Author Topic: I'd like a mod badge  (Read 71 times)

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Offline bvanevery

I'd like a mod badge
« on: May 17, 2018, 03:24:49 PM »
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  • I've shipped a mod, so I'd like a mod badge!  I assume there already is one?

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    Re: I'd like a mod badge
    « Reply #1 on: May 17, 2018, 03:51:49 PM »
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  • I'll go have a look...

    Offline bvanevery

    Re: I'd like a mod badge
    « Reply #2 on: May 19, 2018, 08:29:23 PM »
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  • Thanks for the badge!  Was that already available?

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    Re: I'd like a mod badge
    « Reply #3 on: May 19, 2018, 08:38:53 PM »
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  • It was.  You're only the second person to get that one, though I finally remembered to as Mercantile Interest, too, while I was assigning it.

    Offline bvanevery

    Re: I'd like a mod badge
    « Reply #4 on: May 19, 2018, 08:42:36 PM »
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  • Fascinating.  I have seen many "text" mods in the archives (I think of those as just mods, with .exe mod being the category that needs special distinction), so I would have expected modders with such badges all over the place.  Maybe the modders didn't historicaly care about badges, or didn't think to ask.  Is MercantileInterest a "contemporary" recipient, say in the last few years, or did he get his many years ago?

    Or is it a distinction between text and art asset mods?

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    Re: I'd like a mod badge
    « Reply #5 on: May 19, 2018, 09:00:09 PM »
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  • He put his thing up over a year ago.  There's a badge for .exe modders, and one for art modders, and I dunno - I don't have any real system on this, just came up with this and that as asked, and award when I remember to.

    Offline bvanevery

    Re: I'd like a mod badge
    « Reply #6 on: May 19, 2018, 09:03:19 PM »
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  • I don't fault the evolution of a taxonomy.  It does make me think that there's some adventure game answer, where if you combine all 3, you get a super mega modder badge.  Holding the key to saving or destroying the universe, of course.

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    Re: I'd like a mod badge
    « Reply #7 on: May 19, 2018, 09:13:49 PM »
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  • Well, you've certainly got the skillset to do all three if you choose - and to make a badge to go with it.  I'd certainly cooperate.

    Offline bvanevery

    Re: I'd like a mod badge
    « Reply #8 on: May 19, 2018, 09:20:34 PM »
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  • I think the only art asset I currently care about, is whether I can duplicate existing 3d units and thereby add new Chassis types to the game.  But I don't yet know if this requires .exe modding to pull off.  I've asked a Question about it in bugs / patches.

     

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