MxM |
posted 02-17-99 01:59 AM ET
1) Better automated Formers 2) Shorter time for AI turns (holding shift key does not help. The problem is with slow movement of AI units, so it is probably connected with graphics, not with AI thinking itself. Imagine 50 AI units moving over you territory, it takes forever ) 3) Displaying of production (minerals per turn) in some kind of table, not only the best base. This can be added into production window (F4) 4) Displaying Energy Allocation in Base Window for 800x600 screen mode.
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