6 new categories and 72 new items added to the shop!Fake forum EC for posting doubled everywhere to help pay for them!
0 Members and 1 Guest are viewing this topic.
I feel the production increase with an improvement more then makes up the initial benefit of settling on top.
Did you start as Morgan by chance?
Energy bonus squares at 2000+ elevation would be 5 energy with solar collectors, 3000+ 6 energy, and another +1 energy if you place a river. Tack on another +1 if you're at +2 economy rating, and yet another +1 if you have the merchant exchange. If you can manage all this, I'd definitely recommend working it instead of settling on top of it.
If it's flat and arid crawl it to your capital. If it's at least rolling and moist work it until it's feasible to crawl the energy to your capital. 5 to 9 energy from a single square before Environment Economics is nothing to sneeze at.
A very important consideration is that a resource bonus provides free production cap lifting for that one resource, in one tile. If you settle on a resource, you waste that extra ability,
base tiles, because they have always uncapped production from the moment game begins.