Author Topic: AAR4- Now it begins  (Read 21369 times)

0 Members and 1 Guest are viewing this topic.

Offline Buster's Uncle

  • Through art, I
  • Transcend
  • *
  • Posts: 46171
  • €1013
  • View Inventory
  • Send /Gift
  • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: AAR4- Now it begins
« Reply #390 on: July 25, 2013, 02:34:23 AM »
I hate that this is winding up; it's been a heckuva ride.  ;jesus ;b;

Offline Green1

Re: AAR4- Now it begins
« Reply #391 on: July 25, 2013, 02:37:25 AM »
I hate that this is winding up; it's been a heckuva ride.  ;jesus ;b;

Well.. there will be AAR5!


Pre-sentient algorithms down.

Bad thing is, no orbital space flight. I will have to ask Yitzi or someone more learned on what determines the choices when you have blind research off.

Fusion Power is the no-brainer here out of the choices.

I guess I will have to go on exploration missions for the last few unpopped pods. Hopefully get an artifact.

Offline Green1

Re: AAR4- Now it begins
« Reply #392 on: July 25, 2013, 02:39:58 AM »
Fungal pop!

This time with locusts!

Fortunately, I got like 10 empath copters sitting not far away watching Oblivion and waiting on the "vision".

Idle hands are the Devil's workshop. Gives them something to do.

Offline Green1

Re: AAR4- Now it begins
« Reply #393 on: July 25, 2013, 02:43:27 AM »
New Jerusalem builds the Supercollider!

Offline Green1

Re: AAR4- Now it begins
« Reply #394 on: July 25, 2013, 02:49:29 AM »
Oblivion calls up... demands Air Power.

We decline and demand everything he has....

Offline Green1

Re: AAR4- Now it begins
« Reply #395 on: July 25, 2013, 02:54:46 AM »
Hmm..

the only two unexplored pods seem to be north on the pole.

It is close to former Antimind territory.

I think I will rush a transport and send one of those AAA rovers sitting in Antimind cities there....

There also may be something interesting in that unexplored sea .

Offline Green1

Re: AAR4- Now it begins
« Reply #396 on: July 25, 2013, 03:01:17 AM »
Lawyers give us a tech we probably overlooked while owning face, er.. conducting our ministry.

Offline Kilkakon

  • Likes cute things but is
  • Mostly Harmless
  • *
  • Posts: 1149
  • €695
  • View Inventory
  • Send /Gift
  • It does something (It's free and yet priceless)  
  • Creator of Lost Eden and C&C: Dawn of Tomorrow
  • Scenario Creator Custom Faction Modder AC2 Hall Of Fame AC2 Wiki contributor Downloads Contributor Author of at least one AAR Planet tales writer author of the Lost Eden mod for Alien Crossfire
    • View Profile
    • My website!
    • Awards
Re: AAR4- Now it begins
« Reply #397 on: July 25, 2013, 03:06:28 AM »
Miriam conquers the world. Then discovers what integrity means!

Offline Green1

Re: AAR4- Now it begins
« Reply #398 on: July 25, 2013, 03:07:56 AM »
Miriam conquers the world. Then discovers what integrity means!


 :danc: :danc: :danc: :danc: :danc: :danc: :danc: :danc: :danc: :danc: :danc: :danc: :danc:

Offline Green1

Re: AAR4- Now it begins
« Reply #399 on: July 25, 2013, 03:13:28 AM »
I think integrity is lost on Miriam.

I have been checking out Oblivion....

Yeah.. he should have gone into the sea. But that tower did hurt him for a bit until Miriam expanded south as part of "defense in depth" versus Antimind when all that air was going around.

Sea bases are not too bad. I see oblivion has AAA units. You expand and put sea bases out there while Miriam and the lawyers distracted by Antimind particularly during the Field of Blood years, there would not be much we could do to stop it.

Offline Green1

Re: AAR4- Now it begins
« Reply #400 on: July 25, 2013, 03:17:12 AM »
Our expedition pays off! :danc:

Now to get this thing back.

Offline Green1

Re: AAR4- Now it begins
« Reply #401 on: July 25, 2013, 03:27:28 AM »
Fusion Power..

Now we can get to orbital Spaceflight!

Offline JarlWolf

Re: AAR4- Now it begins
« Reply #402 on: July 25, 2013, 09:03:14 AM »
I have a bad feeling you are going to throw nukes around  ;lol


"The chains of slavery are not eternal."

Offline Buster's Uncle

  • Through art, I
  • Transcend
  • *
  • Posts: 46171
  • €1013
  • View Inventory
  • Send /Gift
  • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: AAR4- Now it begins
« Reply #403 on: July 25, 2013, 01:45:59 PM »
I'm thinking something to do with drop troops and trying to take them out in one turn.

Offline Green1

Re: AAR4- Now it begins
« Reply #404 on: July 25, 2013, 10:30:00 PM »
The Lawyers give us Silksteel.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
19 (7%)
XP Compatibility patch
-=-
9 (3%)
Gog version for Windows
-=-
78 (29%)
Scient (unofficial) patch
-=-
30 (11%)
Kyrub's latest patch
-=-
14 (5%)
Yitzi's latest patch
-=-
86 (32%)
AC for Mac
-=-
2 (0%)
AC for Linux
-=-
5 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
13 (4%)
Total Members Voted: 266
AC2 Wiki Logo

* Random quote

And when he has brought forth and reared this perfect virtue, he shall be called the friend of god, and if ever it is given to man to put on immortality, it shall be given to him.
~Plato 'The Symposium', Datalinks

* Select your theme

*