Modding resources



TitleRatingCommentsViewsSubmitted ByDate
Interludes and triggers in SMAC by swillwater(None)09436siskoJanuary 26, 2011, 09:57:50 AM
[Graphics] how-to Pt.1*****0424Buster's UncleFebruary 20, 2012, 05:08:47 PM
[Graphics] how-to Pt.2 (Scan Lines (Pt.1))*****0323Buster's UncleFebruary 21, 2012, 08:13:48 PM
[Graphics] We interrupt our irregularly-scheduled program for this bulletin*****0358Buster's UncleFebruary 29, 2012, 05:31:09 PM
[Graphics] Cutting Bases from Screenshots*****0710Buster's UncleSeptember 21, 2012, 09:57:14 PM
[Graphics] Faction Bases: Making & Placing(None)01157Buster's UncleOctober 05, 2012, 08:31:41 PM
[Graphics] Processing a photo headshot into a painted-looking leaderhead*****0553Buster's UncleOctober 06, 2012, 05:53:35 AM
[Graphics] Bases(None)01010Buster's UncleOctober 07, 2012, 06:04:45 PM
[Graphics] Logos(None)0309Buster's UncleOctober 08, 2012, 04:02:50 PM
[Graphics] His and Her Nerds (Leaderheads)(None)0940Buster's UncleOctober 09, 2012, 03:26:47 PM
[Graphics] Miscellaneous(None)0655Buster's UncleOctober 11, 2012, 04:38:52 AM
[Graphics] Adding Scanlines in GIMP*****0929Buster's UncleOctober 12, 2012, 12:16:10 AM
[Graphics] Scanlines in GIMP Made Simple, Fast & Easy*****0472Buster's UncleOctober 12, 2012, 05:54:55 PM
[Graphics] A Workaround For The AC Palette Problem in GIMP *****02456Buster's UncleOctober 13, 2012, 07:20:29 PM
[Graphics]Creating a SMAC(X) Faction Logo(None)0367Buster's UncleOctober 14, 2012, 05:31:55 PM
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SMAC v.4 SMAX v.2 (or previous versions)
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XP Compatibility patch
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The entire character of a base and its inhabitants can be absorbed in a quick trip to the Rec Commons. The sweaty arenas of Fort Legion, the glittering gambling halls of Morgan Bank, the sunny lovers' trysts in Gaia's High Garden, or the somber reading rooms of U.N. Headquarters. Even the feeding bay at the Hive gives stark insight into the sleeping demons of Yang's communal utopia.
~Commissioner Pravin Lal 'A Social History of Planet'

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