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If anyone has any pet peeves with the UI or graphics I didn't cover, let me know and I might include it.
(1) Add a resolution setting to the .ini file. DirectDraw=0 will run the game at desktop settings, but at the cost of slower rendering, and since the UI doesn't scale, at high resolutions it can get too small. I want to be able to pick the resolution the game runs at.
I've just joined this community. I loved SMAC in its day, but hadn't played it since sometime in the early 2000's. I was hoping CIV:BE would be a SMAC reboot, but all it did is make me miss SMAC, so I downloaded it from GOG and here I am.I have a lot of experience patching old games like this, and it's kind of a hobby I enjoy. Whereas Yitzhak is fixing bugs and gameplay logic--the important things--my initial efforts are going to be at improving the graphics and UI.
Yitzi--I'm fine with sending my changes to you to include in your patch. I'm going to stay away from the places you've been adding code to avoid overwriting any of your changes, and we're working on different parts, so I think we'll be able to just add my changes to yours without having to reconcile any conflicts.
Also, is there a lobby where people play this multiplayer? If not, I wrote an MSN Gaming clone, http://ewarzone.com, for playing these old direct play games, with a custom direct play service to bypass firewalls. I got tired of running it and turned it over to someone else, but I'm sure I could get this working there and get a lobby devoted to it.
See this thread for a discussion of a graphics display bug that was never, as far as I know, fixed. Not a major bug, but it tends to confuse newer players.
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