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Author Topic:   Point n' Click Adventures vs. RPGs
Hugo Rune posted 06-19-99 11:24 AM ET   Click Here to See the Profile for Hugo Rune   Click Here to Email Hugo Rune  
I never understood the reason why people like to play Role Playing Games on their computers. The whole point of a real role playing game (Paper and Pencil/Live) is to use your imagination to create a beleavable world, to immense yourself in a character of your own creation, to be only bounded by your imagination. This clearly means nothing can be pre-scripted or pre-created: Everything is created through the interaction of real people. A role playing game with the whole story pre-outlined just doesn't work- It wouldn't be a role playing game.

Because of this, Role-Playing games on the computer have tried, and in my opinion failed, to create a world in which a large random factor is added. Units are not all neeeded, the player is often killed, random monsters appear. However, this does not increase the desired effect of player interaction- rather it becomes apparent that the PC Role Playing game is nothing like its real-mind counterpart, but rather the poor cousin of the greatest of PC Games Genres- The Point n' Click Adventure Game.

Look at it like this:

In an adventure game, every single object has it's use, and is cunningly scripted into the game in such a way that it is essential for progress. In a PC RPG, mos objects are really useless, and in a semblance of "imagination" you have to chose which to bring. This will most likely destroy your game later on, forcing you to restart. In a good adventure, this never happens.

In an Adventure Game, there is nothing to distract from the main points of the game- The story and the thought out puzzles. The RPG, however, has combat and death. There's nothing so distracting from a game's athmosphere than having to constantly save, be penalised for jumping 2 mm too long or dying in combat instead of solving puzzles. It breaks the story line, it means skill instead of brains come into play, and it generally makes you frustrated.

By the very nature of an RPG, it has to be open-ended. This means the story line by definition can't be as strong- It can be nothing like an Adventure game where everything plays into the equation. An adventure game is a game of wits, while a role-playing game is usually very simplistic in it's nature- Bring this there, etc.

Finally, there seems to be no place in an RPG for all the little quirks that make adventure games great: The Humor, the Great and Funny Charachters, the witty dialogue, etc.

All and all, RPGs on the PC are just crappier Adventure Games. Poorer story, poorer puzzles, poorer dialogue, no humour. Crappier, generally.

JohnIII posted 06-19-99 02:03 PM ET     Click Here to See the Profile for JohnIII  Click Here to Email JohnIII     
Er...
Role
Playing
Game
Mot "Sub-standard Adventure".
Take Daggerfall, an RPG.
You Play a Role in the Game, but do not merely read a book on your PC (an "adventure" game). Instead, you are drawn into a world where there is nothing you have to do, but plenty of things you can do, if you so choose.
This makes the game less linear and more rewarding.
John III
Hugo Rune posted 06-19-99 02:11 PM ET     Click Here to See the Profile for Hugo Rune  Click Here to Email Hugo Rune     
This makes the game storyless, boring, ambivalent, unimainative and a drag. Oh and you get killed, too. You do not assume a role as it is not a real role, just a charachter made up out of the Designer's Head. As is The Charachters in the Adventure Game, But they can be made much more inventive, witty and funny than those in a role-playing game can, because of the closed nature of the game.
SnowFire posted 06-19-99 02:16 PM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
I for one liked the console role playing games, where you were locked into a set story line (usually) but had to develop your character and fight tons of monsters to win. I agree that role playing with real people is better, but I don't think that computer RPG's are that bad, though your faults clearly weight heavily on them. I've never actually had time to play a Computer RPG, though I can usually make time for Point & Click Adventures though. Too bad they don't sell as well as they used to though- I sure hope that Grim Fandago isn't the last of the genre.
JohnIII posted 06-19-99 02:42 PM ET     Click Here to See the Profile for JohnIII  Click Here to Email JohnIII     
"you get killed"
No, you get killed

"You do not assume a role as it is not a real role, just a charachter made up out of the Designer's Head"
In Daggerfall you can completely customise your character. So there.
John III

MiKaeLe posted 06-19-99 02:48 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
SnowFire: Grim Fandango? No, it's not the last. New stuff coming from lucas soon..no details revealed...and if you want something else just as good as grim (although grim was real good, it was dissapinting at the end..don't know why) try Curse of the Monkey Island 3,2 or 1...Indiana Jones, which i'm sure you've tasted long time ago...and afcourse.. BLADE RUNNER.. The best adventure i've seen so far...actualy it's more like a combination of RPG and Adventure...You can almost never finish in the same manner as you did the last time you played it. Which is the greates advantage over grim, which can be played only once. The game is on 4CD's and is based on the Movie..yah the one with Harrison Ford and the Replicants and stuf.. Music: Vangelis
Everybody has to try this game!!! The Adventure of the decade as far as i am concerned..

Cheers

MiKaeLe

Ambro2000 posted 06-19-99 04:29 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
AH Adventure games

This is something I know stuff about..(probably played them all ) I�ve been playing them since I was 7 of course it was only text based adventures back then..

I have to agree with Hugo Rune here. I find CRPG quite pointless. I used to play pen&paper rpg's a few years back (8-10 years ago?) and there is no way near as much freedom in a CRPG. All you do in a CRPG is to enter a cave, kill bad guys, find treasure, get exp, enter cave, kill monster, save girl, get exp, buy knew weapons, enter cave, kill monster, get treasure............boooooring. No I haven't played Balders Gate and I hope I never will.........(I've played Bards Tale, Eye of the Beholder, MM6 etc etc though...) Am I missing something??


About Grim Fandango Vs Blade Runner:
Yes but Blade Runner only takes about an hour to finish and it is too easy. I want at least some sort of a challenge when I play a game. It has a great atmosphere but the different endings are just overvalued. There weren�t really a big differens between them.

I also felt disappointed at the end of Grim Fandango and I don�t know why either..strange?? Probably because it was so damn good and I never wanted it to end. The game was/is a true masterpiece. The humour, the puzzles, storyline, atmosphere (the land of the dead I mean how much better can it get?), characters (Glottis anyone?) and so on��..


I think the reason is that they aren�t making so many adventure games anymore is because they take a considerable long time to create and therefor are quite expensive and many youngsters in gaming haven�t understood the greatness about them, so they aren�t as popular as before. Many gamecompanies much rather make a braindead FPS today unfortunally�.

Well enough of my mindless rambling now...

Ambro2000

Picker posted 06-19-99 06:43 PM ET     Click Here to See the Profile for Picker  Click Here to Email Picker     
FFVII was awesome.
Philip McCauley posted 06-19-99 09:29 PM ET     Click Here to See the Profile for Philip McCauley    
So, I take it that you guys haven't heard about that White Wolf game coming out? Supposedly, it's on-line multiplayer, with a GM (who can design adventures and stuff). Don't ask me how.

And what about the other online RPG's? If you can live with making up your group's goal, you can have a decent roleplaying experience. No plot twists like a good D&D game, but you can roleplay a character.

SnowFire posted 06-19-99 11:11 PM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
I actually haven't gotten Grim Fandago yet, though I will. I know I disliked the ending of Curse of Monkey Island a lot- it was hillarious up to the ship combat part, which was okay, and the next part was hillarious but I used a walkthrough to get through 90% of it, alas. Which stole the challenge. And the final two chapters were kinda lackluster, and the ending wasn't good at all.

But hey, the rest of the game was worth it.

MiKaeLe posted 06-20-99 12:11 AM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     

Ambro2000(3000)or whatever: I have to dissagree with you about Blade Runner. The only thing that makes you think the way you wrote is because you still haven't searched through all of the opportunities that this game has to offer. Sometimes it takes a part of a second to make a move which can completely change the storyline as you play it further. As an example: The Indian fella in the research lab that explodes (the one tied with a chain), the first time i played it, he got wounded and died, the second time i was faster and he survived. This had effect on the game further. Also, in how many ways have you finished the game?

It takes only an hour to finish the game

Come on Ambro, after playing it the first time, in the next attempts you always followed the previous path, and that's why you menage to finish it so fast, but surely not in an hour. Maybe in 2,3 hours. It's on four CD's for heavens sake.


And about online RPG's. Don't mention them anymore, because i'm getting sick when i think about Ultima, MM6 and crap like that. Thanks Upfront

MiKaeLe

JohnIII posted 06-20-99 03:10 AM ET     Click Here to See the Profile for JohnIII  Click Here to Email JohnIII     
Philip:
Middle-Earth Online
John III
Ambro2000 posted 06-20-99 08:34 AM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
************WARNING***************
Below message contains spoilers!! Beware!!


Oh yes I was going to mention Middle Earth. Online CRPG will probably be pretty good in the future with a lot of personal freedom. How you get time to play them is a totally different story though

MiKaeLe
Oh, I've searched trough the game pretty well, to the point that I've had 5 different endings (the game was pretty much the same until the last part), Leave town with little red headed girl in car, leave town with blond woman in car, Leave planet with replicants in space ship, Kill replicants before they leave the planet-this includes your police partner, damn I thought there was one more?...Oh well I guess that there only is 4 different endings then...

The only differens in two of the endings are if you didn't kill blond girl you'll get the ending were you leave with here and if you managed to find the little red headed girl in the arcade and talk nice to her you'll get the other ending and leave with here. I also think that not killing the buthcer in China town affects the game somhow? Well, I know for sure that if you don't manage to catch up with him he is waithing for you at home and tries to kill you. How much is that for a totally different game?? I didn't dislike the game it just didn't live up to the high demands I had on it. One of the CD's is for the end sequence only! Having 4 CD's means nothing.

You have to agree with me that the game was a little bit to easy....


Isn't White Wolf the game were you are supposed to be some protecter of the natur(as a werewolf(sp?)) and fight evil "something". Looks pretty good and so does Vampire, the masqurade....


The Adventure genre was hurt when Sierra and others started to make all those "interactive movies" (Phantasmagoria anyone?). The Interactivity was no were to be found

Gabriel Knight, The beast within. is looking good but I'm always afraid when Sierra tries to make a new adventure game.......they have so many failures in the past.

Ambro2000


jig posted 06-20-99 09:19 AM ET     Click Here to See the Profile for jig  Click Here to Email jig     
Ultima Online?
Hugo Rune posted 06-20-99 10:07 AM ET     Click Here to See the Profile for Hugo Rune  Click Here to Email Hugo Rune     
I heard the beast within was a really sucky game. It's a shame since Sins of the Fathers (GK1) was just about the best non-lucasarts adventure game ever.
Ambro2000 posted 06-20-99 10:19 AM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
I mean Gabriel Night III Blood of the Sacred, Blood of the Damned! Sorry. Check it out! It seems pretty good..

Anyone else who likes those Tex Murphy Series??


Ambro2000

MiKaeLe posted 06-20-99 10:49 AM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     

Again Ambro2000: I know what you're trying to say, but, i menaged to finish the game in 8 different ways, which i wouldn't like to post here, so if you wanna talk about this...we can use the mail. Just want to tell you that the game is practicaly changing every time you play it. On one occasion i even menaged to kill(retire) 80% of all the persons appearing in the game.

Just wondering..how did you come with the test on the fella in the guns shop? I found him once non-replicant, second time replicant, and the third time he escaped!
And i cannot stop myself in telling you that you partner doesn't has to be killed...there is a romance ending with her too! And there are three different ways to finish with the dog. And yes, it was just a bit easy, but 3dsMax compensated for everything!

Oh, you've played Phantasmagoria too...i must say that the first part was revolucionary and good, but the second...was...humm...nice? And Tex Murphy is something like the second part, so i must say that i am dissapointed from that too, although i don't quite remember what the game was, played it long time ago.

MiKaeLe posted 06-20-99 10:52 AM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     

And i must say that i must say that you'd like to say that i must ay that i like saying i must say! LOL

MiKaeLe

Ambro2000 posted 06-20-99 01:03 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
And I really must say that I like to say what I say when I say it...

And no I must say that I'm afraid to say that it was a rather long time ago I played Blade Runner..

But i remember the gunshop owner. I've had all the thins you said and once he killed me too. That Bastard!! Can't remember why though?? I'd like to say that there are roughly only 2 endings, the ones over at the Moonbus(?) and the ones when you leave with the car as possibly a replicant(ever notices how close that sounds to a filhty repulican? )

Now you made me confused? When didn't I kill my police partner? It must have been when I killed both Lucy(little redheaded girl?) and that blond woman and never killed any non-replican?? I ofcourse killed all the replicants in the moonbus!! As far as I remember it wasn't that romantic though....

Phantasmagoria was a very boring and a non-interactiv game, the beginning of the downfall of true adventure games

The Tex Murphy Series are however rather interactive. There are 4 of them by the way. The last one wasn't as good as the ones before but still worth the money..I'm suprised you don't like them. They have basicly the same settings as Blade Runner!


If you'd like a true challenge I can recommend Black Dahlia! Hardest game I've ever played(took me a half year to finnish!). Great actors in it(Dennis Hopper! One of my favorites!) and a blending story and plotline


Ambro2000

if you have more endings please email them to me! Proove me wrong!

Ambro2000 posted 06-20-99 01:04 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
that should be "ever notices how close that sounds to a filhty republican?" nor repulican!!
Ambro2000 posted 06-20-99 01:07 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
and that should be "not repulican!" not nor!

Damn!


Damn again!

Damn damn damn!

Picker posted 06-20-99 02:10 PM ET     Click Here to See the Profile for Picker  Click Here to Email Picker     
Wait until I finish my on-line rpg(i've been working on it for two years now) that'll change your mind about them.
Ambro2000 posted 06-20-99 02:21 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Do you have any screenshots of it?

When is the Demo coming out?

Ambro2000

MiKaeLe posted 06-20-99 03:25 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
Ambro2000

The gunshop owner: You were killed by him possibly in the period when you're hunted by the LPD as a replicant suspect. Othervise he gives you better ammo. You can make eye ret test on him...but the end result...LOL...only the westwood fellas know what they were doing.

About Lucy and the Blonde Mega Chick: Hmmm..i never killed lucy so far, but, it sounds like a good idea And the blonde chick, the matter with her it's zlmost similar with the one of the gunshop owner...always different results. But in her room you might get cought by 5 more characters you didn't see before. As an egzemplar: did u ever menage to get into the room with the scorpions?(the one in the strip club) I did that only once and just can't seem to do it again.

Your partner chick: She gets killed at the end before the moonbus screen, in a bomb trap..and if you're fast enough...you might menage to warn her about the bomb...and she lives...and happyend...and stuff.

There are three main ends i menaged to find: The moonbus (13 ends found so far) Runaway-with car or by flying away in a stolen plane (7 poss ends so far) In the Tyrell's corporation-the ending similar to the one in the movie (18 poss. ends so far) + all the possible deaths, imprisonments and other un-happy ends.

And there are many more posibilities that i still haven't discovered...but working on it, as a matter of fact i have been playing this game a year and a half already...and hope to do it much more time.

Killings in the game: I wasn't talking about killing 80% of the skin jobs...you can kill almost every character in the game (including yourself)

I could send you some save games i have, but it would be very confusing for you to start from somewhere that you don't know how you got there, so, it would be the best if you could play the game and ask me if you get stuck somewhere.

Phantasmagoria part I: It was a great game. One of the greatest of it's time. I liked it very much. Nothing else to say.

Phantasmagoria part II: Not worth mentioning


Tex Murphy: As i sad, i played this game long ago...but as i remember...didn't liked it very much (maybe i just didn't spend enough time on it)

I'll have to check on this Black Dahlia since i haven't seen it yet. But i think Dennis ok too


Picker: What's the name of your masterpiece? And what's it about? And as Alphaman mentioned, when will we have a chance to try out the demo?


MiKaeLe

Ambro2000 posted 06-20-99 03:54 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Hmmm you're pretty addicted to this game aren't you ? Unfortunally I've sold my game....

Oh i killed Lucy right at the end scene on the roof!he he Pretty funny


Umm Yes I think i entered the room if you mean the room were you got killed if you sat your self down in the sofa..been there...done that....do it tomorrow(Arrgh! Stupid Nike Commercial!)

Your partner chick:Yes but I killed her once too because she was a replican, I think it led to a sad ending were I walked home all alone and my dog was killed. What I'm trying to say is that their really isn't much differens in the game until the last 5 minutes - the end scene! For example, have you ever had a game were you weren't hiding from the cops in the sewers?? The game was to short, to easy and not that great replayability as Westwood said. Not that I care much of replayability in a adventure game. It's just that I find it to be anoying when they promise something they can't keep.
I enjoyed it the few hours it lasted how ever..

Oh, try and find a copy of one of the Broken Sword games too! They aren't so shabby and quite cheap today too


Ambro2000

Ambro2000 posted 06-20-99 04:02 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Oh and you who seems like a person who judge a game after how many CDs it has. *sit down* Black Dahlia *hold your breath* has *I hope you ain't weak-hearted* 8 CDs!!!

Oh man oh man...


Ambro2000

Hugo Rune posted 06-20-99 04:06 PM ET     Click Here to See the Profile for Hugo Rune  Click Here to Email Hugo Rune     
I have to disagree about Phantasmagoria. Apart from beig real crappy-looking, it was ridiculously easy, and could be solved in a day.

I did not like Black Dahlia. Crap Looking, not funny and too hard with some really crappy puzzles.

Broken Sword was fun, but you died too easily. As for No. 2-- It was ridiculously easy, had too many boring, repetetive and obvious puzzles, and all in all was not as good as the first game. And it had a crappy ending. I'm sticking to Lucasarts games and the odd sierra classic.

Ambro2000 posted 06-20-99 05:18 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Yes Lucasart are the Kings of Adventure games and they only had a little competition from Sierra many years ago when they did the Space/Kings/Police Quest and of course GK1.

Lucasart: ManiacMansion, Zak McKraken and the Alien Mindbenders, Monkey Island 1.2.3, Loom, The Day of the tentacle, Sam&Max hit the road, Indy Fate of Atlantis, Indy and the last crusade, Full Throttle and of course Grim Fandango!

Hmm come to think of it, Lucasart is the best gamecompany in the bussines today!(no offens Firaxis ) One of the few who don't rush out a game before it is done and well tested in QA!


Ambro2000

~Hmm maybe I should be a promoter or something fot Lucasart ~

MiKaeLe posted 06-20-99 05:34 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     

Yep, Ambro, you're right...but i enjoy playing Blade Runner as much as i enjoy playing SMAC...and you don't have to be that criticizing now that you sold your game
The Atmposphere and the graphics are something not seen so far. (cheers Kinetix)

And about the cd's. i don't judge a game by the number of CD's...it's just that you were saying that you finished the game in an hour...and that is not enough time to see all the cutscenes in the game, apart from playing it...

Hugo Rune: Phantasmagoria part I was the greatest game of it's time as i have mentioned before...when it came out...like 4 or more years ago there wasn't anything even remotely close to it. That's why i enjoyed playing it very much. Now, well, i wouldn't think so if i've seen the game in the last two years since there were already more great game out and we were getting used to cool graphics and things like that.


LUCAS ARTS RULES!!!
I've played every one and single game that came out of this company from the time of Rick Dangerous...and i intend to continue the run.

BROKEN SWORD??? No man...i hate that game...it's not something i would play with all these great games around...


MiKaeLe

Ambro2000 posted 06-20-99 07:16 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
I can understand why you like Phantasmagoria because the game actually has 12 CDs

I too liked the game...for about 20 minutes. Then I found out that all it was about was to scroll through endless dialoges, solve illogical puzzles etc etc...It had great Graphics for its time though.....

like 4 or more years ago there wasn't anything even remotely close to it.

Wrong! Sierras other project The beast whithin was out in the market about the same time and even though it was crappy it was still better than Phantasmagoria. There were others too. The first Tex Murphy Game for example... True none of the other games had the same splendid Graphic as Phantasmagoria though. I don't know why I like the Tex Murphy games but somehow I'm hooked to them and I'd go out and buy the next one the minute it comes out...

And about the cd's. I don't judge a game by the number of CD's...it's just that you were saying that you finished the game in an hour...and that is not enough time to see all the cutscenes in the game, apart from playing it...

I was kidding. Actually it took me an hour anf a half

To be quite honest I haven't played the second Broken Sword game(played the demo nothing else). But the first one was OK when it came out, not a brilliant Lucasart game but OK.

Hugo Rune

Yes the puzzles are near darn impossible and it hasn't perhaps the best Graphics but the story is great and the acting OK. It gets better the longer you've played it. One of the best endings I've seen too


Ambro2000

MiKaeLe posted 06-20-99 07:30 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
Ambro2000
First of all, Phantasmagoria wasn't ilogical at all, how the heck did you come up with the illogical idea? It had a great (oh well, maybe not THAT great) storyline, fine(hmmm) actors...and some realy exciting gameplay.

Second: Tex Murphy and the Beast within (which came out a month later) were kids play compared to Phanta. which had some realy cool drama scenes, horor scenes too. Also a bunch of pre-rendered screens. The dialogs were crap, but, whatever.

And you must be trying to get me pissed off with this time to pass Blade Runner. (between me an you: actualy i tried to go through it as fast as i could, and it took three hours, as the talkings and the cut scenes cannot be interrupted)

MiKaeLe

Valtyr posted 06-20-99 08:08 PM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
I just can't wait for Morrowind (or whatever the sequel to Daggerfall is going to be called) to be released!
JohnIII posted 06-21-99 01:05 PM ET     Click Here to See the Profile for JohnIII  Click Here to Email JohnIII     
I think it's still being developed, butI haven't heard anything from Bethtesda for AGES.
John III
Ambro2000 posted 06-21-99 04:31 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Here we are arguing over the greatness of old adventure games. Are you as bored as I am? And don�t remember the puzzles in Phanta anymore. What do you expect from me? It was ages ago I played the game the last time! I do remember that I thought that the puzzles was illogical.

(between me an you: actually I tried to go through it as fast as I could, and it took three hours, as the talking and the cut scenes cannot be interrupted)
Time my friend is relative

For those of you that care, here is a article I stumble upon about future LucasArt games:

There have been many rumors of a new LucasArts adventure game that is in development. It all started when someone saw a LucasArts interview in a German gaming magazine that said that there is a new adventure in development at LucasArts. It didn't give any hints to what the title of the new game might be.

Gamesdomain has reported that there is definitely a new adventure in development at LucasArts. They also stated that it will use an engine similar to Grim Fandango's, and that it will be somehow related to a previous LucasArts effort.

Last week, the Monkey Island Scumm Bar posted Matt Shaw's news, in which he reported that an English TV program recently interviewed some people over at LucasArts about the new Phantom Menace games. Here is what he had to say:

I have just seen something which suggests the evidence of Monkey Island 4 is in production.
Here in Britain there is a news program aimed for teenagers called NewsRound. On Friday June the 18th there was an exclusive report from San Francisco, California about the 2 new Star Wars games (Racer & Phantom Menace). During an interview with Dean Sharpe, the designer of Star Wars The Phantom Menace game, you could see in the background another department. There was a sign above a door saying: Project- Monkey. This enough got me excited, and then I saw something that made my mouth drop, during a interview with a 3D Animator, in the background there was concept art of Monkey Island 3 style Skeletons, Pirate ships and swords.
Could this be work on MI4?
I will let you decide.

Our unofficial sources tell us that a Maniac Mansion sequel is in the works. In the first Maniac Mansion game, released back in 1987, you control three teenagers and your mission is to rescue Sandy, whose been kidnapped by the evil Dr. Fred. In the sequel known as Day of the Tentacle, released in 1993, one of Dr. Fred's creations, Purple Tentacle, has plans for taking over the world. Naturally, it is your mission to save the world. The cartoon style art, of Day of the Tentacle looks incredible, and would look even better in 3D, using the Grim Fandango engine.

All the information above is unofficial. No word has come from LucasArts yet. We�ll just have to wait. We�ll keep posting you the latest news about the upcoming LucasArts adventure titles.

Other adventure games that are on the way:


  • 20, 000 Leagues--The Adventure Continues (TAC) is based on the classic Jules Verne novel 20,000 Leagues Under The Sea, which tells the story of the obsessed Captain Nemo and his prisoners who descend beneath the sea in his secret submarine, the Nautilus, in search of a strange sea creature. TAC is taking place a few dozens of years into the next millenium, while the story of the original novel took place in 1870. I asked Beth Fisher High, SouthPeak's General Manager, why they've chosen this timeline. Beth said: "The timeline was established with the original script. ... It also gave us opportunities to juxtapose Nemo's fantasy world with a futuristic look at where contemporary technology might lead. The timeframe gives players a chance to experience both past and future worlds."

  • Simon the Sorcerer 3D--The pure adventure genre has been in a slump the last year, and the future looks dim. However, an independent British developer, Headfirst Productions (formerly AdventureSoft) is on the case. They are taking the adolescent pissed-off character of Simon, and sticking him smack into a 3D world, full of the demented characters and sick plot-twists that we have come to expect from the good people at AdventureSoft. This is Simon the Sorcerer 3D.

  • Big Brother--Based on the famous book 1984, Big Brother (BB) takes place in a dreary desolate world, the ultimate dystopia. From what I have seen of this game, it should be incredible. Games right now have no chance of surviving unless they are very technologically advanced, and, needless to say, Big Brother should be one of those games.

  • The Secret of Vulcan Fury--The Secret of Vulcan Fury is Interplay's third game based on their Star Trek license. This time it will be an adventure game. A very promising adventure game...

  • The Real Neverending Story--From the German company Discreet Monsters comes a game that may well lead the adventure genre into it's next re-incarnation. Based on the novel and movie The Neverending Story, this game will have a great atmosphere, story and characters. But what's most interesting is that the developers are actually trying some new things...

  • The Longest Journey--In an action-dominated gaming industry, there are rarely any games that stand out. But, looking al TLJ, I saw a game that may prove that the adventure genre is not dead. It strucked me as something a bit different. A traditional point-and-click adventure, but with a unique story and atmosphere with breathtaking graphics

  • In Cold Blood--Over the recent years, England-based Revolution Software has served as almost an oasis in the desert for adventure purists. While other companies were putting out first-person Myst clones and horrible FMV disasters, Revolution stuck to the tried-and-true third-person formulaand produced three of the decade's greatest adventures (Beneath a Steel Sky, Circle of Blood, and Broken Sword 2). Revolution has made themselves famous with their incredible attention to detail and commitment to what truly makes an adventure great: story and dialogue.

    Now, it appears, Revolution Software is about to try something different with their upcoming project In Cold Blood. A representative of the company promises that this is definitely not just another adventure game, but rather a "huge ambitious game with lots of new technology."

  • Outcast--Alone in the Dark, Redguard, Quest for Glory - all these titles revolutionized the words 'action-adventure' as we know them. Few titles would ever receive enough acclaim from critics and gamers worldwide to join the ranks of these giants of action-adventure gaming. Now, a title is about to see the light of the acclaim these games have received; this title is Outcast. For almost half a century, scientists have been trying to construct a theory that combines quantum mechanics and Einstein's theory of relativity. What the brilliant physicists around the world have come up with is the superstring theory that tries to explain forces such as gravity on a sub-atomic level. The story of Outcast begins with the brilliant professor Kauffman using the superstring theory to mathematically prove the existence of an infinite number of parallel universes.

  • Other upcoming A-games I don't have much info about--Lander, Discworld Noir, Indiana Jones Infernal Machine, Elysium, Tex Murphy: Polarity(YIPPIE!), Forbidden City, Gilbert Goodmate and the..., Timelapse 2: Homeworld, DogDay II: Chegga's Revenge, The Prince and the Coward.

I know some about Indiana Jones and the Infernal Machine but not much about the rest. If you have any info or links to were I could check them out I'd be happy


Ambro2000

Spoe posted 06-21-99 09:14 PM ET     Click Here to See the Profile for Spoe  Click Here to Email Spoe     
Why's no one mention MU*s?
Unless you're just talking commercial, I surprised at you -- .se used to be a bit of a hub in the MU* would. ISTR a goodly number of lpmuds run out of chalmers.se, Darker Realms down at tamu.edu, and a whole host of others.

I'll never forget some of my MU* personas, such as Lt. Colonel Agust Bengtsen, XO Delta Regiment, 12th Vegan Rangers from BattleTech: 3056(A modified MUSE and later MUSH) or Jestod the Mighty from La Mudde Pathetique(a DikuMUD). Closest to a real RPG experience I've found on a PC.

Kefaed posted 06-21-99 09:45 PM ET     Click Here to See the Profile for Kefaed  Click Here to Email Kefaed     
This is all I've got to say on rpgs/adventures:
If it ain't Final Fantasy, it's crap.
Valtyr posted 06-21-99 11:06 PM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
JohnIII: Yes, Bethesda is not exactly known for their fan support or information about their games.. There is absolutely nothing on their website (www.bethsoft.com) on this game. I'll do a search and see if I can come up with some news.
SnowFire posted 06-22-99 08:59 AM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
I'll give it to FFII and FFIII. FFVII I'm hesitant about, and FFVIII, even more hesitant. The theme is supposed to be "love" or some crap like that (nature was FFVII's theme, and magic/technology was FFIII's theme).

Hmm... I think I'll abbreviate perhaps my favorite roleplaying moment for the forum. It was just me and my cousin (who was being DM) and some "Enter tower kill wizard" quest. First room of the tower, I decide, on a whim , to check for secret doors. My cousin rolls, and I find to my surprise that I found one. I ask if I can open it, and he says no. I then show my NPC companion the secret door and ask if he can find the catch or figure out how it works. My cousin says he can't even find it. I say that I show it to him slowly and nicely. He says that he still doesn't see it. I'm a bit flustered now, and ask if I can break the secret door open. He says I can try, so me and my NPC hurl ourselves against the wall, and really try and work on it, until, at last, the wall cracks open and we fall through... and find ourselves outside again. We had just put a hole in the wall.

Oh, I was laughing for awhile. I botched the secret doors roll apperantly, and found a secret roll that wasn't there. What my cousin should have done was an intelligence check for me to realize I was trying to break my way back outside the tower and the wall I was on didn't lead inward, but hey... I'll take what I can get. It was a good thing I didn't do that too often though; the tower would have come crashing down, and after taking damage from giant hunks of rock from the sky, I would have had the pleasure of fighting all the undead who were in the tower at once. At least my mission to kill the wizard would have been accomplished, though.
Which reminds me, who needs heroes that way? Simply have the heroes plant explosives to blow up the base of a tower and surround the remains with the village milita to bayonet the survivors.

In any case, it's good to have a modified dice system to increase the number of 20's and 1's, like rolling a 1d6 to see if you get a 1 or a 6 (and counting that as a 1 or 20) before rolling the standard 1d20. When I looked at the bridge over to the tower, not only did I see the bridge, I saw how it was made too (A good botch would be "Disbelieving" the trapped, illusionary bridge, when it's really just an, er, bridge."). And over near the strand of pines near the tower was... a unicorn! Actually skeletons on inspection, but details!

MiKaeLe posted 06-22-99 05:43 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
Ambro2000: Nice effort this time friend
But, as i have noticed. some of your(whoever) info is pretty much old. Simon The Sorcerer 3D, i've played this game 3 months ago. It was a late beta though. It's out now for sure. There's Indiana Jones 3D game roaring long time ago, but it was postponed for some "technical" reasons. Most of the other games you mentioned are unknown to me, but i'll make sure that changes

I am pretty dissapointed of you not remebering or playing some of the old stuff. Oh well...nobody's perfect

SnowFire: LOL


MiKaeLe

Valtyr posted 06-22-99 09:40 PM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
JohnIII: This is some information I've managed to find at the different TES and Morrowind fan sites. www.bethsoft.com had no info at all(!). They will probably have something up soon.

- released early 2001 at best (probably much later, then ).
- game is taking place in Morrowind, home of the dark elves.
- native Win95 app, supporting Direct3D and Glide (maybe more).
- possible game editors ( ).
- fractal terrain generator.
- 3D monsters, bigger, more types of them.
- smaller scope, richer character, story, depth.
- smaller area, only about 30 cities, but more detail, but a lot of smaller places as well.
- characters develop similarly to Daggerfall: experience, skills system.
- no character importing (balance issues).
- single player only.
- more emphasis on character interaction, more interesting NPCs.
- more involved story, but still a lot you can do outside of the main story.
- a roads network, less need for fast travel.
- high computer requirements (obviously).
- sailing between ports in ships.
- more guilds, with better, longer quests.
- more political involvement.
- new classes, races (dwarves, orcs perhaps).
- more artifacts.
- you can kill anyone (still to be decided). Mwahahahaha! (j/k)

Ambro2000 posted 06-23-99 03:38 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Actually Simon the Sorceror will not be out until OCT this year and you can only pre-order Indy....
I know based on your homesite that you do/know a lot about cracking so that's how you've got to play those game at an early level.

BTW: I got the info from this site http://www.adventuregamer.com/ A great site with a lot of information and links to pretty much all adventure games. I just found it the day I posted my earlier message

I've played basicly all adventure games but not allways the sequals od certain games...


Ambro2000

MiKaeLe posted 06-24-99 01:59 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
Ambro2000
I was just informed that the new Lucas Arts game has an early beta. A friend from Russia is sending it to me tommorow..as soon as i get it it will be available for you to try it. lol
JohnIII posted 06-24-99 03:48 PM ET     Click Here to See the Profile for JohnIII  Click Here to Email JohnIII     
Thanks Valtyr.
John III
Hugo Rune posted 06-24-99 04:09 PM ET     Click Here to See the Profile for Hugo Rune  Click Here to Email Hugo Rune     
Anearly beta of the new lucasarts game? A hoax, surely! I need to see!
JohnIII posted 06-24-99 04:19 PM ET     Click Here to See the Profile for JohnIII  Click Here to Email JohnIII     
I WANT DISCWORLD NOIR! The adverts are good, and it's Discworld. What more could you want?
John III
MiKaeLe posted 06-24-99 04:20 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
As much as i can see this far, it's around 90megs. So, i will be sending it only to those who have a FTP site, cable, afcourse.
For those of you who ain't got one...well you'll have to jerk off over the screen shots i'll post here.

MiKaeLe

Ambro2000 posted 06-24-99 10:08 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
I have a cable modem

Here is a good link to a interview with Terry Pratchett: CLICK ME and a preview of the new Discworld game here: OR CLICK ME


Ambro2000

Ambro2000 posted 06-24-99 10:18 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Tell me, does it come with one of those nifty trojan horses??


Ambro2000

MiKaeLe posted 06-24-99 10:33 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
Ambro2000

I am realy offended now. Come on, a 90 meg trojan? And do i look(read: write) like a person that sends trojans to other people? Well if i do damnit, what do you think happens to all those huge quantities of save files i send in PBEM games? Do i send trojans to everyone?

*ALERT* *ALERT*
Nobody should play PBEM with MiKaeLe anymore, he's a hacker. He sends viruses. LOL

And while we're at it.

FREE KEVIN!!!

DOES THIS FACE LOOK LIKE
A FACE OF A CRIMINAL?


MiKaeLe

Valtyr posted 06-26-99 01:22 AM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
One of the qualities I look for in a game before spending $70 on it is replayability. What do you do when you've solved an adventure game? Wouldn't it be boring playing it again? That's the main reason why I don't buy adventure games. I mean some of them are fun (playing on my brother's old Amiga), but not challenging if you play it more than once. Have adventure games developed since then? Do they have multiple story lines, different endings? Or is it just the same over and over again? I'm curious.
Hugo Rune posted 06-26-99 03:02 PM ET     Click Here to See the Profile for Hugo Rune  Click Here to Email Hugo Rune     
Valtyr: Why do you go see a good movie? Because of the different endings? Why do you read a good book? Because of the re-readability?

No, seriously. A good Adventure game is good for two reasons: (1) It challenges you mentally. The puzzles in an adventure game give you a totally different sensation of fulfillment than a strategy game ever could. How many times have I laid awake at night thinking what to do next? (2) The Story. The story element in an adventure game is stronger than in any other type of game, because it doesn't have to be flexible. A good adventure game will take 10-12 hours to complete. A good movie will be 1.5 hours long. Thus, they offer about the same value for money... Except the fact that an Adventure game challenges you mentally too.

Valtyr posted 06-27-99 04:11 AM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
Yes, but a movie or a book doesn't cost $70! I can't afford to buy that many games, so when I buy one I expect to spend a large part of the next three or four months (or even longer) playing it before I buy a new game. If I'm just going to finish it a week or two, I may be very satisfied, but what do I do next? If it were a book, I'd buy (or borrow) a new one, but with a game: that's it! I can't afford to buy one, so I'd have to dig up an old and overused game which would amount to several weeks with little or no challenges game-wise.
JohnIII posted 06-27-99 07:52 AM ET     Click Here to See the Profile for JohnIII  Click Here to Email JohnIII     
"Because of the re-readability?"
Good Omens was very re-readable, as was Interesting Times.
John III
Valtyr posted 06-27-99 08:14 AM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
Here are the adventure games I've played on the Amiga:

Simon the Sorcerer: Liked it.
Beneath a Steel Sky: Liked it.
Rise of the Dragon: Didn't like it.

There are some others, too, but I can't remember their names, it's been a long time...

I gather there would be much better adventure games out there. Should I buy Grim Fandango? What are the system requirements?

MiKaeLe posted 06-27-99 03:17 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
Valtyr You should buy Grim Fandango without any second thoughts. It is one of the greatest adventures ever made. It is a trip you'll never forget (just make sure you have the right ticket for the # nine)

Grim is a 3d game, taking action on pre-rendered scenes. Couldn't tell you what are the sys reqs. but i played it on k62 300/64RAM/RivaTNT 16mb and it was running kewl..but have seen some lines appear on the screen, and the game blocking (possibly becouse of the lousy cd quality)

Here's what they say at game spot:

minimum system requirements
System: Pentium-133 or equivalent
RAM: 32 MB
CD-ROM speed: 4X
Video Mode: SVGA with 2MB of video memory
Sound Board: Yes
Operating System: Windows 95


gamespot test system
System: Micron with a PII 300
RAM: 128MB
CD-ROM speed: 24X Toshiba
Video board: Diamond V330 AGP with 4MB of video memory
Sound board: SoundBlaster 32
Controllers: Keyboard
3D accelerator board: Diamond Monster 3D II
Operating system: Windows 95


device support
3D accelerator support: Direct3D


Soo...i guess 3d accelerator is kinda recommended.

If you want to read more, go to: http://www.gamespot.com/adventure/grimfand/review.html


Cheers

MiKaeLe

Valtyr posted 06-27-99 03:46 PM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
Thanks.

Aarrgghh!! I only have a crappy S3 Virge (the world's first graphic de-accelerator)! I should've upgraded my computer when I had the money.

Ambro2000 posted 06-27-99 04:03 PM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
Come on MiKaeLe, you know as well as I do that you wouldn't give me a 90meg Trojan! You would hide it very well in some files so I wouldn't notice them and then you would sabotage my HD But if you could let me play a early beta of the new LucasArt game I would probably risk it

Valtyr: You can get a lot of other cheaper LucasArt games that still are good. In fact all of them are great...........


Ambro2000

ps. Who is Kevin by the way??

MiKaeLe posted 06-27-99 05:19 PM ET     Click Here to See the Profile for MiKaeLe  Click Here to Email MiKaeLe     
Ambro2000 Okay, and please don't say anymore that i send trojans and stuff...or people around here will not trust me anymore

I got the game, and am making a key generator for it, since it is a developers version. I think i will menage to make one in a week or so...if my friend doesn't find one in the meantime. But, to send you the game, you have to have a FTP site..so that i don't have to re-send it every time the line breaks...and it will brake, bealive me. And no FTP progz such Gozilla and bulitproof FTP are good for the job, if you ment to ask me that.

Kevin Mitnick is a good man, but as usual, the stinking US law has found another way to imprison a good man. I see you're from Sweden so i don't think you know about the deal...and i don't want to be too long about it...He was charged of hacking couple computer systems several years ago, and has been in prison since. But, he wasn't given a chance to defend himself, and no evidences of his so-called crimes have been ever brought to daylight. So all i can say is: USA is ****. No offense to the Am fellas around here...but, you ought to have a private word with your secret agencies since they have the power to imprison just anybody they feel like imprisoning, and don't get me started on the Leonard Peltier case...

No Cheers

MiKaeLe

SnowFire posted 07-02-99 09:29 AM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
Though I seriously doubt I'll ever have time for it or buy it, Planescape: Torment looks pretty good.

Valtyr: Get Curse of Monkey Island first, I bet it's really cheap now, and might be difficult to find later.

Ambro2000 posted 07-02-99 11:32 AM ET     Click Here to See the Profile for Ambro2000  Click Here to Email Ambro2000     
OK. I guess that I just have to 'jerk off' to the pics you post here


Ambro2000

Picker posted 07-02-99 12:34 PM ET     Click Here to See the Profile for Picker  Click Here to Email Picker     
Kou Shibousawa
ZRand007 posted 07-02-99 01:47 PM ET     Click Here to See the Profile for ZRand007  Click Here to Email ZRand007     
Ambro 2000,
On the matter of Secret of Vulcan Fury:

1. It is not the third game based on the Star Trek license from Interplay, nor is it the first adventure game. The first game Interplay made based on Star Trek was Star Trek: 25th Anniversary Edition. This was an adventure game. The next game they made was Star Trek: Judgement Rites, the sequel to 25th Anniversary, and also an adventure game. The third game they made was Star Trek: Starfleet Academy, a horrible space-sim/adventure game. They are now working on Starfleet Command, a superior RTS/Action game, Klingon Academy, the pseudo-sequel to Starfleet Academy, and Star Trek: New Worlds, a 3D RTS game.

2. Secret of Vulcan Fury was "placed on hiatus" at the beginning of this year, so in other words: CANCELLED. Now that pissed me off. I have been waiting for it since the trailer you were forced to watch after installing Starfleet Academy.

After completing the three current games that are in production, Interplay will lose the license to Activision, who is working on three titles right now. Microprose lost the Next Generation license since it released Birth of the Federation. Finally, Simon and Schuster owns the DS9 license, and is working on its final game, The Fallen.

-007

Valtyr posted 07-15-99 07:59 PM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
Hehehe. I just bought Simon the Sorcerer II! Anyone played this? The graphics and (especially) the sound is not great! Even Simon the Sorcerer I was better on the Amiga. Sad story (about the Amiga, that is )
Valtyr posted 07-15-99 09:24 PM ET     Click Here to See the Profile for Valtyr  Click Here to Email Valtyr     
Argh! When will I ever learn? "The graphics and the sound are not great", not "is not great". I should know this by now ! If it only weren't so simple conjugating verbs in Norwegian... We don't inflect our verbs for person.

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