Author Topic: Sid Meier's Starships announced!  (Read 4249 times)

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Offline sisko

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Sid Meier's Starships announced!
« on: January 19, 2015, 01:51:23 PM »
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  • Sid Meier’s Starships is a new tactical strategy game by Firaxis, set within the BeyondEarth universe. Coming Spring 2015.

    Quote from: Gamespot
    The next game from the mind of veteran Civilization designer Sid Meier has been revealed. 2K and Firaxis Games have announced Sid Meier's Starships, an interstellar strategy game.

    Scheduled to arrive in early 2015, the turn-based game is coming to PC, Mac, and iPad. Pricing was not announced, nor were any details about a possible Android version.


    In the game, you'll control a fleet of starships as you journey through the galaxy to complete missions, protect planets and their inhabitants, and build a planetary federation.

    As you trek through the stars, you'll be challenged to expand your federation's influence and reach. You'll also amass futuristic technology and take part in turn-based combat using a deep roster of customizable ships, some of which you can see in the image gallery above.

    2K adds that the missions you'll take on have their own unique maps, featuring "dynamically generated tactical combat" that should boost the game's replayability.

    "When designing Starships, I was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth," Meier said. "What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth?"

    "My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration."

    2K also teases that Beyond Earth and Starships will feature cross-connectivity for people who own both games. The developer isn't talking specifics, but says that this integration will "enhance and expand upon both game experiences."

    Starships was developed by Meier and a small team at Firaxis. Check back later this week for an in-depth interview with Meier about his new development team, and lots more.


    Source: http://www.gamespot.com/articles/firaxis-reveals-new-interstellar-strategy-game-sid/1100-6424728/
    « Last Edit: January 19, 2015, 02:52:28 PM by sisko »
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    Offline sisko

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    Re: Sid Meier's Starships announced!
    « Reply #1 on: January 19, 2015, 02:51:12 PM »
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  • Anyone else feels like it's time to fix the faction graphics bug?

    Offline Flux

    Re: Sid Meier's Starships announced!
    « Reply #2 on: January 19, 2015, 05:07:44 PM »
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  • Now THIS looks like a much better game than BE.
    Seems to be set up like a turn-based strategy game with RTS elements in combat. Count me in!  ;excite;
    Left the internet, more-or-less.... Might drop in occasionally.

    Offline BlaneckW

    Re: Sid Meier's Starships announced!
    « Reply #3 on: January 20, 2015, 03:39:19 AM »
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  • It'd be hard to get wrong.

    Offline Geo

    Re: Sid Meier's Starships announced!
    « Reply #4 on: January 20, 2015, 05:04:11 AM »
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  • Kinda reminds me of Shafer's Final Frontier in CIV.
    If I want to play a purely 'tactical' space game, I can always fire up my copy of Nexus: The Jupiter Incident. ;)

    Offline sisko

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    Re: Sid Meier's Starships announced!
    « Reply #5 on: January 20, 2015, 06:46:33 AM »
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  • Two screenshots that give us some hints about the gameplay:



    Anyone else feels like it's time to fix the faction graphics bug?

    Offline BlaneckW

    Re: Sid Meier's Starships announced!
    « Reply #6 on: January 21, 2015, 12:23:10 AM »
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  • I think there was another game like this I was going to play if I didn't only have another eighty more years.

    Offline Flux

    Re: Sid Meier's Starships announced!
    « Reply #7 on: January 21, 2015, 02:16:46 AM »
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  • I think there was another game like this I was going to play if I didn't only have another eighty more years.
    The way you worded this sounded to me like "I remember a game like this I was gonna play once. Too bad I'm 80."
    Eh, dumb fun.
    Left the internet, more-or-less.... Might drop in occasionally.

    Offline Rymdolov

    Re: Sid Meier's Starships announced!
    « Reply #8 on: January 28, 2015, 11:38:48 AM »
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  • Keep us posted about this, it seems like a lot of fun!

    Offline sisko

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    Re: Sid Meier's Starships announced!
    « Reply #9 on: January 28, 2015, 11:50:04 AM »
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  • Kotaku's exclusive sneak peek at PAX South:

    Quote from: Kotaku
    Meier headed the Firaxis Megapanel alongside Beyond Earth designers Will Miller and David McDonough. Gamespot's Chris Watters was the panel moderator, and he walked the Firaxis guys through a few questions about the development of Starships before handing it over to Sid so we could see a quick demo.

    Starships ties into Beyond Earth in that it continues the story of your Beyond Earth colony beyond that game's conclusion. Each game of Beyond Earth (hopefully) concludes with your colony becoming prosperous on an alien world. Starships focuses on a wider question - what happened to the other colonies launched to other planets?

    (Spoiler alert: it's not all sunshine and roses...)

    Instead of taking the role of a "leader" you assume control of your civilization's spacefaring fleet. Each ship in the fleet can be upgraded, giving it more firepower, armor, shields, cloaking, sensors, and so forth. You fly the (singular) fleet from system to system, undertaking quests and trying to add new planets to your empire. Meanwhile, other factions are also vying for control of systems, which inevitably leads to Civilization's staples of diplomacy and combat.

    The aforementioned combat takes place on a 2-d hex grid that is unique for each system. Asteroids and other obstacles block ship movement and provide "cover" against enemy attacks.

    Unlike Civilization titles, the tech tree is not a tree at all. Rather, your research directly improves primary attributes of your ships. From what we saw in the demo, it's a bit more like allocating skill points than researching new technology.

    The overall game skews more towards Heroes of Might and Magic or XCOM than classic Civilization - raise a fleet, capture outposts to fund your expansion, and engage in tactical combat, rather than manage the intricacies of an entire empire.

    Starships looks interesting - certainly worth keeping your eyes on if you're a Civ or tactical combat genre fan. The video of the panel and the demo is supposed to become available next week on Youtube and elsewhere. Starships is slated for a "spring 2015" launch on iPad and PC.
    Anyone else feels like it's time to fix the faction graphics bug?

    Offline sisko

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    Re: Sid Meier's Starships announced!
    « Reply #10 on: January 29, 2015, 06:35:21 AM »
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  • Today, January 29 at 11am PST (2pm EST/8pm CET), you can join Firaxis' Starships livestream with creator Sid Meier!

    Link to the Twitch channel: http://2kgam.es/FGTwitch
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    Offline Geo

    Re: Sid Meier's Starships announced!
    « Reply #11 on: January 29, 2015, 06:54:57 AM »
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  • I guess that means 9 am for me? ;cute

    Offline sisko

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    Re: Sid Meier's Starships announced!
    « Reply #12 on: January 29, 2015, 02:37:36 PM »
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  • @Geo: Too early, or... too late for you?

    Here's the Firaxis panel at PAXSouth:‬

    Sid Meier's Starships - Firaxis Games Megapanel @ PAX South 2015
    Anyone else feels like it's time to fix the faction graphics bug?

    Offline Geo

    Re: Sid Meier's Starships announced!
    « Reply #13 on: January 30, 2015, 09:36:34 AM »
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  • @Geo: Too early, or... too late for you?

    Turns out my tablet either needs an app to see twitch broadcasts, of Firaxis uses an unusual video format for its broadcasts.

    Offline sisko

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    Re: Sid Meier's Starships announced!
    « Reply #14 on: January 30, 2015, 05:40:10 PM »
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  • Here's the video for those who, like Geo, have missed it:

    Sid Meier shows off his new game Starships
    Anyone else feels like it's time to fix the faction graphics bug?

     

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