Author
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Topic: How do you feel about Unethical Desicions?
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Fakktor |
posted 05-06-99 07:27 AM ET
How do you really feel about making those really hard desicions? I mean like, raising the water levels and so on. When I speak on behalf of myself I have to admit that I don't like it and sometimes it really feels awkward and even really scary. I think this is interesting because of the psychological aspect. When morale and ethics play such a great part in a game I sometimes ask myself, How do this affluence me outside of the game. How does it change me as a person? Think about it!
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Aredhran
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posted 05-06-99 07:44 AM ET
I have a natural tendency to avoid Atrocities. Except to "check it out", I have never used a PB or X units or Nerve-stapled my drones or committed genocide on a captured base.Of course, I have never played Yang in SP until today  Aredhran
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GaryD
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posted 05-06-99 08:08 AM ET
I agree with Aredhran in that I avoid the worse excesses of behaviour too. But I am less convinced it works the other way.I may take my personality into the game (unless I've deliberately made a decision not to) but have enough sense not to bring the fantasy of the game back into reality. |
Al Gore Rythm
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posted 05-06-99 09:14 AM ET
Well, I'm evil  Usually when a Sunspot hits I will obliterate all my captured bases, and then release Retrovirii all over my opponent. I don't really give it a second thought, the citizens of my enemy are my enemies, after all, and they should be treated as such. |
Aredhran
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posted 05-06-99 09:18 AM ET
Al,Being evil is one thing. You're worse than that: you're SNEAKY. You don't even have the courage to commit your atrocities in broad daylight. Shame on you  Are you afraid of a little 6-front war ? Then maybe you should go back to Citizen  Aredhran |
Fakktor
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posted 05-06-99 09:19 AM ET
As long as you keep it to creative ideas I don't think it's wrong to bring a few ideas into real life. In my own case I feel that Civ2 changed my life totally. I became a very humble and I started thinking in totally different ways than I did before. It is the same thing with SMAC. I have discoverd new ideas and new ways to live my life. I don't mean that when someones bugging me I research Doctrine3 and wipe their houses out, but I've had quite a few ideas on how to live and react. |
Fakktor
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posted 05-06-99 09:22 AM ET
Al! Good point, the thing about "my enemies..." But I mean, doesn't it bother you a bit that you just killed 26million people who's only crime were being born in the wrong city? Don't you feel just a little... Awkward? |
eNo
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posted 05-06-99 09:25 AM ET
They're only a computer simulation. It's not that your acutally killing people off...I commit atrocities ona a regular basis. |
Al Gore Rythm
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posted 05-06-99 09:25 AM ET
Yes, I am afraid of a six front war  I'll only go crazy like that if I have forces positioned to do some super-decisive victory stuff, or if it's nessecary. But I like being sneaky. I, Colonel of the Spartan forces had over a million Believers put to death. But the world sees me as the true-blue Noble person I am  |
CatsAt8
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posted 05-06-99 09:29 AM ET
Atrocities ?...LOL...well I can say I have done em all in the game..plus,just for FUN...I will send several sea formers...under escort...to an enemy shoreline and lower the area around his city in order to flood it out.Once I discover he has no pressure dome in his city of course...CatsAt8 
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Al Gore Rythm
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posted 05-06-99 09:32 AM ET
Fak:Nope. I play (mostly) Believers, Sparta and Hive. I do not have much humanitarian in me in the first place. Let 'em die. After all, if their only crime is being in a city full of criminals and murderers, I see it that my honorable warplanes which gently drop pods of soothing nerve gas will finally give those suffering citizens the peace they deserve. Now how's that for propaganda?  |
HMFIC
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posted 05-06-99 09:33 AM ET
Im all for atrocities. Its all part of the game and I have seen the AI commit them just as quick as myself. Nuke em all and let God sort em out. |
Fakktor
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posted 05-06-99 09:48 AM ET
*LOL*Bad,BAD people!!! |
Aredhran
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posted 05-06-99 10:02 AM ET
<Aredhran whispering to his advisor>No, you see, it's all part of a big plot... They think I'm Noble and don't like atrocities, that I would never commit any. Then we start dealing with me in confidence, and *surprise*, they receive a beautiful, brand-new SingPB at their headquarters with the greetings of Uncle Aredhran... Mwuahahahaha ! ... what? ... Are you saying that the commlink channel to the forums was open ? DAMMIT ! You will present yourself to the recycling tanks. Now. ... I don't care if you're not dead, you will be in just a couple seconds ! <PFFFFFFFFFF> [Nerve gas container emptying into respirator mask] Aredhran ----------------------------- AUTHORIZED HIVE COMMUNICATION OverAdvisor position vacant. Candidates may present themselves at The Hive City Hall
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CatsAt8
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posted 05-06-99 10:23 AM ET
I think we need a *new* atrocity. Let a probe team introduce a *Runs of Death* virus into the city garrison.It causes ALL city defenders to get the runs at same time,rendering them defenseless...so you can just waltz right into the city.CatsAt8 
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Dowdc
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posted 05-06-99 12:28 PM ET
In SMAC I don't feel too bad about commiting atrocities, but the game I remember being really bad about this is the old Master of Orion. This was back before you could capture enemy colonists and the only option was to KILL all the people on the planet before you took it over.That really got to me. Partially because there wasn't any other choice but to press that button, drop the bombs, and read "50 Million People Killed." Every time I had to annihilate a planet I thought to myself "god this is evil." Not that its a big deal or that it effects us in real life...but I do remember that feeling... |
CrayonX
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posted 05-06-99 12:54 PM ET
I had the same feeling as you, Dowdc, with MOO. I was typically a wimpy peaceful guy until I accidentally dropped a biological bomb on a planet (ooops). Next thing I know everyone is after me so just such an atrocity.With SMAC, I stay away from atrocities and PBs unless the AI decides to throw in a cheap shot. One time it was just me and Yang vying for dominace (the other factions only had 1 city each, I was UoP) on what I believe was a Librarian game. Anyhoo, he started putting up garrisons around my cities (we had a blood treaty of sorts) and I told him to back off, and he's like "don't tell me what to do nyah nyah nyah". Eventually he siad "to heck with it" and declared was on me. Fortunately, I had demon boils trained and sitting on a dozen or so transports situated near all his coastal cities. It was a short war... |
Warp Warrior
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posted 05-06-99 01:48 PM ET
Just a few thoughts:There is a big difference between MOO and SMAC. With MOO, it really didn't matter if you killed the enemy with bio-weapons or just plain slaughtered them all when you came to take over the planet, the end result was the same (except you get to keep all the factories) - no prisoners could be taken, the enemy population ceases to exist and your species continues to live on. MOO2 at least allowed you to take prisoners and get them to become loyal subjects and help build your empire. In SMAC, killing people with nerve gas or PB's is just killing people who could be loyal subjects of the Empire (with a little arm twisting) - it's just plain wasteful. Why isn't starving down your captured population to a managable size not considered an atrocity? After all, you may kill off 30,000 - 60,000 people when you make entertainers to keep the population from revolting, but may only kill 10,000 when you destroy a captured size 1 city with your garrison troops. And everytime you attack a city with no perimeter defense that has a defender, 10,000 people die when the last defender is dead, an an additional 10,000 people die when you take over the base. Attacking a size 3 city will kill off 2/3 of the population, but no one seems to care about that. Maybe there should be a certain number of people killed in an event before it is considered an atrocity. Why should nerve stapling be worse than starving down a population, at least the revolting population is still alive and will have a chance at a better life, the people that are starved to death will not. |
JohnIII
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posted 05-06-99 02:13 PM ET
I just PB the hell out of the oppostion when I've already transcended. John III |
LoD
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posted 05-06-99 04:32 PM ET
Atrocities? Me? Naahh... Hey? Why are you looking at me like that? OK, I have to admit, I used multiple Retroviruses (sp?) on a Gaian city back on Talent level. It was Sunspot activity - I just couldn't help myself . Generally, I never use atrocities. Heck, during my last game I saved Morgan from the Spartans when his empire was reduced to one city - gave him a base, some defensive tech, even sent airpower to aid the counterstrike. The reason - I just couldn't bear the thought that the poor guy would be stuck in a PS 'till the end of his life. Of course, being a Pact Brother, I have received a significant amount of energy from commerce, but *that* didn't influence my decision - honest .LoD |
Possibility
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posted 05-06-99 06:07 PM ET
Fakktor, your a freak. "I feel that Civ2 changed my life totally. I became a very humble and I started thinking in totally different ways than I did before." lol, that is hilarious. Dude, its just a game! Possibility May the possibilities remain infinite |
WorldBuster
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posted 05-06-99 07:26 PM ET
As the name User implies, I love the aspect of actrocities. You can only govern a certain amount of cities as it is, any more and you begin to lose energy resourse to ineffeciency.The computer will join forces against you - just like CIV2. Many times you cannot afford to hold cities and risk the possible chance of lost technology to probe teams or be captured. As a result of these numerical odds against you, your best hope is to use attrocites. If the cities are distant and their are multiple pacts against me, I attack with X troops, then when captured, I obliterate the base - my best obliteration was 90,000 citizens! I also use the Quantum busters wantonly, they are perfect for destroying bridgeheads between an opponents cities, so they can be wiped out piecemeal. Not only that, if the AI puts a bunch of cities together, then you know the benefit of taking out all those production center and military units. So quit wimpering - commit atrocities with reckless abanondment! It is only a game afterall..... |
Fakktor
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posted 05-08-99 06:38 AM ET
Poss:I'm glad! |
Darkstar
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posted 05-13-99 03:28 PM ET
Don't think that sunspots protect your reputation. They DON'T. The only report that becomes outdated is the one of your Honor. After you just obliterated that captured inconvient base, look at your nice "Noble" honor on the readout. Finish your turn and confirm you still have noble. Now, save and reload. Your noble is now gone. You are seeing the Honor that the AI thinks you have. And as soon as sunspots let up, the previous faction owner is going to let you know that they are going to make you pay for the thousands you have butchered.Sunspots ONLY prevent diplomacy. They do not prevent anything else, other than the true displaying of your Honor level. You have been warned. The only thing that prevents me from gassing the world is that it creates eco-damage in your cities. Otherwise, in games in which I have few to no allies to trade with, it would be perfectly acceptable. I don't tend to commit atrocities when I have several factions I am currently trading with. Otherwise, I don't care, and use whatever is best at that time. Having "Simmed" so very much and for so very long, I don't sympathize very often with the imaginary fictional virtual people in my war games. -Darkstar |
BusterMan
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posted 05-13-99 07:09 PM ET
Ethics? Ethics? What is this word? I don't know what it is and I'm sure I don't have them. -Parker Future Geneticist |