Author Topic: Yitzi's unofficial SMAX patch 3.4  (Read 11581 times)

0 Members and 1 Guest are viewing this topic.

Offline Yitzi

Yitzi's unofficial SMAX patch 3.4
« on: February 26, 2015, 02:00:29 AM »
  • Publish
  • Yitzi's unofficial SMAX patch 3.4

    http://alphacentauri2.info/index.php?action=downloads;sa=view;down=291

    At long last, here it is.  Whether you wish genetic warfare would stop crippling your defenders, dislike some of the expansion features, or want more control over the landmarks in randomly created maps, the answer is here.

    Also includes PRACX version 1.06.  To disable PRACX, run the game once to add the [PRACX] section to Alpha Centauri.ini, then change the first line in that section to Disabled=1.
    « Last Edit: February 26, 2015, 02:02:12 AM by BUncle »

    Offline Buster's Uncle

    • Yes, she's Buster, and I
    • Transcend
    • *
    • Posts: 44776
    • €97
    • View Inventory
    • Send /Gift
    • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
    • AC2 is my instrument, my heart, as I play my song.
    • Planet tales writer Smilie Artist Custom Faction Modder Downloads Contributor AC2 Wiki contributor
      • View Profile
      • My Custom Factions
      • Awards
    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #1 on: February 26, 2015, 11:44:45 PM »
  • Publish
  • Yitzi - let's think of an idea for a logo to go with your patch - it doesn't make all that much sense, but a visual component would be a help in promoting the thing...

    Maybe a space at the bottom w/ the current version #, updated with each release?

    Offline Yitzi

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #2 on: February 27, 2015, 03:35:58 AM »
  • Publish
  • Yitzi - let's think of an idea for a logo to go with your patch - it doesn't make all that much sense, but a visual component would be a help in promoting the thing...

    Maybe a space at the bottom w/ the current version #, updated with each release?

    Logos and so on are far from my area of expertise...

    Offline TarMinyatur

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #3 on: February 28, 2015, 04:44:45 PM »
  • Publish
  • Thanks, Yitzi!

    Another excellent patch. The ability to play SMAC within SMAX is an elegant new feature.

    Offline Buster's Uncle

    • Yes, she's Buster, and I
    • Transcend
    • *
    • Posts: 44776
    • €97
    • View Inventory
    • Send /Gift
    • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
    • AC2 is my instrument, my heart, as I play my song.
    • Planet tales writer Smilie Artist Custom Faction Modder Downloads Contributor AC2 Wiki contributor
      • View Profile
      • My Custom Factions
      • Awards
    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #4 on: March 10, 2015, 03:10:44 AM »
  • Publish
  • Think this has any potential as a logo?

    Offline Yitzi

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #5 on: March 10, 2015, 12:03:37 PM »
  • Publish
  • Not sure what its significance is...

    Offline Buster's Uncle

    • Yes, she's Buster, and I
    • Transcend
    • *
    • Posts: 44776
    • €97
    • View Inventory
    • Send /Gift
    • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
    • AC2 is my instrument, my heart, as I play my song.
    • Planet tales writer Smilie Artist Custom Faction Modder Downloads Contributor AC2 Wiki contributor
      • View Profile
      • My Custom Factions
      • Awards
    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #6 on: March 10, 2015, 06:44:32 PM »
  • Publish
  • Well, your tech avatar with that eye thing in the middle changed to a Mogen David, topped with a big Y and with a pattern around the edges to indicated stitching - as if it was a cloth patch for clothing...

    Offline Yitzi

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #7 on: March 10, 2015, 09:01:02 PM »
  • Publish
  • Hmm...I don't really love that design...I don't have any real other suggestions, though.

    Offline Geo

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #8 on: March 15, 2015, 11:13:45 AM »
  • Publish
  • Yitzi, I'm trrying to convert your .txt files for this patch for use in a mod.

    So:

    labels.txt, is besides the 7 added lines below, and the number on top of the file, anything else changed in this file for your patch?
    Code: [Select]
    Receives support
    facility
    facilities
    satellite
    satellites
    secret project
    secret projects

    And what are the changes again in script.txt? Its 4k bigger then my adjusted file.

    These are sofar the only 'conflicting' files I can see.

    Edit: found this difference in script.txt:
    Code: [Select]
    #WORLDORBIT
    #xs 400
    #caption SELECT PLANETARY ORBIT
    #button Random
    #x -5
    #y -5
    #itemlist
    100 million miles (cool planet)
    90 million miles (average planet)
    80 million miles (warm planet)

    Anything else?
    « Last Edit: March 15, 2015, 12:50:58 PM by Geo »

    Offline Yitzi

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #9 on: March 15, 2015, 02:26:13 PM »
  • Publish
  • Yitzi, I'm trrying to convert your .txt files for this patch for use in a mod.

    So:

    labels.txt, is besides the 7 added lines below, and the number on top of the file, anything else changed in this file for your patch?
    Code: [Select]
    Receives support
    facility
    facilities
    satellite
    satellites
    secret project
    secret projects

    There's the number at the beginning, changed from 1131 to 1138 (that number has to equal the number of entries), and (from an earlier correction IIRC) correcting the typo in the line "RETIRE ALL: Scenario Editor fuction; clears all player prototypes" (which may not be relevant in your conversion).

    Quote
    And what are the changes again in script.txt? Its 4k bigger then my adjusted file.

    Again, typo and similar corrections (they came from an earlier change, I forget which), and (more importantly) the whole #RETOOLPENALTY section has been redone.  (I also reverted an earlier change I made in #LANDMARKTOOMANY, from 56 back to $NUM0$.)[/quote]

    Offline Geo

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #10 on: March 15, 2015, 02:34:28 PM »
  • Publish
  • Thanks. :)

    Just had something weird (in Yitzi 3.4, PRACX active). At around turn 75 units moved by the arrow keys move slow (I could actually see the animations). Those moved by mouse still moved at normal speed. AI units also moved slow.

    Offline Yitzi

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #11 on: March 15, 2015, 04:39:55 PM »
  • Publish
  • Thanks. :)

    Just had something weird (in Yitzi 3.4, PRACX active). At around turn 75 units moved by the arrow keys move slow (I could actually see the animations). Those moved by mouse still moved at normal speed. AI units also moved slow.

    Not sure what's going on with that...have you tested if it happens in the same game without my patch?

    Although some of the changes do make some things somewhat slower; it shouldn't be enough to slow things down beyond what they would be with the original on the computers available when the game first came out, but I can't be certain of that.

    Offline Geo

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #12 on: March 15, 2015, 05:16:04 PM »
  • Publish
  • Haven't tested it yet. I'll let you know if it continues when I continue playing this game.

    Offline Buster's Uncle

    • Yes, she's Buster, and I
    • Transcend
    • *
    • Posts: 44776
    • €97
    • View Inventory
    • Send /Gift
    • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
    • AC2 is my instrument, my heart, as I play my song.
    • Planet tales writer Smilie Artist Custom Faction Modder Downloads Contributor AC2 Wiki contributor
      • View Profile
      • My Custom Factions
      • Awards

    Offline Yitzi

    Re: Yitzi's unofficial SMAX patch 3.4
    « Reply #14 on: April 26, 2015, 03:04:15 AM »
  • Publish
  • http://forums.civfanatics.com/showpost.php?p=13789129&postcount=26


    If these are new to my patch, I can probably fix them, given (for each one) a savegame and description as to what to do to cause the problem to occur when using my patch but not with older versions.

    If these problems predate my patch, then that's a request for an AI improvement; I am not currently working on AI, though if a lot of people want an AI overhaul at the expense of other things I can start on figuring out how it works...

     

    * User

    Welcome, Guest. Please login or register.
    Did you miss your activation email?


    Login with username, password and session length

    Select language:

    * Community poll

    SMAC v.4 SMAX v.2 (or previous versions)
    -=-
    14 (6%)
    XP Compatibility patch
    -=-
    8 (3%)
    Gog version for Windows
    -=-
    60 (26%)
    Scient (unofficial) patch
    -=-
    22 (9%)
    Kyrub's latest patch
    -=-
    14 (6%)
    Yitzi's latest patch
    -=-
    83 (36%)
    AC for Mac
    -=-
    2 (0%)
    AC for Linux
    -=-
    5 (2%)
    Gog version for Mac
    -=-
    9 (3%)
    No patch
    -=-
    10 (4%)
    Total Members Voted: 227
    AC2 Wiki Logo

    * Random quote

    Each individual pipe contains a hot slurry of minerals drawn from Planet's crust and makes a sound like rain falling on a tin roof. When they converge on the trunkline the sound is a terrifying thunder, a thunder of untold wealth, and power.
    ~Captain Ulrik Svensgaard 'Tending the Sea'

    * Select your theme

    *

    Facebook Comments