Self Destruction

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A unit outside of a base can be ordered to Self Destruct (‘Shift+D’) which can be used to damage adjacent units:

Self-Destruct damage = FLOOR(weapon × reactor class ÷ 2)

Damage is limited to 0.5 × reactor value (weapon >10 deal no additional damage)

Non-Combat modules have a weapon value of one.

Units within a base are not damaged by self destruct.