Author Topic: SMACX AI Growth mod  (Read 2482 times)

0 Members and 1 Guest are viewing this topic.

Offline bvanevery

Re: SMACX AI Growth mod
« Reply #75 on: August 12, 2018, 07:38:17 PM »
  • Publish
    Changed from version 1.15 to 1.16:

    - Cybernetic Consciousness: set ai-fight=-1 making them Passive.  They nuked me in a test game, unprovoked!  That in and of itself might not be bad, but their society was Police State Planned Power Cybernetic.  They were way ahead on tech.  I think they would be even more dangerous if they concentrated on tech, instead of arms industry build-em-ups.  An unprovoked nuke makes enemies with everybody.  That hurts their trade, and research benefits from trade.  They really should sit back and relax, it's to their advantage.   I made them Aggressvie because they can steal a tech when they conquer a base.  But they never need to steal a tech, they always have the best research anyways.  In the LONG term, Passive is better for them than Aggressive.


    * User

    Welcome, Guest. Please login or register.
    Did you miss your activation email?

    Login with username, password and session length

    Select language:

    * Community poll

    SMAC v.4 SMAX v.2 (or previous versions)
    14 (6%)
    XP Compatibility patch
    8 (3%)
    Gog version for Windows
    56 (25%)
    Scient (unofficial) patch
    22 (9%)
    Kyrub's latest patch
    14 (6%)
    Yitzi's latest patch
    83 (37%)
    AC for Mac
    2 (0%)
    AC for Linux
    5 (2%)
    Gog version for Mac
    9 (4%)
    No patch
    11 (4%)
    Total Members Voted: 224
    AC2 Wiki Logo

    * Random quote

    And here we tinker with metal, to try to give it a kind of life, and suffer those who would scoff at our efforts. But who's to say that, if intelligence had evolved in some other form in past millennia, the ancestors of these beings would not now scoff at the idea of intelligence residing within meat?
    ~Prime Function Aki Zeta-5 'The Fallacies of Self-Awareness'

    * Select your theme


    Facebook Comments