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Author Topic:   Manual/Help file
Krikkit One posted 02-14-99 06:22 PM ET   Click Here to See the Profile for Krikkit One   Click Here to Email Krikkit One  
To anyone who has bought the game already:

I got the demo and one of the things I was looking for was an advanced help file. Well, it's real good, but there's a lot of stuff missing. So I was wondering if any of this stuff was in the manual or the v 2.0 help file.

1- formula for research cost of technologies
2- formula for social engineering cost
3- formula for raise/lower terrain cost
4- formula for subversion cost of city/unit
5- formula for probe team success rate at various missions
6- algorithm for forest/kelp expansion
7- combat algorithm
especially artillery
8- formula for how much an artifact helps a project/prototype
9- algorithm for how blind research picks next tech (i.e. how much does my direction affect it and such)

If you can tell me a) what it is or b) that it is not in the manual/help file that would be most useful.

(Don't worry by the way I'm going to get the game no matter what as soon as financially feasible)

Krikkit One posted 02-16-99 08:42 PM ET     Click Here to See the Profile for Krikkit One  Click Here to Email Krikkit One     
Well it was either respond to my own or repost to make another attempt at an answer, so I'm going for the former.
Jeffrey Morris FIRAXIS posted 02-17-99 10:54 AM ET     Click Here to See the Profile for Jeffrey Morris FIRAXIS  Click Here to Email Jeffrey Morris FIRAXIS     
I think those are in the strategy guide.

jkm

firaxis games

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