Author Topic: New SMAC experimental patch - SMAC 444  (Read 2246 times)

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Offline sisko

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New SMAC experimental patch - SMAC 444
« on: February 24, 2011, 07:06:07 AM »
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  • New patch for SMAC made by kyrub from 'Poly:
    SMAC 444 (AI experiment)
    This is an experimental AI patch for SMAC. It tries to fix the most obvious AI flaws with as little work as possible.

    Stability is unknown. Use at your own risk!

    Patch contents
    - a lesson in basic terraforming (no boreholes yet)
    - a few tech_beelines
    - more focus on formers, recycling tanks to speed up the early AI game
    - no more AI bases at distance = 2
    - a few changes to AI unit design
    - more AI ships
    - AI should now build and use crawlers
    - AI should be more likely to build speeders

    All this was combined with scient's excellent (unofficial) patch. I decided to put back the unit 2048 limit, since it crashed the game.

    « Last Edit: July 23, 2012, 11:50:44 AM by sisko »
    Anyone else feels like it's time to fix the faction graphics bug?


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