Alpha Centauri 2

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Modding / Re: SMACX AI Growth mod
« Last post by bvanevery on Yesterday at 08:05:16 PM »
I've quit the University test game.  I was working on The Space Elevator and had completed lots of Hab Domes.  Didn't play any more than in my last post.  I've made changes to the Cultists, and have moved Genejack Factories earlier in the tech tree.  I want to playtest these changes so that I can kick a version 1.10 out the door sooner.  I've already learned what I wanted to learn about the University: they are not overpowered under the new rules.  At least on an Enormous map, it still takes a long time to research anything.  I'd say the game was coming down to a 2 power finish, between myself and the Pirates.  We were about equally rated on the graph, and it wasn't clear exactly how I'd decide to beat them.  Everyone else was way behind.  That said, Sparta had a nasty habit of tossing nukes, often destroying Secret Projects in the process.  Perhaps they could have absorbed the Usurpers and made it into a 3-way finish.

Next up, I will play some kind of Builder faction, and put the Cultists in the game to see how they do with my new changes.
Command Nexus / Re: Doughnut Multiplayer Game
« Last post by Interplanetary Planner on Yesterday at 01:25:57 PM »
Since it is still too early in the game for anything interesting to have happened, a game speed comparison Excel graph with the other Multiplayer game in the Command Nexus, PBEM TTT, is attached:

Other Games / Flickering map resulting in game crashing
« Last post by depprussell on Yesterday at 08:59:39 AM »

So, I have a windows 10 HP laptop, 8gb of ram, processor intel(R) Core(TM) i5-6200U, CPU 2.30GHZ 2.40GHZ (i'm presuming it's a dual core), 64 bit operating system.
Alright, I play the game on 1240x720, fullscreen, I start without intro. I'll walk around, and sometimes randomly when I get to a new area of the map, the map starts flickering, the floors and flashing between floors, and invisble, so I can see through the map, and the whole map is doing this, then this causes my game to lag alot, I move away from the area that caused it but it still goes on. And eventually my game crashes. I also got this other one when I walked out of 173's chamber room into the downstairs area, all of a sudden the screen froze, but the walls were stretching and getting thicker, and the screen got smaller and smaller, but I couldn't look around, so I quit the game.
I know this is a great game and I'd love to play it, but sadly this is preventing me from doing so?

Please help.

I didn't find the right solution from the Internet.

Video production studio

Modding / Re: SMACX AI Growth mod
« Last post by bvanevery on Yesterday at 05:25:20 AM »
MY 2395 now.  There have been more nukeings, but I won't bother with screenshots anymore as they're not terribly different from before.  There's less animation variety trying to capture these fission explosions with a manual screen capture keystroke.  I've got some great purple clouds from earlier games, from bigger bombs exploding.

steaming magma tubes
steaming magma tubes

Here is 1 unusual screenshot however.  I'm wondering if the peak of this volcano gets double bonuses?

Had a bit of a scare when a storm destroyed all of my Orbital Defense Pods.  No nukes came my way though.  Other factions don't have much inventory, and they've been using it up on each other.  I suspect Sparta's AI pattern is to try to rope all factions into retalliatory atrocities, so that it's the new diplomatic norm.  I'm the only human faction that hasn't nuked anyone yet.  I don't think the aliens have nuked anyone, they've merely been nuked.

I finally got some Genjack Factories and Robotic Assembly Plants.  I've definitely shifted too many minerals out of the early game, with removing Supply Crawlers, Fusion Power, and possibly delaying factories as well.  Something has to go back in.   I'm going to look at shifting factories earlier.  I really haven't gotten much chance to use my new mineral output much yet.  I've got 50..90 minerals coming out of various cities, and minimal eco-damage in only my most productive city.  No hordes of mindworms, just the occasional big stack with 1 solo nearby.  Easy to kill with the Elite units I've had around forever.

Mild flooding has started, but nobody's hurled enough nukes to really ruin things yet.  I couldn't propose solar shade due to sunspots.  Only a small amount of coastline eroded, no big deal.

I'm working on the Space Elevator.  I think I may do piles of Sky Hydroponics Labs and eventually declare Diplomatic Victory.  I may bombard the Pirates with fungus missiles to ruin their ability to make stuff.  Or not, we'll see.  But it's a good use of the mod, to strike very long distances with missiles.  I probably now have the production capacity for it, even with fission warheads.

In unrelated news, I've figured out how to solve the problem with the Cultists.  I'm going to give them IMPUNITY to Fundamentalism.  The excuse will be, they have abundant experience with native biology.  I'll remove their SUPPORT bonus and see how they do.
Recreation Commons / Re: Forums Down, and Other Thrilling Things...
« Last post by Buster's Uncle on June 20, 2018, 06:43:59 PM »
However, I just got in on trying again.
Recreation Commons / Re: Forums Down, and Other Thrilling Things...
« Last post by Buster's Uncle on June 20, 2018, 06:42:23 PM »
I got same this morning.
Recreation Commons / Re: BU's So-So Mood Thread
« Last post by Buster's Uncle on June 20, 2018, 06:41:54 PM »
BU, how are the kitties doing?
They all seem healthy and happy.  Cloud has become quite affectionate at mealtimes.
Recreation Commons / Re: BU's So-So Mood Thread
« Last post by ColdWizard on June 20, 2018, 05:15:59 PM »
Time to take a nap or three...

I think the cold I gave myself is aggravating my untreated sleep apnea so that I stop breathing just before falling asleep and thus causing me to be afraid of/uncomfortable with trying to sleep.
Recreation Commons / Re: BU's So-So Mood Thread
« Last post by E_T on June 20, 2018, 04:59:38 PM »
BU, how are the kitties doing?
Recreation Commons / Re: Forums Down, and Other Thrilling Things...
« Last post by E_T on June 20, 2018, 04:58:29 PM »
Seems like WPC is down at this time...
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