posted 02-09-99 08:52 PM ET
In Civ 2 I used to play until I got railroads or so, but then I'd usually quit. By then you knew who was going to win, anyway.In SMAC, though, the endgame is my favorite part! There are so many ways to win... Should I turn four of Yang's bases into a giant crater? Should I take a few for myself? Or should I take them, blow them up (a very cool option for those size 2 bases you don't want to mess with), and save my planetbuster for Santiago?
Another thing that Brian did really well was the victory conditions. Once there is a clear winner, the winner can actually win pretty soon, either by a buyout or by Transcendence or a vote or whatever. Because of this, endgames are often really intense, because things are still well balanced! Have you ever had a heart-pounding, forehead-beading tech race? Or a planetbusterfest?
Actually, I think that the endgames in multiplayer are just the coolest things, because during a game the humans tend to gang up on the leader, making things pretty even for the big crater-a-thon.
If you haven't dropped a singularity planetbuster on your best friend, you have not lived.