Author Topic: Passive Aggressive Tactics - SMACX AI Growth mod version 1.46  (Read 731 times)

0 Members and 1 Guest are viewing this topic.

Offline Vidsek

Re: Passive Aggressive Tactics - SMACX AI Growth mod version 1.46
« Reply #105 on: September 15, 2020, 04:52:56 PM »
I'm going to thank you for the write-up despite your caveats.  Over the course of the last couple dozen or so AARs you've showcased a wide variety of tactics and strategies - seeing examples of ones that don't work (and some discussion of why) is quite useful, at least as much so as knowing which are effective.

Circumstances and priorities have kept me from doing much with SMACX for some months now, but I check out the forums regularly in the expectation I'll jump back in one of these days.  Till then, keep up the good work!
All this talk of fungus and worms makes me hungry...

Offline bvanevery

  • Emperor of the Tanks
  • Librarian
  • *
  • Posts: 4801
  • €1439
  • View Inventory
  • Send /Gift
  • Allows access to AC2's quiz & chess sections for 144 hours from time of use.  You can't do without Leadship  Must. have. caffeine. -Ahhhhh; good.  
  • Planning for the next 20 years of SMACX.
  • AC2 Hall Of Fame AC Text modder Author of at least one AAR
    • View Profile
    • Awards
Re: Passive Aggressive Tactics - SMACX AI Growth mod version 1.46
« Reply #106 on: September 15, 2020, 06:04:01 PM »
Thanks.  Yeah I wouldn't say these AARs have been useless, but they're not the best possible showcase material for publishing on r/4Xgaming.  They're too "bumbly fumbly" and the bumbly bits have tended towards rambling and uninteresting IMO.

I'd also like a faster way to do them.  I started looking at the Simple Machines forum software, because there are definitely a few misfeatures that slow down my production.  The big one is that the "Insert Image" button is cumbersome and results in unnecessary scrolling steps.  More generally though, I'd really like a way to compose these things offline, so that I'm not burdened with lag.  COVID-19 has made the internet slower in general lately.

So yeah, when I "tap out", it's because this is actually a lot of production effort, for something that isn't turning out to be all that good a product.  I could better spend the effort on something else, whether a better AAR, or some other game development thing.

I can't believe that 2 AARs ago, I was at it for so long, before I cried uncle.  If a game's going on for 2+ weeks and you're wondering why you're even bothering, something's amiss.



 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
19 (7%)
XP Compatibility patch
-=-
9 (3%)
Gog version for Windows
-=-
78 (29%)
Scient (unofficial) patch
-=-
29 (10%)
Kyrub's latest patch
-=-
14 (5%)
Yitzi's latest patch
-=-
85 (32%)
AC for Mac
-=-
2 (0%)
AC for Linux
-=-
5 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
13 (4%)
Total Members Voted: 264
AC2 Wiki Logo

* Random quote

Although Planet's native life is based, like Earth's, on right-handed DNA, and codes for all the same amino acids, the inevitable chemical and structural differences from a billion years of evolution in an alien environment render the native plant life highly poisonous to humans. Juicy, ripe grenade fruits may look appealing, but a mouthful of organonitrates will certainly change your mind in a hurry.
~ Lady Deirdre Skye ‘A Comparative Biology of Planet’

* Select your theme

*