posted 05-02-99 01:26 AM ET
What's the deal with these bad random events? Do we know if they happen to the computer players? Maybe they do, but as far as I can tell, **** happens only to me.In the game I am playing, this "crop failure" BS is happening third time in a row to one of my bases.
"Industrial bust" I can live with. All it means is production will be slower. However, this "crop failure" kills people and most of the time there is nothing a person can do. Farms, etc, don't help, since the population keeps expanding to take up all the food. So unless one's lucky, one WILL lose population.
I found it really unreasonable that, in the 23rd century, there's no technological advance that can forestall a famine.
Since these kind of events are supposed determined 10 turns in advance, if you don't want people dying you need to back up 10 turns (probably more). This is really ridiculous.
I wonder whose brilliant idea it was. "Yeah, we'll sack them with disaters that they can do nothing about. That will show them who's the boss. WAHAHAHAHAHA!!!"
No, turning off the events doesn't help. It is the underlying idea, that people in the far future are incapable of building a simple GRANARY that really pisses me off.
It is de-install time.