Author Topic: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)  (Read 9789 times)

0 Members and 1 Guest are viewing this topic.

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2972
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #15 on: March 08, 2012, 01:14:43 PM »
the OP was revised again. i think i added all the details needed. if you have any questions please ask. thank you.

i hope you will enjoy this scenario built by I Have no Name!
... and we are looking forward to your feedback. :)
« Last Edit: March 08, 2012, 01:20:47 PM by sisko »
Anyone else feels like it's time to fix the faction graphics bug?

Offline Earthmichael

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #16 on: March 08, 2012, 01:51:34 PM »
the OP was revised again. i think i added all the details needed. if you have any questions please ask. thank you.

The revised OP still does not player difficultly level into account in the STANDINGS section.  You need to add player difficultly as the first criteria, and bump everything else down.

The first entry in standings should  be:
1. Player difficulting level (transcendent submission beat any lower level submission)
2. ... (bump all other criteria down one notch)

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2972
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #17 on: March 08, 2012, 01:58:04 PM »
all scenarios downloaded till today are transcend difficulty level, even if the user interface will let you choose the difficulty level - that's because of a scenario editor bug.

you can check that by yourself. start on any other difficulty level than transcend advance to the second turn and try to change the SE choice you will be charged with 40EC.
Anyone else feels like it's time to fix the faction graphics bug?

Offline Earthmichael

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #18 on: March 08, 2012, 02:03:48 PM »
OK, I just thought if a lower level version of the scenario is created for download, changing the OP as suggested covers all the bases.  Thanks!

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2972
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #19 on: March 08, 2012, 02:07:42 PM »
ok. i will do that just in case..
Anyone else feels like it's time to fix the faction graphics bug?

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2972
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #20 on: March 09, 2012, 10:30:51 AM »
Provisional standings for February 2012 GotM:

Submissions for Transcend difficulty level:
1.Earthmichael @ ac2 1st submission: MY2230

2.lorddragonhat  by email 1st submission: MY2247
Anyone else feels like it's time to fix the faction graphics bug?

Online Buster's Uncle

  • Through art, I
  • Transcend
  • *
  • Posts: 45765
  • €1187
  • View Inventory
  • Send /Gift
  • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #21 on: March 23, 2012, 06:16:26 PM »



The uniformed man was walking faster and angrier than one would think possible among the lush trees, rolling lawns and cheery brooks of the recreation commons at Gaia's Landing. He got more hurried, but also happier, when he saw the striking woman waiting for him under a huge birch tree. She made a mock salute and shouted "Welcome, officer, sir!".

"Oh, quit it, Annika", Dieter answered and embraced her, politician's outfit meeting that of a military man.

"Seriously, look what they make me wear", Dieter said. "But that's beside the point. The thing that bothers me is that I suddenly need a military rank to read 'highly classified documents'. I need permission from the military people to read my own reports!"

"You're so handsome in a uniform", Annika laughed. "Just seeing you makes me want to volunteer."

Dieter laughed too.

"It's good to see you, mad woman", he said warmly. "We're lucky to be able to see each other as professionals."

"Of course", Annika said, suddenly looking very serious.

"Mix work with pleasure, so to speak."

"You're not fooling anyone, you know."

"I know. I told some people at the complex that I was going to see you to brief you today and they have been making crude jokes about it ever since. 'Hey, Jack, come to my office and I'll brief you.' 'Sorry, John, I'm straight.' That sort of thing. Anyway, one thing I've actually been wanting to ask you as a professional is if you know what the Lady really thinks of all this."

"The war?", Annika asked. "Well, the original orders came straight from her. Nobody was consulted."

"Really?"

"Yes, really. I remember her message word by word: 'The Spartans are obviously terrified. Conquer their bases southeast of Freshwater Sea. That should scare them into submission. The governor has free hands as to how it's done. Lady Deirdre Skye.'"

"That's... short."

"Very short, indeed, and very unlike Deirdre. And it arrived almost immediately after that brood trainer had been reported dead."

"That Lindly person? Do you think this could be personal? Would the Lady let her feelings influence the decision to go to war."

"To be honest, I don't know. It doesn't fit her usual behavior, but it's always hard to tell with her. She's very... distant."

"Distant, that's exactly the word for it! She called me in the other day. Wanted to know if her generals are lying to her to keep her calm."

"She did?! Has she given them reason not to trust her?"

"Not that I know of. But if this war is personal, she might have. Was she close to Lindly?"

"I know that Lindly worked closely to Deirdre, what with the brood training and all."

A thought struck Dieter.

"Were they lovers?"

"No. Not that I know of. In fact, if they were, it's the best kept secret in all Gaia. People like you would have known, for example."

"Probably. But Deirdre is the one person who might be able to keep a secret like that from me. Anyway, I've been thinking that both me and Michel have been focusing too much on the peripheral parts of Gaia, neglecting the centre."

"That's a shame. I know how fond you are of palace conspiracies..."

"Yeah", Dieter mumbled, lost in thought. Then he shrugged and said "Look at us! We've hardly seen each other since the war began and here we are talking about work!"

"That's who we are. What do normal people talk about these days?"

"Well, mostly the war."

"We're perfectly normal, then."

"I am normal, you are perfect."

"Oooh, that's smooth talk, Mr. Propagandist."

"I mean it", Dieter smiled.

And he did. He remembered when he was a young, promising executive arriving at Gaia's Landing for the first time and meeting the slightly older Talent who'd been given the task of showing him around and teaching him some of the workings of Gaian administration. Since the Talent Location Program was still new, Annika was the first confirmed Talent Dieter had ever spoken to, that he knew of. He was overwhelmed with the impact she made on him and had started to think that Talents really might be the next step in human evolution. She always seemed to be able to stay in tune with his thoughts (and a little ahead of them), getting positive feedback from her made him feel high with pride - and just spending time with her made him feel as if some unknown god had performed a miracle just for him. It wasn't until she met him at a social gathering and, somewhat nervously, confessed that she had similar feelings towards him that he understood that it wasn't a matter of Talents or non-Talents, but a different miracle altogether: Love.

His memories mingled with his feelings in the present and made him look at the Rec Commons with fresh eyes: at the students helping each other out with their work, the children playing, the loving couples and all this taking place among the trees, in a small bubble of perfectly tuned Earth, with state of the art technology invisibly maintaining an environment that the human race had been tuned to by tens of thousands of years of evolution.

"This is what we are for", Dieter said, extending his arm to take in the surroundings. "We always talk about what we are against, but this is what we are for. We are not at war with nature, but we bend it slightly to fit us, to make us happy, to give the monkey what it needs to be happy through nature and the angel what it needs to be stimulated by technology and in between we find ourselves being humans. That's what being Gaian is all about, not being against pollution, but being for humanity, including the environment human beings need to stay happy! We should be telling this to the other factions! They would have to listen to that!"

"They would listen, but what would they hear?", Annika said. "The Morganites poison yet another river to be able to drown themselves in useless gadgets and they call this 'creativity', even 'freedom'. In the Hive people dressed in coveralls work their hands bloody for the sake of their leader, and they call this 'equality'. And the Welcoming Ceremony is both the most dignified and the most well-documented ritual on Planet and still the other factions call it 'dancing naked through the trees'."

"I guess you're right. The Morganites only come to the ceremony because they want to sell pictures of naked skin, the Peacekeepers just want a chance to say 'look at the Gaians, they are just like us only stark crazy' and I don't want to know what the Believers make of it."

"I didn't mean to be cynical, love. When the war is over perhaps we should shift the focus of our communication. Somewhat less threats, somewhat more promises, maybe."

Dieter sighed. "If the war ever ends."

"The war is going well. The eastern governor is doing a great job. It will end in victory for us. I'm more worried about what the war will have done to us by then. Have you noticed people getting more aggressive? Not just towards Spartans, I mean, but towards each other."

"I have seen signs of it. Theoretically, though, being hateful of our enemies should be almost as bad to a Good Gaian."

"Yes, of course." It was Annika's time to sigh. "We know so little about war. To the Spartans it's a fact of life, something their society is always preparing for. We, on the other hand, are constantly trying to avoid it, to suppress anything that we feel resemble it, and that's why we are moving in the dark now. What is war to a society? What does it do to it? What is war, really? We don't know. Do you think we'll ever really learn what war is?"

"Well, it's been my job to make us stay Gaian through the war. Frankly, I'm more worried that it will never end. And have you thought about what will happen to those Spartan bases? Once the war is over we'll have what amounts to a huge ethnic minority in Gaian territory."

"They will love their freedom! They will learn to be Gaians."

"Yes, and guess who'll be enrolled as their teacher? No time for us, just more work, even after the war's ended."

Annika smiled again. "Oh, quit your whining, soldier. You know you love your job. And there will be time. We don't have to rush through short lives like our ancestors on Earth. There is plenty of time, Dieter."

Dieter smiled back, but it was her smile, not her words, that convinced him.

"And now", Annika continued, taking his hand and leading towards one of the privacy areas, "I don't think I've been adequately briefed lately."

For a while they managed to forget the war.

Offline Thomas

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #22 on: March 29, 2012, 12:44:30 PM »
No other submissions ? I didnt have too much time so I finished the game just now. I won the scenario in 2192, save in attachment, you just need to move one of the units to the last spartan city.

(click to show/hide)

Offline Earthmichael

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #23 on: March 30, 2012, 04:38:24 PM »
Is the deadline for this today?

I had intended to give this a try where I "don't take time to smell the flowers".  I guess I will do that tonight when I get in from work.


Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2972
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #24 on: March 30, 2012, 04:45:31 PM »
last day for submissions is March 31st.
Anyone else feels like it's time to fix the faction graphics bug?

Online Buster's Uncle

  • Through art, I
  • Transcend
  • *
  • Posts: 45765
  • €1187
  • View Inventory
  • Send /Gift
  • Someone thinks a Winrar is You!  Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #25 on: March 30, 2012, 04:54:20 PM »



Dieter had shouted, but now he was laughing. To get the flowers he was holding he had been forced to shout at one of his subordinates and to several of those who were, in theory, equal in rank to him. But they were one of his best ideas ever. Having them flown in had been worth the shouting.

In the bunker-like, roofed streets of the last conquered Spartan base he had found some looting Gaian soldiers, as had been expected. Cowering locals were visible only by the tiny movements one could almost sense rather than see, a fluttering of a curtain, some piece of industrial debris clanging out on the street from stairs leading to the places where the subdued population supposedly lived out their lives.

"Hey, take this instead!", Dieter had hollered cheerfully, waving a tulip at the nearest soldier.

"Yes, sir", the soldier had said, somewhat confused, putting down the box of goodies he'd been carrying. He had stood there, looking stupidly at the tulip.

"No need to 'sir' me, brother", Dieter answered, ripping off the military insignia from his uniform and putting them in his pockets. "You won us the war and I'm not a soldier anymore! And you're off duty, right?" He put a flower in the muzzle of the gun of one of another soldier.

"Right", the soldiers murmured like embarrassed school children, more ashamed than they would have been if Dieter had threatened to report them.

"See these flowers? Think any other faction has the greenhouses to grow these?", Dieter asked. "And you won us the right to keep them! You did it! The war's over! Now, let's show these Spartans that we Gaians know how to throw a street party!"

He started off down the street, shouting back at them to come to the central square, the former parade ground where, hopefully, the music he’d ordered had already started. "Walk with planets, sisters and brothers!"

And now he was in the square, handing out more flowers, laughing, dancing, working. I have the strangest job on Planet, he thought. An astonishing number of local Spartans had joined the party. Many of them were opportunists, of course, the kind that always cheer when new rulers march in. Others, perhaps the largest group, were people who just wanted to party, but it seemed to Dieter that many of them were genuinely happy about how things had turned out; that their own base had just barely become part of Gaia before the war had ended.

The flowers were great! Dieter had picked up the guns-stuffed-with-flower symbol from Datalinks files on 20th century social unrest. It was a brilliant symbol: Impossible to misunderstand and almost quintessentially Gaian by its looks.

"Schulz", He heard an awkward voice behind him. It was Derek Lahtinen, whom Dieter knew as one of the more stiff and dutiful soldiers he had met during the war. He was surprised to hear that even Lahti had dropped the "sir".

"I think you should come with me, sir", Lahtinen said, both looking and sounding strange, like a bad actor playing an unusually unfitting role. "There's something you should see."

"What is it?", Dieter asked, but Lahtinen didn't answer or even meet Dieter's eyes, but took the remaining flowers and gave them to the nearest Gaian, signing for her to keep handing them out. Then he started walking without turning around.

"This way, Schulz."

Down a street, through a door up an elevator, into what looked like the office spaces of some government branch, to find Lahtinen pointing at a shape on the floor.

It was logical, of course. He would have done the same thing; had, in fact, ordered people to do it. Go for a figurehead, someone just flown in to be seen among the conquered.

He was crying now, cradling the body, his ears on auto, taking in Lahtinen's embarrassed litany.

"They did it by remote, sir, from the other side of the street. Couple of soldiers left behind for resistance and, and, well, assassination. Area's secured now, they're all dead, sir, the perpetrators. All dead, Schulz."

Trying to comfort me, Dieter thought, as if having my love killed would suddenly make me happy about people dying.

My love, you said there would be time. You promised that there would be time for us.

You asked me if we would ever learn what war really is.

I think I just did.

Offline Earthmichael

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #26 on: March 31, 2012, 03:47:56 PM »
Here is my "No Sniffing the Flowers" submission.  I won in turn 2184.  I have submitted two saves, one right before the win, and one right afterward.  If you load the save right before the win, just move a unit into the defenseless last base for the win.

I don't know if it was because of excess use of Nerve Gas, but I saw something I have never seen before in SMAC, starting around turn 2180.  The Ecomdamage for all of my bases shot up to 30+, even though no base was havesting more than 6 mineral or so.  20+ new mind worms appeared EACH TURN afterward.  Rising sea level.  Volcano!  PLANET was reallly going NUTS!!!

Thanks for another fun scenario!

Offline Earthmichael

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #27 on: April 05, 2012, 11:00:05 PM »
So how did the contest go?  Were there submission on other web sites or email?  Who won?

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2972
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #28 on: April 09, 2012, 01:42:32 PM »
Earthmichael is the winner of the February 2012 Game of the Month :1st:
Congratulations, Earthmichael! A new badge was added to your profile. :)


Standings for February 2012 GotM:

Submissions for Transcend difficulty level:

1.Earthmichael @ ac2 2nd submission: MY2184

2.Thomas @ ac2 1st submission: MY2192

3.lorddragonhat  by email 1st submission: MY2247

***

Earthmichael @ ac2 1st submission: MY2230
Anyone else feels like it's time to fix the faction graphics bug?

Offline Dio

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #29 on: June 20, 2014, 05:51:28 AM »
Another GOTM that could be added to the Archive.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
18 (6%)
XP Compatibility patch
-=-
9 (3%)
Gog version for Windows
-=-
76 (29%)
Scient (unofficial) patch
-=-
27 (10%)
Kyrub's latest patch
-=-
14 (5%)
Yitzi's latest patch
-=-
85 (32%)
AC for Mac
-=-
2 (0%)
AC for Linux
-=-
5 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
12 (4%)
Total Members Voted: 258
AC2 Wiki Logo

* Random quote

The Morgans fear what may not be purchased, for a trader cannot comprehend a thing that is priceless.
~Sister Miriam Godwinson 'The Collected Sermons'

* Select your theme

*