posted 03-08-99 12:57 PM ET I'm having a problem that when I make units obsolete they come back after I get a new tech advance. It is especially annoying with the scout and scout rover. Why would I ever want to produce a 1-1-2 unit if a 1-5-2 unit is available and they both only require 1 turn to complete? I find myself making the same units obsolete over and over and it's getting on my nerves.
Does anyone know make obsolete units stay obsolete?
JaimeWolf
posted 03-08-99 06:49 PM ET
This is a problem with the auto unit designer ... it has very set ideas of what is good (for instance planes don't cost any more with armour and it helps if they get caught in town but the computer never designs them with armour). The only work-around is to turn the designer off and make your own units (you can go into the unit designer and click on the buttons in the bottom-right corner to get the auto-designed units if you want them).
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