Author
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Topic: DID ANYONE GET THEIR SMAC PIRATED??? BAD PEOPLE
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sekys |
posted 02-11-99 06:31 AM ET
i waz just wondering how many robbers were out there, stealing the game from firaxis(rulz) and copying themif there is, bad people very very bad people robbing stuff a decent and honest company like fiaxis (rulz) and being lured into the "cheap" cost of pirate games bad
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Magnus
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posted 02-11-99 08:04 AM ET
R U dumb??Firaxis will earning enough money without everyone buying it! There is no need for me to buy it if i can get it for 2$ easily. There are enough dumb ppl in the world to actually pay for a game. And if I buy it or not, does not matter to Firaxis survival. And I do not "steal" anything if i am COPYING a game. |
cousLee
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posted 02-11-99 08:13 AM ET
you should read a standard agreement before you install a legal copy of a game. you don't own the program, it is licensed to the people who obtian it through legal means.copy a pirated version? well, still illeagle, as you do not own the COPYrights. |
ceebs
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posted 02-11-99 09:04 AM ET
sitting here waiting for SMAC to appear in my local shop,still a week to go if the figures were hearing are right. but i'm not even slightly tempted to go out and get it from some dodgy geezer. (well maybe slightly tempted)as a side note to this. i really hate software licences. i go out to buy the game not some piece of paper of dubious value the only people i see making money out of the licence situation are lawyers, i dont think the acre of small print does anyone any good. how about replacing it with 'you have bought the game. you can fit it onto any machine for your personal use' that to me seems to cover the entire situation. it appears that the system is needlessly wordy and leaves more gaps to exploit compared with a common sense approach |
Magnus
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posted 02-11-99 09:52 AM ET
Its illegal... so?I do not own the copyrights... so? |
Tim Williams
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posted 02-11-99 10:09 AM ET
Magnus - You are nothing better than a two bit thief! |
Prerogative
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posted 02-11-99 10:10 AM ET
Besides, the pirated version doesn't have any movies.And if everyone had your mentality, Magnus, there would be no comptuer games at all. Think about it. |
Ender4000
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posted 02-11-99 10:42 AM ET
Stealing = stealing, yes there are different degrees, but its still illegal, and wrong.Remind me never to invite you to my house, I value all my things and don't want them to wander into your pocket, since you don't know me you probably wouldn't even think you did anything wrong. |
Magnus
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posted 02-11-99 12:35 PM ET
Why would there be no games?? look at linux... look at this page: www.linuxgames.com E4K: I would not steal ur things, that is something different. U can copy software, without any harm done. But U cant steal without doing any harm. |
Magnus
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posted 02-11-99 12:42 PM ET
Here is a good example of a free open source game:http://crystal.linuxgames.com/ |
Pudz
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posted 02-11-99 01:37 PM ET
gee smac is a free open source game, wow first i heard |
Magnus
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posted 02-11-99 03:41 PM ET
Well, i know that smac isn�t free open source. But i say that even if we do not pay, there will be great games! Instead of paying money, we contribute by writing code.  |
Obsidian
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posted 02-12-99 12:28 AM ET
I have a pirated copy of the game for two reasons. First, a majority of games are all hype and no or little game. Secondly, I got my pirated copy over 2 weeks ago. Now before I get swarmed with hate mail about stealing, I plan on buying the game the first chance I get. That's not just for SMAC, but for any game I plan on keeping. Otherwise I simply delete it. Good demos and shareware are the answer to this but when I got the warez version there were no plans for a demo announced to come out before the game. I had seen SMAC at a trade show and was starving for it. The original plan from Firaxis was no downloadable demo due to file size. I would have settled for the demo. Last but not least, if you don't support quality software all we will be left with is crap. Two thumps up to Sid Meyers and the whole Firaxis team. PS Fifty dollars is steep for even quality games but fortunately stores usually have sales, ie SC3K, and the manufacturer still gets their money. |
Tykyn
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posted 02-12-99 12:42 AM ET
Magnus you certainly do hurt people by pirating software. Right this minute software companies are putting back the insane copy protection that I thought was dead and gone. Because of unscrupulous types like you every honest person who buys the games in the future will have their time wasted and have less fun with the games they buy. Grow up children and join the world. |
Chromeboy
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posted 02-12-99 11:06 AM ET
Magnus, and how many games/applications have you contributed by writing code and how many have you just pirated??? |
Magnus
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posted 02-12-99 12:26 PM ET
Well I have "pirated" more... And there is nothing wrong with pirating software. I think that the software developers should let it go, and not put copy protection on the games. Bcs there is always ppl that thinks the game is so good, that they will buy it. Eg. civ II for me, I bought it bcs it was so great, and i wanted the manuals, and the box. Soon i will probably buy another copy of civ II, bcs my tech map is so much used that it is soon broken.  |
Magnus
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posted 02-12-99 03:20 PM ET
I�got a long mail from someone that told me that what i am talking about is verry illegal etc etc. And there were some laws that i broke... So it is better I say this now than later: I was only kidding with you. Teasing all firaxis fans little... he he he. I am going to buy it as everyone else, and do u really think that a software pir8 somewhere in the world would be so dumb that he/she talked like i did?? I am sorry, but i am from sweden, and here we apperantely take "freedom of speech" a little bit more seriously than u do. 
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mooman
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posted 02-12-99 03:30 PM ET
That's the truth---and I am American too |
Magnus
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posted 02-12-99 04:09 PM ET
About "freedom of speech" in sweeden:Just about 10 minutes ago, a swedish band named the kristetutseende told the national radio P3 that they are drinking lots of homemade alcohol... (norrland...) |
White_Cat
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posted 02-12-99 05:38 PM ET
"I am sorry, but i am from sweden, and here we apperantely take "freedom of speech" a little bit more seriously than u do."Oh, come off it. Pirating software has nothing to do with using your right to freedom of speech. (Saying that it's okay to pirate does, but no one cried that you shouldn't be expressing your opinion, have they?) |
Luke Chasteen
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posted 02-12-99 07:03 PM ET
Many people pirate software as a "try before you buy" safeguard. I'm sure there are more people in these forms that got SMAC as soon as RAZOR released it, and I'm sure many of these same people will buy the game if it's what they want. My copy's already on it's way. And, of course, I've been checking the UPS tracking to see how close it is. The damn thing has been in the city right next to where I am (practically the same city) since 3:45 CST last night. That really sucks as it could have easily maid it to my mailbox by now, but I must wait until tomorrow.
and I can't spend all of Valentine's playing it either. This sucks. (:
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sekys
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posted 02-13-99 02:49 AM ET
hey im backwot i really want to know why games cost as much as $50 a piece i know theres the making the game making the box all that sh**t etc...... then distrubuting the game and then shipping it to ur favourtie games shop and then the rip off bas**rds put in another i say about $20 approx.... but why doesnt it have to go to $50??????? i mean that firaxis is making money after all, why not make it cheaper i say to $30. they might get a considerable decline in profit but at least it compares with the pirated version u get for example $10. but the real version has some goodies, and it all makes it worth getting the real thing |
Byllee
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posted 02-13-99 09:55 AM ET
Any one who prirates SMAC is distroying future incentive to produce the next great game from the only company with the talent to do so. SMAC is currently selling for a price equal to or less than many games packaged CD only. The game has no copy protection like Civ I had. If the this game is prirated in large quantities it may be one of the last pc games anyone will truly own. |
SupaCow
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posted 02-13-99 12:29 PM ET
I agree with Sekys. its about 35 cents to make the CD, 45 cents for the box and they probly get really cheap shipping for mass-shipping them..thats still under a buck!!! marketing and all that other crap that i didn't metion probly bring it up to 15-20 dollars at most. so for every 2 people who buy the game 3-4 people can pirate it and the company still makes a profit! |
Pomidorov
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posted 02-13-99 12:43 PM ET
Sorry for bad english, but you are talking here about very interesting things. I'm from Russia and "freedom of speech" is something new for us. And "legal software" too. Here we have a really unlimited access to pirated or cracked software; large markets with non-legal CD copies etc. In many cases buy LEGAL soft is very more difficult. And I think it's right.I don't have any legal soft and will not going to buy some of this kind. 90% of users buys soft and don't think later about support and 'legality' (or with pathriotical reasons). It's easier for them. They will buy. I will not. I prefer think about it as an intellectual bonus. The same thing is when I buy an overclockable processor or some like it. Narrow-mind-guys uses it as written in a manual. I can use it more efficiently. You too.  And finally, free soft is great advertising for soft-firm. For example: anybody knows about russian free soft, so if #%$@#soft has a real expenses with pirates in Russia, why they don't use trial sanctions? So this is my point of view: This situation is at most stable. Why don't let it go on its own way? Easy free copying is an important property of any information in our time. On the other hand that's the alternative: 1) Soft must be free for incommercial use. It will be good. Forbid software copying is like a "prohibition law". It's stupid. If it can be done so simple, why it must be denied? I'm serious - I don't understand why there is so many talks about it? If it is illegal, may be we'll review the conception of legality? I talk about games, utilities, developer's tools and so on UNTIL user will make money using it. 2) Objection: no income for software-firm. Decision: may be this freedom can be a part of social pocily? Taxes-sponsored, state-guaranteed, it will be great. LEGALIZE FREE COPY !!! 
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Prerogative
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posted 02-13-99 01:17 PM ET
Forgetting something, Mr.Cow. Production.There isn't a magical farm where people grow games, the game needs to be made, not just packaged. And that costs millions of dollars. And companies need to make a profit. It's how capitalsm works. Without profit, Firaxis won't make money, Firaxis wants money. When Firaxis gets what it wants, they make good games, when they don't, they make nothing. Remember, "Human behavior is economic behavior." ~CEO Prerogative |
Jeffery
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posted 02-13-99 01:39 PM ET
Pirating software=STEALING. I write software, and I would get mad too if some idiot just comes up and copy what I spent months writing. The number of software piraters is ridiculous, in fact, I'm thinking about writing completely proprieary software. And distribute it to only trust worth organizations like schools and businesses who can also afford to pay up if you sue them. ANd for those of you who supports pirating software, you people are idiots. Go write your own software and then give it away for free, see if you can make a living out of that. You can't? I didn't think so, you probably can't write good software. Pirating software isn't just illegal and financially damaging to the developers, it's also a personal insult. When you pirate software, you're saying to the developers, I like your software, but it's just not good enough for me to pay for it. You're spitting in their faces. For all piraters reading this, go think over what you're doing. As for countries where legal software is harder to get than pirated software, what can I say? those countries should be embargoed and should be banned from trading with the rest of the world. I think there should be some sort of a silicon curtain that divides the world as piraters and develoeprs. The piraters will continue to play tetris and the stuff they pirated from eons ago, while the developers would use human level artificial intelligence, speach recognition and the latest software. That'll show the piraters. |
Byllee
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posted 02-14-99 11:28 AM ET
Pomidorov: It's not your understanding of english that's bad it's your understanding of American capitalism. You will never get something for nothing even when your think you do. |
dan
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posted 02-14-99 12:04 PM ET
I wish that all software was shareware. I like to try games before i buy them. Usually i play them at a friends house or rent them but sometimes i can only get them from warez. Now if i like it then i have to buy it because the longer i have it the more guilty i feel. (which is good) The problem is the cost, and i don't need everything that i get. I don't need a manual, i know how to play, and i can get guides from the net. I don't need a box to sit on my shelf and collect dust. I don't need an origanal CD because i can burn one. I don't need all this junk shiped to my local retailer, where it's marked up. I sure don't need an action figure for my dog to chew up. Don't get me wrong, some people do want this stuff, and can pay to get it. But i'd like to just pay company ABC for the good game they made and i want to pay X dollars, not X+Y for the game and all the stuff. They don't need to distribute it like shareware or anything. They might even get some people who whould have never payed to pay if the price was reasonable. There's programers here. About how much would the development and associated costs for SMAC be? I guess it's less than half what we pay. |
Lumpmoose
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posted 02-14-99 06:22 PM ET
Some people have complained about the prices of games being so high. I beg to differ. Through all the middlemen and countless employees in numerous places, the high cost of video games is very warranted. If you don't believe me, pick up a copy of the excellent Next Generation hardcore gaming magazine. Get the June 1997 version; more specifically: volume three, number thirty. Here's a brief quote from an article on the exact topic of whether or not game companies are ripping consumers off, "Are game companies ripping you off? No, not really. Not as long as 'interactive entertainment' remains outside the mass market." The entire article provides significant proof for that thesis. I would recommend you to buy a back copy if you feel cheated. |
Pomidorov
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posted 02-15-99 08:34 AM ET
uh-oh  At first, what about free projects? OSes with fully open sources (such as Linux) GNU project (c,zip,TeX and so on). They are powerful and expensive, but some teams made them... You pay only for comfortable shell. Here we are discussing about games - for games shell is loud-looking box, stupid manual and... what else? Many of us don't need it.At second. Making soft is not making money with the soft. Price of many and many single-user-oriented products is astronomically high. I agree with dan that cost of game must be only a cost of developing. Not marketing. May be if price will be reasonable i'll buy some. But in the worst case this situation is reasonable too, where count of payers is lower, but the price is higher. Why don't allow it? Question without answer : where is a trial sanctions from the soft-firms? May be they are interested with this free-advertising? P.S. (as s dream) More free soft as a social guarantees... I hear US collected more taxes that can be spent. May be it can be a noteworthy expence item of a state budget... PPS. Are you overclocking your processor? Ah! It's so illegal!  |
Pudz
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posted 02-15-99 10:38 AM ET
a question about making the cd's, 45 cents etc. i was wondering how much Sid and Brian got paid? if i remember correctly a computer science major graduating first in his class at mit got over $100,000 a year for a salery. so are you people saying that we should just be charged for the cost of the materials not the hard work? |
CapAnson
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posted 02-15-99 12:30 PM ET
Computer Designers don't make as much as some people think.. Most games don't make money for their companies anyway. But Sid and Brian usually put out good products and by buying the games it's like treating them to lunch, a way to say hey great job guys. I won't say I've never used illegal software, but it has always been of programs not worth wiping my butt with... |
HOSTIS
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posted 02-15-99 05:17 PM ET
You wankers.There will allways be people that will buy the pirated ver. (like me). And that is because I cant spare that much money.50$!!!If I give that much money for one game I would not have any money to buy anything.So I will buy the pirated version. (What do you think that you would not buy the pirated version if you couldnt spare 50$). For about 5.71$...so go on and spend your money on it... |
Ender4000
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posted 02-16-99 08:26 AM ET
Well I can't afford a new porsche either, does that mean I should go out and steal one. Of course it doesn't, it means I should do without it. If you can't afford the $40 they charge for a computer game, play a different game. Its hard to find something for that small amount of money that will bring you enjoyment longer than SMAC will. |
Jeffery
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posted 02-16-99 07:10 PM ET
While most people probably did use pirated software at some point, it's important to realize that it's not a permanent solution. I mean, sure, people at my school burn CDs with the school's CD-R drive, but does that mean I should do it too? NO, flat no. It's immoral. You people should realize, that computer people do not make a lot of money to begin with, a lot of people(especially programmers, like myself), started as a hobby. Although I'm not out of highschool yet, so it's still a hobby for me, some people need to live on it. People don't go into these things expecting millions, they just like it. Now, how low down can you get when you don't even want to support these people who forfeit high paying jobs with stock option in big coporations to make something that you enjoy playing? For that reason, I will never make games, I like making purely experimental programming projects better. So I suggest those piraters out there, go and think about the programmers and artists who made the games, they passed up very nice paying jobs to do somethign they like to do, there are going to be fewer of those people, if they can't live on their game making salaries. BTW, for those of you who thinks that all game companies are like Microsoft, you're very wrong, they are not. Often times, games don't make a lot of profits. Software IS NOT a goldmine, it's a profession just like any other. If anyone reading this is planning to enter the software industry just to get stock options and high pay, forget it. Those who do not like software itself can't make good software |
Oiler
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posted 02-16-99 09:54 PM ET
The way I look at pirating is like this...A guy on the street offers you to look at some stereo equipment in the back of his van. You know its stolen but you say what the heck. You take a look, he gives you a good price, and you take it home. You will now suffer the consequences if it doesn't work as it should, as the warranty is probably void because of no receipt. Also you did not steal the product but rather purchased a stolen product. Why should "you the buyer" be penalized extensively for doing wat you did. The thief that actually stole the product should be the focus of the investigation. You cant place all the blame on the end-user of pirated software. They are not what started pirating nor will they stop it. They have absolutely no influence as to what happens in the pirate world rather they are just benefiting from it. In time a protection scheme will surface until then.....lets get on with the gaming |
Pomidorov
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posted 02-17-99 08:38 AM ET
FOR ANY FAIR PEOPLE !!! DON'T VISIT PAGE http://members.tripod.com/tombraiderwarez/alpha.html !!! There you may find the PIRATED version of your favorite game !
It's illegal! Don't download it otherwise Firaxis will lose 50$ !  |
HOSTIS
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posted 02-17-99 03:50 PM ET
I dont get you people.You are talking about humanity,stealing,rights and stuff like that over one stupid (ok its not stupid..you know what I mean) computer game.If you are so pissed over human rights and morality you should go on the streets and kill all the politicians,what are they doing every day to us.And instead that you complain all the time you could do something to stop it!! yea.. ANARCHY+PEACE=EQUALITY |
Vger
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posted 02-17-99 04:23 PM ET
Hi,Quite a spirited discussion, though much more dignified than is usual on the subject. My complements to everyone on that score. I've had some thoughts about this subject and thought I would share them. How is copying software any different than going to the library and borrowing a book or taping a movie off of cable or taping music? Sure, the copies aren't as good as the original, but most of the time we don't care. In the library example we don't own the book, but we can borrow it any time we please (if it's in) and re-read it. How many times will most of us read a book again, anyway? How many people who pirate on a small scale would buy the game, anyway? Is it a lost sale if they weren't going to buy? I was sorely tempted to acquire a warez version in the seemingly endless days before the gold master showed up on my doorstep. Had I done so and was not getting the game from Firaxis I would have instantly gone and gotten a copy as soon as it hit the stores. On the other hand I think Sid (whom I've met) and Brian deserve all the money they can get. Their games are excellent and shine brightly in comparison to all the junk that comes out. If the increasing move to copy protection schemes continues then pirating really is hurting somebody--US. Those of us who buy legitimate copies are paying with increased inconvenience for the activities of others. There are several games that have released lately where people in other countries have had real difficulties playing a game they bought. Settlers 3 is a good example of this. So pirating hurts us. Even though perhaps it shouldn't. Vaya con carne, V'ger gone
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budiman
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posted 02-17-99 05:00 PM ET
"Borrowing" a book is DIFFERENT than "Buying" a game. What is the difference in borrowing a book from a library or borrowing Metal Gear Solid from your local Blockbuster Video? $5. Second, what's the difference between a book and a game? The latter can be different the second time around. If someone invented a book that will tell you different stories/paths everytime you read it, I'd bet it won't be cheap. IMHO, games are too expensive. I think I can live with everything as software (manuals in PDF file, maps in JPGs), and download games for a fee (or use shareware approach as someone suggested). With this 'direct' method, it could be cheap. The only problem is the size. Say that such a distribution is possible, that means the only cost is marketing and development. I don't know much about marketing, but say 10 ppl work on the game with average salary of $70K, they need to sell 70000 copies at $10 to break even. I like games, and I know the quality of Sid Meier's game. But the $44.99 tag price from my CompUSA store keeps me away from it. Last game I bought was $30 (+ tax) Baldur's Gate. |
Pudz
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posted 02-17-99 06:50 PM ET
uhh. its just a game. thats it a piece of entertainment. not food, not water. you don't need it. it is just for fun. you don't need to have it. since you don't need it why pirate it? doesn't make anysense.i just had a bad thought. what if software companies got together with isp's to try and stop warez. one way they could do it is to charge by the min. that would definity decrease the warez from the us. that would sux if that happened  so please stop pirating, everybody loses, and you gain very little. |
MichaelA
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posted 02-19-99 01:00 PM ET
Hey everybody: Good discussion, you all are hitting some good points. But anyway, I just want to insert a dose of reality: Sid Meier himself said that software piracy is a real problem, and that it is the EXACT reason computer games are so expensive. And yes, he said it in person, at a talk he gave at Johns Hopkins University when I was a student there. You see, when software is put on the market, the price is set based on previous experiences with the market and basically what they think the "market" will bear. The goal is to sell enough copies to break even after expenses (computers to work on, paying the engineers, managers, QA, etc. and yes, marketing). To compare, let's take a commodity that can't be easily copied, like say, a new car, call it the AC 2100. If the price is set too high, people won't buy that car. They'll buy some other car, and in order to compete, the AC 2100 will drop in price. With software, they have to use a different model. They know that the size of the market is only slightly dependent on the price of the product, because pirates will STEAL software whether the software is $50 or $20, and non-pirates will BUY software whether it is $50 or $20. I'm simplifying quite a bit here, but you get the point. In order to break even with average games, the price has to be $50. If there was 1/2 as much piracy, the price could be set much lower to begin with, but then, that doesn't matter at all to pirates, so the price stays the same. Just ask Sid! By the way, Sid Meier is a very nice person and he answered all our questions, and I recommend meeting him if he ever comes around to your area. -Michael
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Mcerion
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posted 02-19-99 08:39 PM ET
First let me say I bought the retail version at $49.95. This is for a CD and a book. Let's be realistic. The price should only be about $25 - $30 or even less if you are like a lot of people who think CD's should be less then $10. My price idea is based on $15 (the average retail price for a music CD) for the CD and $10 for the book. There is no doubt in my mind that we are being overcharged by the gaming industry, but the demand sets the price. For this reason, I don't see why it is that big of deal for someone to buy a pirate copy. It is free enterprise after all. The company steals a little from us and the pirates steal a little from the company. Capitalism breeds theft. If the companies charged reasonable prices, then the pirates would be out of business. This is just my humble opinion. |
wrigley99
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posted 02-19-99 11:32 PM ET
Some thoughts on the subject:One game out now (Settlers III) is now copy-protected. There are, believe it or not, several nifty ways to render a commercial CD unburnable. Blue Byte copy-protected their game to stop piracy. The result is a game that is pretty finicky about the machine it runs on; one virus can screw the game up, for example, and a burned copy won't run well at all. The game has sold over 500,000 units worldwide. I'm a fairly recent newcomer to Wintel usership. I owned an Amiga for 11 years (don't laugh) and pirated like mad for much of that time. I didn't buy much software during that period, either. While the demise of the Amiga can probably be laid at the feet of Commodore's inept management, the dearth of Amiga software during the last seven or eight years is, I believe, almost entirely due to piracy. About copying the library book or tape: I have xeroxed entire books at the library's copy machines, and lots of magazine and journal articles. Most of those books were out of print, and past issues of magazines and journals are out of print by definition. Yes, I may have broken copyright laws, but it was the *only* way I could get a copy. I don't copy videotapes; I rarely feel the need to own a movie. The main thing I mean to say is this: if you want to see copy protection become the norm rather than a rarity, by all means continue to pirate software. The Wintel market is much bigger than the Amiga market ever was, so the effects might be slower. Nonetheless, copy protection will happen sooner or later if you continue. |
derfuzzi
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posted 02-20-99 12:30 AM ET
All pirates and piratees (people using pirated software) should be gathered and shot!Wait... even better, they should be gathered in one big room with all the games they want but only one PC for them all, so they will kill themselfes like hungry beasts! Going so low down like pirates there is no suitable punishment for them. Die, pirates, die! |
Roger
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posted 02-20-99 01:32 AM ET
Has anyone noticed how broken Pomidorov's english is, but the advanced words and american idioms he uses? Sounds exactly like what an American might imagine a Russian would sound like.... maybe.... |
Data
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posted 02-20-99 08:46 PM ET
If I can get my hands on a pirated copy right now, I'll be already playing now. Besides I usually play pirated games, until I somewhen find the official one in a second hand store. Keeps my wallet from draining ;-)
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PawtheUnstuk
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posted 02-20-99 09:04 PM ET
There are those who make carefully reasoned arguements about why pirating is morally wrong. I may not always agree with them, but I respect their points of view. Then, there are idiots who say things like "bad people", and "piraters suck, Die Die Die!". Theese are idiots. PawtheUnstuk |
Byllee
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posted 02-21-99 05:02 AM ET
I find it hard to emagine anybody getting a pirated version of this game and not wanting to own the the genuine version. There have been many books and software titles written but only a few great ones. |
kludwick
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posted 02-28-99 08:56 PM ET
FOR ANY LOATHESOME PEOPLE !!! DON'T VISIT PAGE http://www.nopiracy.com! There you may find a form to report the PIRATED version of your favorite game !It's completely legal! Don't report it otherwise unscrupulous hackers will lose money and/or go to jail! (Gotta love cut-and-paste... see Pomidrov's 2/17 post, above) |
KaiserSoze
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posted 03-01-99 02:12 PM ET
Hmm, there are several good points, and a lot of "corporate" propaganda about the cost of games. The idea that piracy directly affects the cost is ludicrous. Ok, let's look at the MOVIE industry. A very very good comparison, seeing as how both are entertainment venues. It can cost *MILLIONS* of dollars, (some over 100 or more million) to make a movie. The tickets on average are from 10 to 20 dollars depending on where you live. Once they come out on video, they are 19.95 on average. Why? There is a lot of video piracy, a LOT. So how can they afford this? I mean, movies on video used to cost 99.95, how could they afford it? Simple. They realized that people would steal a 100 movie they couldn't afford. (Or what for it to come out on cable and tape it) but for 19.95, people would buy. It's not so expensive, it's less than an average dinner at a nice restaurant, and you can keep it. 50 bucks for the average joe is not something to be spent on a game, it's the phone bill, or have the lights, or have of grociers for a week. 15, 20 bucks? Hell I've got that in my pocket, no big deal. You'd sell a hell of a lot more games, but your profit margin would be less. As for people in the computer industry not making a lot of money, bs, they make good money. I'm in the computer industry, I'm 22 years old and make over 40 thousand dollars a year, no college education. That's good money. Sid ain't starving, he ain't going to starve. You can call people immoral all you want they will pirate, it's human nature, it'll happen. Ask Sid, heck, ask anyone in the software market, they'll tell you. However, if any of you believe that should, by some miracle, piracy disappear tomorrow, then games would immediatly drop in price, you are very very very naive. It is an excuse for us to be gouged, simple. Also, how do you explain the same price level on console games? They can't be pirated, at least no where near as easily, yet they cost MORE than computer games. Sure there is slightly higher costs, but not by much. Not to explain the difference. I'm referring to cartridge based systems like N64. Gouging, pure and simple. Oh for those of you who'll ask, yes I own a legal copy, bought it at EB. Great game, I will keep it, so I bought it, fair and square.
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MOCKBa
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posted 03-01-99 04:22 PM ET
No matter if Magnus was kidding about pirating or not, I sincerely believe Sid Meier when he claims piracy is a real problem. We recently went to Thailand for a vacation (january). I did some software shopping at Panthip Plaza where a 5 story computer mall is. And I was shocked. Piracy in Denmark is probably quite alive, but mostly based on a friend-to-friend basis where a couple of friends or small group purchase a game and burns copies to everyone. That and music piracy, since what else are all these cd-rom burners used for? Sales figures for that particular peripheal has sky rocketed lately. But how big piracy is I cannot say, naturally. In the Bangkok computer mall I really saw what amateur pirates we have in this country. Five floors with literally hundreds of small stands selling pirated cds with games and all kinds of applications, right next to hardware shops selling expensive brand computers. Very professionally made cds with color covers and print on the cds them selves. The price is a mere $3,5 for each cd. And you can even get a receipt!!! I bought Sim City 3K this way, and for the uninitiated you couldn't tell it isn't original. After a hard search I managed to find a store that actually sells [i]ORIGINAL[/i] software. The owner claimed he was one of three companies in Thailand selling original games only. Anyway, prices for games manufactured in Thailand were around $13 each. I got SC3K, KQ VIII, Starcraft and Brood Wars and Half-Life for a total of $65-70. Why are the games so cheap? Because software companies realize that if they do not subside their software IT WILL NOT SELL AT ALL in Thailand according to the owner. He then showed me a pirated cd of Atomic Games' Close Combat III. The actual original was not even in Thailand yet, but he got the pirated version from the factory in Singapore that are manufacturing the original pacific edition of CC3!!!! Piracy is really hurting, I believe that. So go out and buy that game once and in a while. Because freeware games will never be as great as commercial games in the long run, I refuse to believe that. -- MOCKBa |
esper
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posted 03-01-99 05:05 PM ET
This is a long post, First off, I totally agree with MichealA (2-19) above when he says that the price would be much lower if there were no people stealing the game. Second, some people seem to forget that a product has both a fixed developement cost and a variable production cost. The production costs being those it takes to burn cd's, print manuals and boxes, and pay for advertising. Someone else posted what those costs might be and I'm not going to dispute them, since I don't have any hard numbers to work with. However, A lot of people overlook the fact that before the software is released, the aompany LOSES money. Why? Because in order to sell the game they have to develope it first. To develope a game, it requires paying programmers and artists and sound effects engineers money. This is money which has NOT YET been made. Therefore in order to start up, a company needs some seed money, to get them through the time where all they do is post losses. Where do you get this money? You borrow it, and unless you have a rich Uncle named CEO Nwabudike Morgan, you have to borrow it from a bank, enough for several people to support their families, long enough to cover the time it takes to complete the work, which could be as long as a couple of years. This is not a little home equity loan, were talking serious money, that needs to be repaid with interest. When the game finally ships the price needs to cover the fixed cost of developement (which is the same no matter if you sell one copy or 1 million) plus the extra production cost per unit. At a minimum, just repay the creditors. This doesn't include money that the staff gets for their hard work and money that needs to be set aside to finance the next project. When the game finally ships, how do you know what the price should be? You have to divide costs by quantity. But piracy drives down the quantity and thus the average cost per unit rises. Some people may claim that the price is too high and they pirate because they can't afford it. Fine then, don't buy the game, its a luxury after all. As ender4000 said you don't steal a Porsche just because you can't afford it. You don't need it to survive, just like you don't need a game. If you were stealing food to stay alive, I'd understand. Heck I'd gladly share with you because its the humane thing to do. I'm not, nor is any company obligated to give you anything beyond that. For those of you who find the price too high but can't stave off your greed for material goods, then wait. Wait for a sale, ( I bought my copy for 29.99 at best buy, last week) or wait for the for the company to break even, so they can afford to lower the price, since they guaranteed enough profits to repay there loans, make money and have seed capital left over to make the next game. If you think about it, any profit that is made will go toward fulfilling those objectives in that order. You know that the bank is going to get theirs, and the developers want to take care of their families, so piracy in the end would hurt future products, if the software companies were stupid enough to allow it. However, if that happened, then they'd be out of business. So the only solution is to hike up profits, and that means that honest people get burned by the crooks. And I don't know about you, but I don't like being stole from, whether directly or indirectly. Finally if you're claim is that the game is too expensive, well then sorry you shouldn't be playing it, spend your money on the stuff you actually need - most likely you barely afford that also. If you need it, go out and get a job so that you can afford it, if you don't need it, then do without it, just don't rob everyone else. I must apologize for this lengthy tirade and all the preachiness, but sometimes you get sick of all the excuses people make to justify wrong behavior. Thank you for reading my opinions.
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Jingizu
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posted 03-02-99 04:05 PM ET
You are all talking about how expensive games are, costing around 50$. Well, where I live, in Norway, games are WAY more expensive. We dont use $ (of course) but the cost of a game here in US $ would be around 70-100. And you say that 50 $ is EXPENSIVE, id say it is VERY CHEAP. The "Illegal Gaming Industry", IGI, is VERY small in norway, in fact, there is nowhere in the entire country where you could go to a shop and buy pirated software. (the only game i have an illegal copy of is SC:BroodWar, because im not paying 85 $ for 6 new units!) |
Firewall
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posted 03-02-99 04:28 PM ET
I wanted to throw my 2 cents in:In reference to the example above about the buying the stereo knowing that its stolen out of a van and comparing it to software piracy. Receit of stolen property is a crime too. Even if you didn't steal it yourself, you are still liable for having it in your possesion. Also, many of you were complaining that you didn't want to pay $50 for a game and that you would rathr pay $25-30. There are usually rebate coups on the net from places like Electronic Boutique. Also, I bought SMAC at Best Buy for $29.99. So shop around before you buy. |
Omnifarious
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posted 03-02-99 06:28 PM ET
I returned Settlers 3 because of the copy protection. I don't have time for that kind of thing in my games. I was especially annoyed to learn (from reading the manual) that they were checking serial #'s over the Internet. If I ever catch a game doing that again, I'm returning it. If most games start doing that, I'll get the warez versions, and not even feel guilty.
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Pudz
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posted 03-02-99 08:00 PM ET
esper great post, thankx a lot.KaiserSoze, uhh the guy in the room next to me has a zip drive for the n64. gee, i don't suppose he could goto www.top-25.com/emu and find roms for it. and i suppose that i couldn't find anyother console systems out there, sheesh ever hear of emulation? piracy is stealing, which is bad. which means people lose money because you take what is not yours. If i remeber correctly this isn't a socilist society but a capitalist, uhh u b in the wrong  all pirates are bad people, die, you die and you goto hell!!!! near the top, there is the thing about xeroxing articles from the library. okay, how many articales have you copied and read and read? uhh, i just found information for reports and i gave the auther CREDIT for his/her work, so it wasn't stealing. just wondering if pirating isn't bad, well then i guess stealing isn't bad, sooo all you people who support pirating can i have your adresses? just a question |
Angel
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posted 03-03-99 06:53 AM ET
ok what about this: I live in germany and I got a copy of smac aprox. 4 weeks before german release... I played the games a dozen of times and as soon as the german version was released i bought a version. What about this??? I mean ok the first 4 weeks were not legal! but i bought the game. And I still have the english ver. on my hdd. Is this criminal??? i mean i use it to check my scenarios in english... SMAC is one of the greatest games ever and the developers deserve their HARD EARNED!!! money. I wish people like Magnus would work in the same business to see how much HARM!!! software piracy REALLY DOES!!! anyway most of these hacker, crakcer-wannabes are little sick children who starve for some attention... so just ignore them! |
Angel
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posted 03-03-99 06:54 AM ET
or just take them out! 
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derfuzzi
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posted 03-03-99 11:47 PM ET
Take them out real hard! No mercy for pirates!Good job, Angel, for still buying the real game. Nice post Pudz. I agree with MichalA too, about game cost less if there are no pirates. I say every designer and developer out there deserves their hard earned money if you play their game, no matter how bad (or good) their game is. For Omnifarious. The copy protection (like in Settlers III), isn't it made to STOP the pirates from making wild copies of it? Remember how the piracy took down an entire PC system with it in the 80s? I dunno, but it was ATARI or AMIGA, I guess. How about Johnny Wilson's article in CGW 2-99, "The dark ages of copy protection will soon be with us, once more". |
CarniveaN
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posted 03-05-99 02:36 AM ET
He he he... I can't wait to see you guys when the Pentium 3 with the id chip on it will come out. |
Angel
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posted 03-05-99 03:31 AM ET
hmmm well the p3 is out, but dell, compaq and all other great pc distributors disabled the id. Though you may be able to disable the id, ill check the datastream to the internet if the id is REALLY disabled. I really hate software pirates, but what Intel does is not acceptable! Did you ever read 1984 by Orwell??? this is just a step ahead to this (horror)vision. Or would you like everyone to know what you have on your computer???? even if have not a single copy or such things??? perhaps you heard the word PRIVACY? What would you for example say if you built a house and it comes with cameras for every room, so the engineers of the house can overwatch the ongoings in your household! I don`t think you`d be happy about his vision. Think about what ID numbers really mean!!!regards Angel
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RandomAction
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posted 03-05-99 09:22 AM ET
Piracy is a crime, and there are real victims. But it is very small fry when compared, even to, insurance fraud.And any comparison with car theft is silly. Piracy is not mugging, burglary or murder. And pirates really don't deserve to die. Frankly my main concern is not that priracy loads the retail price of games, but that it hurts the bottom line of companies I may have an investment in. Not every pirated copy would have been a sale. So as long as the company makes money then I remain (somewhat) unconcerned. If we lived in a perfect free market then piracy would be a much bigger problem. But as it is the larger publishers can get away with overcharging for there games. If piracy were to be stopped completely then yes prices might drop. But profits will certainly be larger. Anyway this game is so compulsive maybe it should be banned  |
Count Tar
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posted 03-05-99 10:57 AM ET
Well here's my opinion, and strange that I didn't see this kind of reaction yet. BTW I have the original copy. But I can understand why people use pirated copies. First of all, when i buy a copy of a game/software, I wanna play it, not become some kind of beta tester and wait for patches beeing released. How about you buy a book, but you have to wait like 3 months before you can download the last chapter on the internet ? Huh!. And futhermore how to know if you like a game. I have several illegal copies of games, but the ones I like, I buy, the ones i don't like well -uninstall- and never use them again. But you can't return an opened package of a game if you don't like it. And don't give me then use the demo, because with very little exception) is mostly is fully different. Furthermore the price issue. I also think $50 is to much for a game, and why should people who pay for the software be punished for the ones who copie it ? I don't mind that games companies use serial checks in their site for updates (but please not patches!!, because the game needs to be good from the start) and I dont' mind serial checks on game servers if you play on the internet. But since there will be piracy no matter what, so game companies should more think about giving more to ppl who buy the game, like online service, download new units, new maps etc etc. Give them a possibility to buy upgrades cheap, put many good movies in the game, make the movies neccesary for game play (so pirated copies w/o movies are not really playable, cause you dont' know what is going on). And things like that. Also if I buy a game and on rare occasions I want to play it against a friend, I will be able to do that with the ONE copy I have (like warcraft II, 1 CD, 3 players, 2 CD's 5 players) Also I don't want the CD to stay in the CD-ROM, if I need to change CD's then they get damaged sooner or later, and over here they are always copy protected, so no way to make a security copy. ANd paying another $35 or so to get the CD again is not really doing bussiness good. In short, games companies should start to reconsider things, and just offer MORE to buying customer instead of punishing them for the fact that there is piracy....... |
Horus
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posted 03-05-99 12:35 PM ET
I have followed this thread since started and wanted to post several times, but it always made me so mad I didn't think coming off like an idot would be very helpful to anyone.I don't have a whole lot to say bout piracy that esper did not already say. The one thing in this world I do wish, is that everyone who has a pirated copy should read Brian Reynold's words in the back of the manual (maybe I'll repost them on here later since pirates don't have the manual). For those of you who did read them, you probably know what I am talking about. Contrary to the belief of many, Sid and Brian are not filthy rich. I would say they are probably upper middle class. What they are are highly respected individuals in the pc gaming community. They probably make as much money low level exec at a Fortune 500 company. But these guys put everything they had into making this game. From the comments in the back of the manual, Firaxis was pretty touch and go and if SMG didn't succeed I'm not sure we would have even seen SMAC. If there is so much money to be made in games, why is it that all these companies are going out of business and being forced to consolidate with large corporations? Angel, I can't quite decide whether or not what you did was wrong. I can sympathize with your situation. But I would say if you bought a pirated copy, at the very least you have provided a market for the crime. Something to think about anyway. |
CrayonX
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posted 03-05-99 07:35 PM ET
I used to pirate games (back when I didn't work) but now that I have a job I save up to buy games at least once a month. I've gotten rid of all my pirated games (including Civilization -- sorry Sid!  I've noticed that piraters don't have jobs and people who buy games do. They get all their $$$ from mommy and daddy, they get expensive cars and drive around like they're "all that" and own Playstations and have Tekken 3 tournaments (a pirated copy of course) and either live in a shell or hang out with friends with similar interests and use the internet to either download warez, hack, or fulfill their latest fantasies of Alyssa Milano or Sandra Bullock. (Boy I know too much about those guys...trust me I'm not one of them but I used to associate with them). And these people aren't teenagers either -- their the twentysomethings! (If you're thirty+ and are like this that's pretty sad  So to all you pirates out there, if you can't afford the games out there, ask your mommies and daddies to increase your allowance. As mentioned, it's you cheapskate spoiled brats which tarnish the whole darn industry. CrayonX :| |
derfuzzi
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posted 03-07-99 07:20 PM ET
Way to go, CrayonX :] |
Angel
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posted 03-08-99 06:15 AM ET
Aehm Horus I did NOT buy a pirated copy!!! R u sick???? No no no! I dont support piracy. I bought the german version of the game! the original! version! But i had the english warez version since I couldnt wait for the german release! its almost everytime the same! non american players have to wait! WHY? I mean the eurpean market is the biggest on earth! even huger than the american one! why are we that disadvantaged??? I LOVE SMAC!!! just wanted to say that...
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derfuzzi
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posted 03-18-99 09:05 PM ET
Yeeehaaaa. This thread is still alive. I tought it was lost forever. God bless this thread. |
Aboleth
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posted 03-19-99 09:55 AM ET
you guys are seeing it for $50?!?!?!? I got it at the local media play for 40 |
Xenofungus
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posted 03-24-99 08:39 AM ET
I support the people who pirate games!!!!!!!Because not everyone has the money to buy such expensive games it cost way too much!!!! And how much money do you expect to come out of a student!!!!!!!!!!!!! The people who pirate games are helping the society and thry help provide entertainment for the poor!!!!!!!! Although pirated SMAC do sux !!! I think i should buy the original one for the movie's sake and for thr install. Speaking of install, I can't seem to install my Pirated Version of SMAC and i can only run it from the cd but it works. |
micje
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posted 03-24-99 01:19 PM ET
What I really hate to see is that pirated copies are often BETTER than the originals. Piracy groups: -remove the copy protection (you can make backups) -remove the CD-check, and allow you to put the entire game on HD (remember Diablo? In the original version it took 30 sec. to move between levels, in the pirated version 1 sec.) -remove the anti-piracy scheme (like in Railroad Tycoon and Civ). -bring out the game weeks before its release I really want to support games, but often, other things being equal, I prefer the pirated version over the original. And that's a sad thing. (I own an official UK SMAC CD, bought for $50 (no best buy in Holland. No sales either.) I play with a pirated US version. I think you know why... |