Author
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Topic: CTP=Simpsons, an eerie simalrity.
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Dreadnought |
posted 06-06-99 02:10 AM ET
Remember that one episode of the Simpsons where they move to that one town and Homer get the job working for the supervillian? There is a part of that show that I can't help thinking about when I tried CTP. The part I'm refering to is when Marge gets ready to clean the new house, but the oven is self cleaning, the garden is self mainteninced and the vacuum is set for "dust patrol". Marge is at first happy that she doesn't have to do her work, but then she realizes she now has nothing to occupy her time. Point is, Activision makes CTP so anti-micro managment and takes away the work that makes creating your empire from scratch so damn satisfying. Yea, Public Works is easy, but is it fun? Is setting up an entire network of roads to all of your cities in one turn fufiling? Sure, the little folder tabs at the bottom of the screen make accesing and managing your cites fast and easy, but is it enjoyable? Now that terraforming and city management are out of the way, what do we do? Diplomacy is boring, I'd much rather deal with interesting leaders such as Acedemician Zakharov than the 2-D emisary from the Mayans. The combat portion is a joke, and I can only see my War Walkers lose to a lesser number of Musketeers before I begin slaughtering nearby inatimate objects at a feverish pace. So what is there left now? Nothing. It's nice sometimes to get tedious micromanagment out of the way, but isn't micromanagment what these types of games are all about? Most likely the poeple who think PW is the greatest thing since sliced bread (pardon the cliche) are the same type of people who think a Quake II death match is a stress on the ol' noggin. What's next? Permanet autofly for Jane's flight simulators? Auto kill option for Quake III? When I play Civ III will I see little clickable option box that reads, "Run my empire for me while I pick up some groceries"? In conclusion I'd like to say if you find things like sending a flock of settlers/formers out and reshaping the landscape slowly and carefully a monotonous task, stick to Quake. Future Civ-designers are gonna be reading what the majority of us are saying, and if that is, "We like Public Works!" or "We hate micromanagement in our Civ games!" then that is what we are going to get. Dreadnought
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Dreadnought
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posted 06-06-99 03:18 PM ET
sorry about the misspellings in the topic, McDonalds has a way of messing up your typing. |
TheHelperMonkey
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posted 06-06-99 03:21 PM ET
Good post, I see what you mean. |
Fjorxc the Maniac
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posted 06-06-99 03:22 PM ET
That was a good episode.Hank Scorpio: Homer, what's your least favorite country? France or Italy? Homer: France. Hank Scorpio: Heh heh. Nobody ever says Italy. Fjorxc the Maniac Unwashed Village Idiot, Wanderer, CWALer, 8th Canadian Faction of Humanity.
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jig
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posted 06-07-99 04:37 AM ET
I'm reeaallly getting tired of people bagging lil' ol' quake. ARRRRGGGGHHHH...This is the usual flame from a non-FPS gamer. [insert flame]...so go back to quake you morons. jig if only I had a real rocket launcher... |
JohnIII
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posted 06-07-99 02:50 PM ET
You could blow your legs off attempting a RJ... Why do strategy gamers hate Quake? John III |
Spoe
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posted 06-07-99 02:54 PM ET
I don't hate quake. It's fun for when I just want to put my brain on 'cruise control'. |
Valtyr
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posted 06-07-99 10:50 PM ET
Yeah, you people really should go back to Quake, you morons!Valtyr A Diablo moron  |
Koshko
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posted 06-07-99 11:01 PM ET
That was one of the better Simpsons. |