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Author Topic:   New Chronicles?
Octopus posted 12-21-98 01:54 AM ET   Click Here to See the Profile for Octopus   Click Here to Email Octopus  
Soon, Firaxis will be giving us new forums to post in. I'm sure one of those will be one for fan-fiction. A natural candidate for that is going to be some sort of Chronicle of Future History. My question is, how are we going to run that? Are we going to try to continue some the the old Chronicles (Borodino already has a thread about reviving the AFC) or are we going to start afresh? Are we going to have multiple competing chronicles, like the AFC and the RCFH competed (probably to the detriment of both), or are we going to try to reunite the Chronicles?

I've only started Chronicling recently (in the Chronicles of Pre-Unity, at MikeH's suggestion -- thanks Mike!) and I've found it to be quite a bit of fun, and I think I'd like to continue doing it in the future. So, what exactly are we going to do about the chronicle situation?

MikeH II posted 12-21-98 06:54 AM ET     Click Here to See the Profile for MikeH II  Click Here to Email MikeH II     
Last time there was a new set of chronicles started they split in two. Some chose an extremely structured Chronicle The AFC and some chose the RCFH, which was later replaced by the Flowing Chronicles. I think that I would like to carry on writing with the people who are writing in the Chronicles of Pre-Unity and set the time to 1 year after landing. Sticking with the same free approach we currently have. Of course anyone else is welcome to join in. What do the rest of you think?
Octopus posted 12-21-98 12:08 PM ET     Click Here to See the Profile for Octopus  Click Here to Email Octopus     
I think that the AFC got an undeserved reputation for having an exceedingly strict set of rules because Thomas tried to get everybody to agree on the starting conditions before anyone was allowed to start writing. The screaming and whining coming from the non-AFC people (Imran?) made it even worse. I remember many posts where Thomas asked "What rules do you disagree with specifically? Maybe we can change them." All he ever got in reply was "Rules suck!".

I like the Chronicles of Pre-Unity, and I like the free-form way it moves, but we also have a lot of restrictions because we know the ultimate end of the plot (everybody goes to sleep and wakes up forty years later near AC). There won't be any such restrictions on a planet-side chronicle, and I'm afraid somebody might do stupid stuff that would make it less fun for me (like starting a bunch of crazy wars that make no sense).

I would certainly like to continue with my pre-Unity characters, but I think that this might be a good opportunity to bring in all of the chronicle writers on the forums, and maybe prevent our chronicles from decending into chaos.

MikeH II posted 12-21-98 12:37 PM ET     Click Here to See the Profile for MikeH II  Click Here to Email MikeH II     
I didn't join in that discussion for the same reason.

I think that most people here can post in a story without all the guidelines the AFC had. Why do we need any more rules than "Respect what other people have written"?

Although I can't think of a valid reason for any of them, I am willing to listen to all the arguments.

If we want a story which represents a battle between writers, each trying to get their faction to win then we need rules but I'd prefer a story where people write for the sake of the writing not for victory. In that case you need few rules. The Flowing Chronicles worked well. Someone initiated an attack on the Spartan base, then allowed YYYH and myself to defend against it. The interaction was good but no-one got carried away and it altered the direction of the story.

The comments threads can be used to check what you want to write if you think you are going to tread on someones toes, as we do at the moment.

Octopus posted 12-21-98 05:02 PM ET     Click Here to See the Profile for Octopus  Click Here to Email Octopus     
"If we want a story which represents a battle between writers, each trying to get their faction to win then we need rules but I'd prefer a story where people write for the sake of the writing not for victory."

You've hit the nail on the head. I don't see how we would be able to keep the "writing for the sake of victory" writers from ruining the atmosphere for me (and other conscientious writers), and I would be compelled to respect what they wrote (since I play by the rules). I can't see a good end to that. Here's something that Jimbo wrote in the chronicles of Pre-Unity comments:

"I'm sorry to tell you that I will not be contributing to this Chronicle. The excitement just isn't there without the option of war."

Frankly, I don't want the Hive to get into a shooting war with anyone (I find it much more fun to be in a cold war situation, since there's so much more room for drama) but a lot of people do want to start a bunch of shooting wars so they can write war stories (in my opinion, silly war stories).

Jimbo [in response to YYYH promising to blow up the ship in the Chronicles of Pre-Unity]: "Frankly, I also need to watch YYYH a bit more closely, he may pull another Spacestation Athena stunt. Wait was that YYYH or JB?"

What will keep things like that from happening? I'd like to be able to rely on the good intentions of the other posters to the Chronicles, but I'm not sure that I can, especially with new people joining these boards every day. I think that the temptation to make a "big entrance" might be too great.

"The comments threads can be used to check what you want to write if you think you are going to tread on someones toes, as we do at the moment."

That works great for nice writers not messing up somebody else, but who's to keep some irresponsible soul from writing something that messes up the plot for everybody in an unpleasant way?

As an example from the Pre-Unity Chronicles, I thought that the way that SnowFire used my characters in the interactions with his was great, because they stayed in character, but he also moved me in a way that I had not expected to go, which was a lot of fun. Contrast that with YYYH's sabotage storyline, which (to me) seemed totally out of place and confusing. As a result, I just had to wait in dread for YYYH's next post, to see what ridiculous thing he was going to try to pull, since blowing up the ship would have seriously ruined everything for everybody. I'm still not clear on what that whole gangster/secretary general crap was.

Maybe everything will work out okay, but I think that the original Chronicles failed because they got out of control. The AFC was an attempt to prevent that happening again, but I think too many people got scared off by the structure (which was overplayed by both the pro and the con side), so it sort of fizzled out (as far as I could tell). Maybe all of the potential posters in a future chronicle will be more mature than in the past, but I'm not sure that I want to invest my time if I don't have any kind of guarantee that my work won't just be destroyed because somebody else wants to start a war or something.

Jimbo2 posted 12-21-98 05:23 PM ET     Click Here to See the Profile for Jimbo2  Click Here to Email Jimbo2     
I'll just write, I'm over the constant whining and fighting over the RCFH.
Personally, I think starting immediately after the landing on AC would be the best. Because we can then have that crucial time zone where we discuss the exploration and the first encounters with rival factions.

BTW, I'll probably write for either the Hive or UoP.

Octopus posted 12-21-98 05:41 PM ET     Click Here to See the Profile for Octopus  Click Here to Email Octopus     
Jimbo, the problem with that (and I'm not saying I'm against it, just pointing out a problem) is that the first encounter between two factions is likely to set the tone for quite a while in the story, so whoever writes that post has a huge amount of influence over how the story will proceed. For example, if you wrote about the meeting between the Hive and the Gaians it would probably be very different from what would happen if I wrote about the meeting (not saying that one would be better or worse, just that they'd be different). Also, the person on the "recieving end" (e.g. those factions that don't have writers at the beginning) might be locked into storylines that they don't want to continue.

I think that things might be better if we set the beginning of a new chronicle a few years after planetfall, so we're still building up our own societies, but we could set up a tense but peaceful status-quo in which the different factions could interract. I think having a plot framework will make it easier to write in. Nobody will be compelled to make new faction policy in every post.

I'd like to decide this sort of thing (e.g. what time the story starts) before the new forums to up, so we can get right into it.

SnowFire posted 12-21-98 06:12 PM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
I agree with Octopus. Let's advance the final parts of the Pre-Unity Chronicles by blasting off and then staging our own ruckus before landing that will get us to a seven faction situation (which will probably be a significantly different way than in the "real" story").

No offense YYYH, but the Secretary General was an odd choice to blow up the Unity, considering that the project was virtually finished and not really a drain on resources anymore. But we'll get you onboard the Unity, and I'm sure that you can take a productive part in the fight for control on Chiron.

Octopus posted 12-21-98 09:27 PM ET     Click Here to See the Profile for Octopus  Click Here to Email Octopus     
It looks like the new forums are HERE. Does anybody else have an opinion about how we should proceed?
Borodino posted 12-21-98 10:43 PM ET     Click Here to See the Profile for Borodino  Click Here to Email Borodino     
Let's move this discussion to where it belongs over in SMAC fiction.

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