Author Topic: Alpha Centauri 2 (RPG): Seeking Development Team and Players  (Read 1114 times)

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Alpha Centauri 2 is a 4X strategic simulation in the grand style of the "sprawling wargame" popularized by late military historian Paddy Griffith. Set in the world of Sid Meier's Alpha Centauri, the simulation explores the political, economic, social, and military aspects of settlement on an alien world.

 Together, we will re-imagine the high drama of mankind’s exodus from Earth and his journey to the planet called Chiron. This is the story of two expeditions. Two visions of a brighter tomorrow. Two odysseys, similar in purpose, yet different in almost every other way. The first was a mission of discovery, launched at the height of our pride. The second was an act of desperation, undertaken because we had run out of time. And options. We fled the world we had seemingly destroyed for one that might yet destroy us.


All the (excellent IMO) world-building involved will yield useful side-products; a new (SMACX playable) custom faction set is already under development, there's going to be a new map, there's a strong possibility of some fiction, and a scenario might happen.  Trenaker is looking for comments input and collaborators, as well as role players.  Let's pile on with all the awesome this community can bring to bear and help Trenaker make this cool thing he's doing even greater.  I think we'll get a lot of enjoyment from the results.


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