Author Topic: Tau Ceti  (Read 3103 times)

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Offline Trenacker

Re: Tau Ceti
« Reply #15 on: May 03, 2015, 05:58:45 PM »
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  • What is Tau Ceti?

    Offline Geo

    Re: Tau Ceti
    « Reply #16 on: May 03, 2015, 09:22:19 PM »
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  • Offline Trenacker

    Re: Tau Ceti
    « Reply #17 on: May 03, 2015, 11:45:56 PM »
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  •  :'(

    Online BUncle

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    Re: Tau Ceti
    « Reply #18 on: May 03, 2015, 11:58:52 PM »
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  • It's a mod he's (slowly) working on...

    Offline Geo

    Re: Tau Ceti
    « Reply #19 on: May 04, 2015, 07:09:11 AM »
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  • Ever so slowly...

    Offline Geo

    Re: Tau Ceti
    « Reply #20 on: May 29, 2015, 11:37:15 PM »
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  • Should have time this weekend to continue working on the project.

    Code: [Select]
    eXplore:      Scouting,           Advancement,            ...
                  +Support            +Research               +Research
                  +Morale             +Effic                  +Talent

    eXpand:       Isolationism,  Colonialism,    Influence
                  +Police        +Growth         +Econ
                  +Probe         +Support        +Talent
                  --Research     --Planet        --Probe

    eXploit:      Industrialism, Protectionism,  Coexistence
                  +Industry      -Effic          +Planet
                  -Planet                        -Growth
                  +Economy                       +Effic
     
    eXterminate:  Pacifism,     Assertive,      Stalwart
                  -Morale       ++Morale
                  --Police      -Probe
                  ++Economy
                  +Industry


    Putting some labels and preliminary social choices on the 4X 'Social Engineering' tree. Still looking for short labels that distinguishes macro research for a sorta micro research in the eXplore section. Both fields emphasize classical research methods, but one is more focused on physics, and the other on biology.
    « Last Edit: May 29, 2015, 11:56:30 PM by Geo »

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    Re: Tau Ceti
    « Reply #21 on: April 02, 2017, 08:10:33 PM »
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  • ...Anything to report on this?...

    Offline Geo

    Re: Tau Ceti
    « Reply #22 on: April 03, 2017, 02:44:40 PM »
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  • I've given up?

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    Re: Tau Ceti
    « Reply #23 on: April 03, 2017, 03:58:50 PM »
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  • No.  I'm sure that's not the answer.

    Online BUncle

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    Re: Tau Ceti
    « Reply #24 on: August 18, 2017, 01:30:37 PM »
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  • bump

    Offline Geo

    Re: Tau Ceti
    « Reply #25 on: August 19, 2017, 05:43:42 PM »
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  • Should have time this weekend to continue working on the project.

    Code: [Select]
    eXplore:      Scouting,           Advancement,            ...
                  +Support            +Research               +Research
                  +Morale             +Effic                  +Talent

    eXpand:       Isolationism,  Colonialism,    Influence
                  +Police        +Growth         +Econ
                  +Probe         +Support        +Talent
                  --Research     --Planet        --Probe

    eXploit:      Industrialism, Protectionism,  Coexistence
                  +Industry      -Effic          +Planet
                  -Planet                        -Growth
                  +Economy                       +Effic
     
    eXterminate:  Pacifism,     Assertive,      Stalwart
                  -Morale       ++Morale
                  --Police      -Probe
                  ++Economy
                  +Industry


    Putting some labels and preliminary social choices on the 4X 'Social Engineering' tree. Still looking for short labels that distinguishes macro research for a sorta micro research in the eXplore section. Both fields emphasize classical research methods, but one is more focused on physics, and the other on biology.

    Oh my.

    Offline Geo

    Re: Tau Ceti
    « Reply #26 on: August 22, 2017, 09:37:51 AM »
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  • Looks like only the info on this thread and that units file is left of what I had done on this mod.

    Offline Geo

    Re: Tau Ceti
    « Reply #27 on: September 02, 2017, 07:56:47 PM »
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  • Did the main .cvr file swap today. Tests look good. For now both aliens and humans will have the same type of former. Colony pods I'll look later into. Probably will end up with static images for those.

    Online BUncle

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    Re: Tau Ceti
    « Reply #28 on: September 02, 2017, 08:42:00 PM »
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  • If only you knew a decent art modder...

    Offline Geo

    Re: Tau Ceti
    « Reply #29 on: September 03, 2017, 05:28:19 PM »
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  • Decency. Such a loaded word these days. ;)

    I better first put some more meat on the mod's bones (alphax file) before bothering people with graphics.

     

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