob     
Yup, probably right about my Lures, but mine's shorter n' yours!

Thought of another one or two last night:

MINE!!! - a plane/Locust/Gravship escort over a stack of ground/sea units including a AAA primary defender. My defense is so good, the AI won't attack me, so that square is MINE!!! And then that city is MINE!!!

(Unsurpassed Might)^2 or UM^2- After Cleaning Up for awhile, you'll have more units than the others. Squared. The smart AI, at this juncture, would try to be my best friend

The 3rd Estate - For those chassis types (and techs) you hardly get to use or are relatively useless: Destroyer (except for transports, 2 extra moves isn't as good as being able to crank out boats 1/year), Gravship, and Hovertank. By the time the last two become available, I've already got UM^2.

Have a Nice Day!

cousLee posted 03-27-99 03:11 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
(credit goes to MrSmily for the term)
Omega Centauri:

games played with altered .txt files

Nightmare: a mental picture of Miriam dancing naked through the trees.
(NOT gonna randomize faction personalities anymore)

cousLee posted 03-27-99 03:40 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
Fuzzy Navel: 1. A drink 2. fungus covered volcano cap.

Elm Street: a river that runs through fungus.

Hat Trick: changing production in the city closest to a pod in hopes "materials to finish" shows up.

Crane Technique: If do right, no can defend.

Mortis posted 03-27-99 08:24 AM ET     Click Here to See the Profile for Mortis  Click Here to Email Mortis     
Your forgot:

Peacekeeping (ver 1.0)
- Getting rivaling factions to make peace.

Peacekeeping (ver 1.1)
- The NATO version of PKing.
"If Lal dose anymore peacekeeping on me, then I'll be REALY screwed.

4Horses posted 03-27-99 11:24 AM ET     Click Here to See the Profile for 4Horses  Click Here to Email 4Horses     
CRIMSON TIDE - a wave of Mind Boils enroute to one of your bases.... "Beware the crimson tide."
4Horses posted 03-27-99 11:31 AM ET     Click Here to See the Profile for 4Horses  Click Here to Email 4Horses     
CANNON FODDER - weak units sent in to keep another faction leader distracted.

NO SEEUMS - units that are somehow camoflagued either by other units, mind worm boils, etc

cousLee posted 03-28-99 10:14 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
Considering the attention the dictionary is getting here, and other places. i would like to make the following corrections.

original:
EDSEL (special purpose unit)
A unit design that was a flop.
"(like putting a rover, an impact cannon, red armor, and heavy bombards together) it won't even take out a former. Lol won't build that one again." [cousLee]

this was before I learned the correct use of artillery units. All though armor on an arty unit is redundant unless being used as a stand alone unit, I think a better example would be a "needlejet supply trawler".

original:
PRIORITY ONE TARGET (player reaction)
Guy that needs to die. [Robinof Huntingdon]
"You planet grabbing, empire building freak! (borrowed from Dreadlock) You are now a Priority One Target! You, and your little dog too! Eeeehahahaa!" [cousLee]

thats "Deadlock", not "Dreadlock". (damn typos).

Elemental posted 03-28-99 04:12 PM ET     Click Here to See the Profile for Elemental  Click Here to Email Elemental     
BONEHEAD MANOEUVRE:

When a powerful enemy faction, for no particular reason at all, surrenders. For example,

Spartans (Seething): Give me all your tech or you die.

You: No

Spartans (Seething): Let's sign blood truce.

You: No

Spartans (Seething): I'll give you all my tech and money if you do.

You: No, but I'll let you off if you swear pact.

Pretty ridiculous, but it's happened more than once in this game.

IkshahI posted 03-28-99 07:00 PM ET     Click Here to See the Profile for IkshahI  Click Here to Email IkshahI     
no no no no! The Bone Head Manuever is from Babylon 5 , when Sheridan is trying to escape the first Shadow vessel he ever comes in contact with.

He exits a jump gate and opens a jump point the gate explodes... very cool

cousLee posted 03-29-99 11:23 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
(repost)
Fungi-scrubbing: using a unit to patrol only the fungs near your cities too keep MW incident to a minimum. (btw, this works great! MW seem to appear much less often in fungus that is "disturbed" often)
tOFfGI posted 03-30-99 09:25 AM ET     Click Here to See the Profile for tOFfGI  Click Here to Email tOFfGI     
couslee: Air Supply Units have their uses! Air transports with repair bays, on the other hand...

New word:
ANTI-UNEMPLOYMENT MEASURES: Making the populace happy by turning unemployed people (drones) into Specialists, for no other reasons than to prevent drone riots.

McGeorge posted 03-30-99 12:49 PM ET     Click Here to See the Profile for McGeorge    
ARGYLE SOCKS
Low tech units given to you by a Pact brother/sister, particularly when they cause a high tech unit to be disbanded. "Gee, thanks. They're just what I've always wanted."

"Space is blue, and birds fly through it."
Werner Heisenberg

Bluemax posted 03-30-99 02:36 PM ET     Click Here to See the Profile for Bluemax    
J

Johnny Appleseed - The porcess of sending a former off to the wilds to plant forest or kelp. The intent being that these scattered forests will grow and be available later in the game when your faction colonizes the wilds. This is especially effective when combined with the Planetary Transit Wonder (all new cities are population 3). New cities planted near forests are less likely to lose population through starvation.

cousLee posted 03-30-99 03:36 PM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
ok, your right tOFfgi. but useless in the capacity of a supply trawler for procurement of minerals/nutrients/energy. they are good for boosting special projects only. If your not building any SPs, then they quality as Edsels cause you can't use them (they would crash at the end of the 2nd turn. but i have not tested their supply capability). they would only be good everyother turn, and if you forget to recall them on the second turn....well you know

The Edsel was still a drivable car, it was just a bad design. likewise the needlejet supply is a poor design eventhough it does have it's limited uses.

what would your suggestion be????

Toonces posted 03-30-99 11:18 PM ET     Click Here to See the Profile for Toonces  Click Here to Email Toonces     
SMACademy (noun)
This Forum

CLAIM JUMPING (tactic)
Placing supply convoys in squares that are in your opponents city radius but not currently occupied. Very useful/evil when done to your pact siblings.

INSTANT REBATE (noun)
The energy credits you 'steal' from a base which you just mind controlled for substantially more energy.

NINJA DEFENSE KIT (noun / tactic)
The armour applied to a Probe Team to convert it into an even more antagonizing unit.

INCENDIARY STICK FIGURE GUY (noun)
Nickname for the Transcendi Specialists.

WONDERS (game concept)
The erroneous name us Civjunkies commonly apply to the Secret Projects.

SPACE WHORE (noun / expletive)
Common name applied to Dierdre, Miriam, or Santiago after a declaration of Vendetta.

INSECTICIDE (noun)
A weapon, particularly Nerve Gas Pods, intended to slaughter The Hive.

THE NEVER-ENDING PARTY (noun)
The game years following the Repeal of the U.N. Charter.

DIAPHRAGM (noun)
Orbital Defense Pod.

TenMoons posted 03-31-99 07:43 PM ET     Click Here to See the Profile for TenMoons  Click Here to Email TenMoons     
ROFLMAO!!!

Some additional suggestions, in no particular order (my apologies for any that might have already been used):

Corduroy (noun)--A broad expanse of forest. "Whoa, look at all the CORDUROY on Deirdre's continent!"

Bluehatch (verb)--To upgrade all roads on a continent to mag tubes to make the map look better. "Garland Crater looks just like a big doily, now that I've BLUEHATCHED it."

Crater blindness (noun)--(1) The inability to tell which square is which around Garland Crater. (2) Lingering visual impairment caused by (1). "Gack! Where does that road go? I've got CRATER BLINDNESS!"

SMACanoia (noun)--The sudden, overwhelming desire to check each and every city for redundant facilities, food shortages, drones, etc. "SMACANOIA strikes deep; into your life it will creep."

Mr. Benny (noun)--Player who continually indulges in the extra time and keystrokes necessary for bargain shopping each facility or unit, while maintaining a six-figure energy reserve. "Chris may use the computer as soon as MR. BENNY finishes his turn." (May be incomprehensible to those under 40.)

Retroform (verb)--To send formers back over previously improved squares in order to optimize improvements subsequent to changes in rainfall patterns or the acquisition of new technologies. "Fort Capricorn had plenty of food after I RETROFORMED around it."

Leapfrog (verb)--To use a convoy of formers to place roads or mag tubes, as follows: Former #1 begins the road; Former #2 completes it if necessary; Former #3 moves over the new road to the next square and begins a road, etc. "Once I LEAPFROG a mag tube to Poodle Bay, the continent will be mine! Mine!"

Clusterform (verb)--Extreme LEAPFROGGING, generally in multiple columns. "What're ya doin' there, Phil--CLUSTERFORMING?"

Side Trip (Day Trip, Rest Stop, Pit Stop) (noun, noun, noun, noun)--Unscheduled stop by any gravship as a result of its suddenly veering off course into a base along its "move to" route. "Oh, great--my Super Fungicidal Singularity Gravship Former just made a SIDE TRIP into Fort Capricorn!"

Gravoperversity (noun)--Inherent tendency of gravships to make SIDE TRIPS, generally at the worst possible moment. "Due to GRAVOPERVERSITY, the battle for Poodle Bay was over long before the Stealth Singularity Nerve Gas Gravship of Death ever arrived."

Trashonym (noun)--An insulting or ironic name given to a captured enemy base; for example, any of the Seven Deadly Sins used as a name for a captured Believer base. "Hey, drone riots in Sloth--what an ironic TRASHONYM!"

Laffonym (noun)--An unusual name given to a base in the hope of receiving humorous messages later in the game. "Hey, look--'Fungus expands near Phil's Butt'! Har har har! Great LAFFONYM!"

Trashonymity, Laffonymity (noun, noun)--The practice of assigning TRASHONYMS or LAFFONYMS.

Bluemax posted 04-01-99 09:38 AM ET     Click Here to See the Profile for Bluemax    
C

Chinese Takeout - Removing Yang from the game. The true profectionist uses a demon boil of chow mein noodles to do this.

cousLee posted 04-23-99 06:37 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
unfortunately I could not find "THE CHALLANGE". this one is still a good thread.
Aredhran posted 04-23-99 06:49 AM ET     Click Here to See the Profile for Aredhran  Click Here to Email Aredhran     
cous: Boy am I glad I decided to put the two threads pertaining to my challenge in the *MP* forum !

They are not that long, but the "All Quiet" one is so cool already !

BASTARDS
Aredhran

Khan Singh posted 04-23-99 10:15 AM ET     Click Here to See the Profile for Khan Singh  Click Here to Email Khan Singh     
The Dictionary of Smac, Third Edition is now up in the Non-Smac Forum. I know that it is not Non-Smac Related, but I wanted to use html and that is the only forum where it is on. I'm sorry if this illogic causes any of your circuts to melt.

Anyone with new definitions is welcome to post them there.

If you wish to print the Dictionary of Smac in any of its incarnations, I reccomend the following procedure.
1. Make sure your printer is on, and that it has plenty of paper and ink.

2. If you are using Explorer, set your text size to "Smallest" by using the View menu then the Text Size line, then "Smallest". In Navigator, you should similarly set the text size to the smallest available.

3. Select Print from the File menu. Be aware that the Dictionary of Smac will take a lot of time and ink to print. It currently runs about 25 pages on my ink-jet. You have been warned!

4. Remember to set your text size back to normal.

Krushala posted 09-06-99 08:33 PM ET     Click Here to See the Profile for Krushala  Click Here to Email Krushala     
here it is

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