Author Topic: [ISPG] Interactive SinglePlayer Game  (Read 9259 times)

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Offline Mart

Re: [ISPG] Interactive SinglePlayer Game
« Reply #195 on: March 29, 2016, 06:49:14 PM »
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  • Apollo Farming sounds great! And you gave a few more good names for bases. These will be "green" theme when needed.

    Offline Mart

    Re: [ISPG] Interactive SinglePlayer Game
    « Reply #196 on: April 10, 2016, 12:15:57 AM »
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  • Longer time without posting, so we can catch up on this game.
     
    2137

    Eastern part:
    There are 4 unity pods on land and 1 in water. Colonials probably will not be able to beat us to them.
    Also copter can scout a bit over there.



    Western part:
    Important
    Pilgrims scout approached our Mining laser. They have fanatic +25% attack. Can we expect a sneak attack?
    Apollo Farming has 3 untiy pods in vicinity. If luck helps, Colonials will not be able to pop them. They have some scouts to the south though. I wonder why they do not go to check them?


    Offline Mart

    Re: [ISPG] Interactive SinglePlayer Game
    « Reply #197 on: April 10, 2016, 10:24:02 PM »
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  • So the Mining Laser is the big question.
    Should we stay or should we go?
    :)
    In typical case, I would not be worried about that scout. But with fanatic attack bonus, they could destroy our only 2-1-1 unit.
    So...



    Offline Mart

    Re: [ISPG] Interactive SinglePlayer Game
    « Reply #198 on: April 10, 2016, 10:36:58 PM »
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  • Intergalactic Radio Station

    From Mechanic's Marvel.
    Wide in the whole continent from west to east.
    In effort to help military of the faction to make the best decission decided to stop playing usual ambient pieces and play something different.
    « Last Edit: November 02, 2016, 12:20:23 PM by Mart »

    Offline Mart

    Re: [ISPG] Interactive SinglePlayer Game
    « Reply #199 on: April 15, 2016, 07:55:44 PM »
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  • Endturn
    Having in mind all citizens of Apollo Industries, an order to avoid unnecessary risk is issued.
    Mining laser unit withdraws south.

    Marshal Basque contacts Architect Roark.
    (...Exchange of Pilgrims commlink...)

    20 EC. So we do have some business after all. This repaired our economy somewhat.

    She wants Industrial Base, but is only 1 turn from Conquer tech.
    Nope Marshal. We exchange tech for a tech.

    Offline Mart

    Re: [ISPG] Interactive SinglePlayer Game
    « Reply #200 on: November 03, 2016, 05:46:47 PM »
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  • 2138

    - Copter scouts E and NE from New Vladivostok
    - Former from New Vladivostok uncovered a monolith near the base! Good find for the base economy. Escorted by a Defensive
    - Defensive scouts towards Pilgrims HQ base.
    Doubtful, that we can find a passage to PK around the Pilgrims HQ, judging from land shape, but who knows.
    - A new colony pod will soon establish a base in UNS Unity crash site area. This will push Pilgrims border.

    Notes:
    Authority has 3 colony pods, and soon more. We may have a problem with Marshal expansion pretty soon. We could attempt to keep Pact as long as possible.

     

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