Alpha Centauri Forums
  Old Test Forums
  "Alpha Centauri" or "Call To Power" which will be better?

Post New Topic  Post A Reply
profile | register | prefs | faq | search

Author Topic:   "Alpha Centauri" or "Call To Power" which will be better?
chrisk posted 12-07-98 12:58 AM ET   Click Here to See the Profile for chrisk   Click Here to Email chrisk  
My bet is for Alpha Centauri
Brother Greg posted 12-07-98 01:21 AM ET     Click Here to See the Profile for Brother Greg  Click Here to Email Brother Greg     
Heathen!

How can you even ask such a question? CCTP is nothing more than a tacky rehash of a brilliant design...

SMAC will be a clean wind through the stinking morass that is Empire Building games.

at least you answered correctly, otherwise we'd have to ostracise you...

chrisk posted 12-07-98 01:25 AM ET     Click Here to See the Profile for chrisk  Click Here to Email chrisk     
Heheh, I know Greg. I feel the same way CCTP is just a cheap spinoff of Civ2. Just want to see everyones opinion.

Chrisk.....

Q Cubed posted 12-07-98 01:40 AM ET     Click Here to See the Profile for Q Cubed  Click Here to Email Q Cubed     
Forgive me, my bretheren.

hey...chrisk:
<SMAC!><SMAC!><SMAC!><SMAC!><SMAC!><SMAC!>
<SMAC!><SMAC!><SMAC!><SMAC!><SMAC!><SMAC!>

those were slaps for even suggesting that Activision could even make a decent parody of the true Civilization games.
True, i will buy activision's game, but i know that it will not even compare to Civ 2 in terms of quality. I will get it merely for the cheap kicks. (It has a friggin' *lawyers* unit, for chrissake! how dumb can you get?!?!?!)

sorry about the ranting. CIAu for now!
-Q^3

Gord McLeod posted 12-07-98 01:48 AM ET     Click Here to See the Profile for Gord McLeod  Click Here to Email Gord McLeod     
Hey hey hey... don't be putting down the Lawyers unit... I'm looking forward to killing lawyers by the dozen.
Q Cubed posted 12-07-98 01:56 AM ET     Click Here to See the Profile for Q Cubed  Click Here to Email Q Cubed     
okay...you do that. they won't be missed *that* much. ;-) but still... how can ctp be a successor when it hasn't been blessed by the Meier Deity?
osric posted 12-07-98 04:38 AM ET     Click Here to See the Profile for osric  Click Here to Email osric     
Q3 were you beating him with the icon of Sid Meyer's Alpha Centauri, or were those just sound effects?
osric posted 12-07-98 04:41 AM ET     Click Here to See the Profile for osric  Click Here to Email osric     
Sorry about the non-gender neutral pronoun chrisk (my age is showing)
tOFfGI posted 12-07-98 09:10 AM ET     Click Here to See the Profile for tOFfGI  Click Here to Email tOFfGI     
C (Retch) C (puke) T (Vomit) P (Gasp)

Seriously, since we're all on this forum, probability is that we'll like SMAC more... Although why anyone would get CCTP is a good question...

MikeH II posted 12-07-98 09:56 AM ET     Click Here to See the Profile for MikeH II  Click Here to Email MikeH II     
I'm really looking forward to the park ranger!

No I'm only joking you don't need to flame me! AAAAAAAAAAARRRGGGH

Serioously what did you expect on the SMAC forums? SMAC (BRAC) Rules!

DJ RRebel posted 12-07-98 11:11 AM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
This better have been a rhetorical question ... LOL

Anyways, I don't know why you're all dissing CCTP ... even if SMAC will be vastly superior to CCTP, the fact of the matter is that it is based of the greatest game ever (CIV2 .. duh) .. so it will be good !!! How good ??? That all depends on Activision !!!

But as it stands, I have a hunch that SMAC will set the standards of strat games for the next millenium !!!

dushan posted 12-07-98 12:11 PM ET     Click Here to See the Profile for dushan  Click Here to Email dushan     
Hmm, I don't quite see how it could be of worse quality than Civ II. I think from the technical point of view Civ II has been done quite poorly (e.g. the civilopedia was incredibly bad). I think when it comes to quality, original Civ was much better for its time then Civ II. I really think that CTPW has potential to be technically superior to Civ II (in terms of stability, look&feel of the interface and the useability of the interface). The graphics, from what I've seen so far, surpasses Civ II by light years.

I'm not sure however about the gameplay. I think Civ II did a great job of adding just the right amount of new things to the Civ engine. Everything was perfectly balanced, and that was the real strength of the game.

CTPW adds a lot of the features, many of which I thought about when I played Civ and Civ II. This doesn't mean though, that these features will make the game fun - it's possible that they just won't work. But it will certainly be interesting to see if they'll fix the things that annoyed me on Civ II.

My biggest worry is that the game will lose the Civ II atmosphere by introducing (in my opinion) silly units like lawyers and preachers...

I don't really think that SMAC and CTPW will compete - just as SMAC and Civ II won't. CTPW will just be (hopefully) an improved Civ II, while SMAC is a brand new game.

I will definitely get both.

Titan posted 12-07-98 03:20 PM ET     Click Here to See the Profile for Titan  Click Here to Email Titan     
SMAC will be a lot better. I can not imagine myself moving a unit with a TV set as head or of a furious ecologist that is going to turn my opponents city in a forest. It is just not realistic. I can't imagine such things. In SMAC at least, with what I've seen so far the future techs will be realistics.
AQnd furthermore there's Sid Meier and Brian Reynolds working on SMAC.
DJ RRebel posted 12-07-98 03:34 PM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
Dushan, I agree with you, Civ2 is the best game in terms of just pure fun.
But there were many things that could have been made better !!!
The biggest problem in Civ2, was the information ... it just wasn't done efficently !!!
There was alot of information that should also have been added to the instructions !!!

Don't get me wrong though, I still think Civ2 is the best game ever !!! (SO far)

Imran Siddiqui posted 12-07-98 04:26 PM ET     Click Here to See the Profile for Imran Siddiqui  Click Here to Email Imran Siddiqui     
I as well say that Civ 2 was the greatest game out there without a doubt. Anyway, I'll probably get both. Of course, I'll get SMAC in Feb. and CTP in like the summer or something (I'm not spending $50 for it!).

Imran Siddiqui
SMAC-man

Jojo posted 12-07-98 04:40 PM ET     Click Here to See the Profile for Jojo  Click Here to Email Jojo     
Yeah, what Imran said!

Civilization was a definite revolution in gaming w.r.t. Empire.
Civ2 or Civilization 2, whoever owns the word, was a subtle evolution-- or even more of a good thing. Hey, I was glad to see the difference between pikemen and phalanxes, weren't you?
CTP looks like even more of a good thing. To be quite honest, I would buy it, except for one small problem:
SMAC is coming out at the same time. Now, if Sid and Brian and their host of engineers have been doing their jobs, we have another revolution at hand. Yeah we can design our own units, and set up borders, which is nice, but if SMAC's AI lives up to its promise, or at least 80-90% of it, then this will be the template for the genre.

So far, I haven't seen anything that suggests that CTP will have you playing against real personialities, or at least patterns of behavior more realistic than our Civ and Civ2 buddies, who quite probably should have been committed for their erratic responses....

DAT posted 12-07-98 10:42 PM ET     Click Here to See the Profile for DAT  Click Here to Email DAT     
It would be INCREDIBLY easy for CCTP to be a horrible experience--for the very reason that some of you have suggested it can't miss: it is based on one of the best, if not the best, games of all time.

I would suspect that the development team at Firaxis is spending ALL of their time now on play balancing. What has made Sid's and Brian's games such a terrific experience, with such high replayability, is the play balance. And that is a terribly easy thing to screw up by introducing nonsensical units such as The Park Ranger and The Lawyer!

IMO, making a superior game sequel is even more difficult to accomplish than making a superior movie sequel--and you can count the number of times that has been done on one hand!

I'll patiently wait for Sid and Brian to say that they are finished (i.e., satisfied)--knowing the value of their "stamp of approval" and knowing the hours of addictive game play that that "stamp" will translate into.

Meanwhile, it sure would be nice to spend that waiting time in front of the demo...

Shining1 posted 12-07-98 11:23 PM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
I read in Brian Reynold's CivII designer notes that he and the team were afraid of coming out of the project as the "people who broke Civ!". Well, not to prejudge anything, but it seems activision is right in line for that tag at the moment.

It's a classic case of undermanagement, IMHO. "We have this great license, the unthinking public will being queueing up to get the next Civ game, so basicially we do anything we like with it." Hell, I don't know why they don't include an 'Activision Management' unit - the effect of which is to allow numerous useless and stupid improvements to be made to your civilisation.

Yo_Yo_Yo_Hey posted 12-07-98 11:51 PM ET     Click Here to See the Profile for Yo_Yo_Yo_Hey  Click Here to Email Yo_Yo_Yo_Hey     
CTP will be far better than SMAC!!! By leaps & bounds possibly!! What unit could be better than the abolitionist unit!! :P

Seriously, I will definately buy SMAC first & foremost over CTP. Why? Because I've been here forever, & the game just looks incredible. The customization of units, different style cities, distinct & pretty balanced factions, & 3d landscape. All CTP is, is a polished over civ II, better graphics, a few new, crappy, units, & an extra 1000 years. I doubt it will be much more. I may buy CTP in the summer, when SMAC gets sorta played out. But definately not right after I buy SMAC. It wouldn't be played until summer, when it would be about $30 in the stores, & thereI was buying it for $50 when it came out.

Ranting over. Continue your normal discussions.

Vive la Sid! Vive la Brian! Vive la SMAC!

Your faithful & hell-bent NIMadier general,
YYYH

Q Cubed posted 12-07-98 11:54 PM ET     Click Here to See the Profile for Q Cubed  Click Here to Email Q Cubed     
I will get CCTP anyway, simply because i will need at minimum three new games to keep me occupied for the next few months. CCTP is going to be one of them, even though the units are a bit wacked out...but it is supposed to be modifiable too, so the idiotic units can be removed...
as for using the <SMAC> thing, it was just a sound effect and a bad pun at the same time. why do you think i apologized before doing it? ;-)
Long Live SMAC! and may CCTP not be as crappy as we all expect it to be...

CIAu for now!

WCW posted 12-08-98 01:53 AM ET     Click Here to See the Profile for WCW  Click Here to Email WCW     
I can admit that i like SMAC more than CCTP BUT why are you dissing CCTP?
I have to throw a DJ RRebel saying in here:
'only vote/judge something if you know alot about both sides'
I started with C:CTP before i new about SMAC and know about it. They have been play balancing it for a couple months and now they have extended it a couple months to make sure everything is balanced.
The people at Firaxis have said the AI is GREAT, so have the people at activision.
Have any of you played SMAC?
If you haven't, then don't say CCTP sucks because I have looked at gamereveiws for both and they say that one is a great sequel(SMAC) and the other is a great ?quel(CCTP). (a ?quel because it it just the same game with better features, gameplay and AI)
SMAC is great.
CCTP is great.

WCW
N1M
chris

Brother Greg posted 12-08-98 02:21 AM ET     Click Here to See the Profile for Brother Greg  Click Here to Email Brother Greg     
Well, I think that any game with "Televangelists", "Park Rangers" and "Lawyers" as special units is going to suck big time. It is just SOOOOOO against the original Sid/Brian design ethos that to evencompare it to CIV II is blasphemy.

Okay, maybe I am getting a little carried away there, but I have read a lot on the game, and while the AI and graphics might be great, it just ignores the whole design paradign that made CIV and CIV II so great, and that will make SMAC the true sequel to CIV's legacy.

dushan posted 12-08-98 07:34 AM ET     Click Here to See the Profile for dushan  Click Here to Email dushan     
WCW - I think I know as much (little?) about CTPW as I know about SMAC.

From what I've read, the new CTPW units have a great potential to break the game. If they can be disabled - that's great. I might even enjoy using them. However I think a lot more realistic solution would be to enhance the capabilities of the spy unit. I can't see a government hiring a televangelists, it's more likely that the country's inteligence service trains a spy to perform such a task.
So a lot better solution would be, when you start 'training' a new spy unit, you can select from a list of capabilities (can have more than one). The more you select/the more difficult are they to learn, the longer it will take to build the unit. Then you just have a standard spy unit, that can perform all the actions it has been trained for. This way they'd get the same new features, without us having to suffer silly new units.

However there are many features I'm looking forward to very much - such as building in space (YES!!!) and building underwater tunnels (YES, YES, YESSS!!! :-))

Drakenred posted 12-08-98 04:45 PM ET     Click Here to See the Profile for Drakenred  Click Here to Email Drakenred     
whell, after playing the avalible Demoes for Both SMAC and CIVIII:CTP I can give this completly unbiased judgment

at this point i canot honestly say whitch will be the best game

CTP has new units whitch sound like game breakers

SMAC has customisable units(over 32000) if i read the ad right whitch in practice may wind down to a few actual combo-units that turn out to be game-breakers

(ie everyone knows after the first time that Xshelds+Ywepon+Z speed+ Q special-efect = cheep-assed supermegawepon that cnot be beaten short of deleting the entire game )

Frankly, untill the full-up games are available we can only asume what the games will be like. untill then the entire SMAC will beat CTP/TOT/MOOIII/whatever into a small lump of nutronium is almost as bad as listenig to the whinerswho wanted the games NOWNOWNOW( with the bugs, no manual and all)

(ps since neither game HAS an avalable Demo at this time i was completly unable to form an opinion whatsoever on any of the games)

Vanilja posted 12-08-98 08:13 PM ET     Click Here to See the Profile for Vanilja  Click Here to Email Vanilja     
When SMAC is released for retail sale, I intend on being one of the first to purchase a copy!
I cannot say this about CTP...some of the units are Really Dumb; I don't like the graphics; I've never heard of the developers; I'm still not impressed by the previews, hard or softcopy. I am not going to consider a possibile CTP purchase until things shake out over in Usenet.
DCA posted 12-09-98 05:17 AM ET     Click Here to See the Profile for DCA  Click Here to Email DCA     
Well, I never really knew anything about CTP until like two hours ago, but after investigating for a little while I have to say it looks pretty good.

Sure, some of the units are pretty whacky (I think litigation and slavery and such should be covered at a macro level rather than a unit level). Still, it's nothing more than an attempt to cover (more or less) important aspects of civilization (which Civ2 ignored) at a weird level of abstraction.

Certainly, the CTP designers' promises to clean up Civ2's diplomacy and trade mechanics sound good. And I like the space and undersea colonies... I'm not saying it will be better than SMAC (BRAC!), but I definitely wouldn't dismiss it quite yet.

And, this near-religious belief in Sid & Brian's superiority seems a bit..... completely absolutely moronic

DCA,
If you think you know what the hell is going on, you're probably full of ****.

MarkG posted 12-09-98 01:37 PM ET     Click Here to See the Profile for MarkG  Click Here to Email MarkG     
Greetings to all, again(I posted a couple times in the summer on the old forums)

"original Sid/Brian design ethos"
What exactly is that Brother Greg?

Perhaps before speaking about C:CTP some of those who hate it should read a bit about it(no offence intented)
http://civilization.gamestats.com/ctp/features
and especially,
http://civilization.gamestats.com/ctp/features/nicelongpost.shtml
(the key elements of C:CTP according to Activision. also speaks about the unconventional units)

You might also be interested in reading an article of mine about the unconvetional units in C:CTP
http://civilization.gamestats.com/civ2/column/17_ctp.shtml

Anyway, I'll probably get both. I'm waiting for the demo to see how good SMAC is. As for C:CTP, if all these new features(have anyone read about the new trade system?) are well balanced it will rock(IMHO).

Markos, Apolyton CS
http://civilization.gamestats.com

Spoe posted 12-09-98 04:17 PM ET     Click Here to See the Profile for Spoe  Click Here to Email Spoe     
Markos:
After reading you comments on the Park Ranger, I still stand by the comments I made about the Park Ranger on your forums. Note that I did not attack it on its looks or name(though both do seem silly). I feel that the basic concept is implausible at best.

I'll admit that most of my biases formed months ago and that I haven't been keeping up with CTP as much as I have SMAC. This is a result of the feel of the games I got from previews available in July/August of this year. SMAC felt to me that it was closer to the design paradigm of Civ(which, as I explained in my post to your forums, I feel is a delicate balance between realism and gameplay). The describe action of the Park Ranger(nothing I have heard of in SMAC sounds anywhere near as implausible) makes me skeptical that this is the case in CTP. Note that this does not preclude CTP from being a great game; if true, it would simply mean to me that it would not be a great Civ game. This is also is not to say CTP will not be a great Civ game; there are many features that sound most interesting and plausible(space stations, underwater colonies, etc.), but my first impressions were that the design process was "What will be fun, and how can we make it realistic?" rather than "What will be realistic, and how can we make it fun?". After reading more about CTP recently, I feel a little more comfortable with some of the new features, though some still sound implausible(mainly in the extent of their powers) like the Park Ranger, Cleric, Lawyer, etc.

Now, obviously, different people have different tastes in games. The SMACers, to generalize, I think feel as I do. I also think most of the SMACers would be more than happy if CTP turns out to be a truly great game. But we have reservations.

MarkG posted 12-09-98 05:53 PM ET     Click Here to See the Profile for MarkG  Click Here to Email MarkG     
Now that I think about it, it's funny because the first intention of C:CTP's designers with the unconventional warfare was to bring more realism to the game(in the sense that there are other forms of warfare than military: economic, religious, biologic, etc). Now lots of people say that it's unreal...

On the powers of these units, at least the Park Ranger is going to be expensive, and all of them will have weak defence, so they wont be "ultimate weapons". They might end up as a supplement to the conventional, military units...

Markos, Apolyton CS
http://civilization.gamestats.com

Arnelos posted 12-09-98 06:16 PM ET     Click Here to See the Profile for Arnelos  Click Here to Email Arnelos     
From everything I've read about CCTP, it seems the designers took absolutely no care for realism or the enjoyment of simulation.

Given the openly rediculous concepts we've heard about CCTP I can definitely see how it may be worse than the original civ2. Although you might play it a few times to enjoy the homorous aspects (killing lots of lawyers, whatever) it's bound to have very short shelf time if that's really the "strength" they advertise.

SMAC seems to be a much more "thinky" type game for *REAL* strategy gamers.

I'll go with SMAC any day.

DCA posted 12-09-98 06:57 PM ET     Click Here to See the Profile for DCA  Click Here to Email DCA     
I don't see why economic, religious or biological warfare is an "openly rediculous concept". Leaving these parts out of a simulation of human development would be ridiculous to me. Of course, a semi-good reason to leave'em out is that it's difficult to create a realistic game mechanic for such concepts without unbalancing the game.

[Side note: Civ sacrificed plenty of realism to keep the game balanced. The power of an archer unit should not even be on the same scale as a rifleman unit.]

I'm not saying that the lawyer etc. units are necessarily good, realistic game mechanics, but I can't see why they should necessarily be the opposite, either.

As for the park ranger: Sure, the name is a bit tongue-in-cheek silly, and the basic concept might be questionable. Still, aren't neutron bombs pretty clean? Or maybe semi-controlled nano-disassemblers would be? Anyway, criticizing future technology for being unrealistic is, to me, just a self-contradiction in terms. Like the British astronomer who said that space was unreachable two weeks before the Russians launched Sputnik........

DCA,
Support bacteria. They're the only culture some people have.

Spoe posted 12-09-98 07:09 PM ET     Click Here to See the Profile for Spoe  Click Here to Email Spoe     
Yes, unconventional warfare is realistic. I don't have a problem with the CTP team attempting to do so. Where I think, from the descriptions I've seen, that they might fall on their face is in the details of how it is implemented. I don't think a cleansing nuke is very plausible, for example. Neutron bombs are clean, as nuclear weapons go(fallout wise, etc.). But they leave much more residual radiation because they are optimized for neutron production. When these neutrons strike materials they induce radioactivity in them.
MarkG posted 12-09-98 07:15 PM ET     Click Here to See the Profile for MarkG  Click Here to Email MarkG     
"Civ sacrificed plenty of realism to keep the game balanced. The power of an archer unit should not even be on the same scale as a rifleman unit"

You know CDA, this is blasphemy!! God eeer sorry, Sid will condemn you :-D

Markos, Apolyton CS
http://civilization.gamestats.com

DCA posted 12-09-98 08:10 PM ET     Click Here to See the Profile for DCA  Click Here to Email DCA     
Mark: Blasphemy is a virtue - in fact, it might be the only virtue I have...

Spoe: I think we basically agree here. I just think that it's a bit early to condemn those units to eternal damnation - after all, we don't really know how they'll be incorporated into the game yet.

Anyway, I love the 'active defenses' the CTP guys talk about.

DCA,
My moral standing is lying down.

Imran Siddiqui posted 12-09-98 08:19 PM ET     Click Here to See the Profile for Imran Siddiqui  Click Here to Email Imran Siddiqui     
I will buy CTP, however, I think that some of these units should not be placed in the game: Abolitionist, Park-Ranger, Televangelist, etc. I also believe that no nation would ever turn to being ecological government. It isn't feasible. Now, I'm not saying, automatically that CTP will suck. No!! I'll buy it, but I think SMAC will be infinetly better, which is why CTP will have to wait (sorry, addicted to SMAC)!!

Imran Siddiqui
Smac-man

SnowFire posted 12-09-98 11:15 PM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
MarkG: Glad to see you on these forums, the exchange both forums seem to be having right now can only be good for both.

Again, unconventional warfare is realistic, but it's not the missionaries went to India and they joined the British empire, or the Spanish sent some Jesuits to the New World and bang! they converted. And the student protests during the 60's weren't instigated by the Russians, they were done by the students, and it is plain offensive to suggest things like that. The British conquered India, then tried (unsuccesfully mostly) to convert them, and the Spanish sent the conquistadores in and then converted by the sword (mostly succesfully). The idea esposued in CTP hasn't been the case in history. The unconventional warfare I'd more like to see is bombers dropping counterfeit currency on enemy towns (causes hyperinflation and destorys your enemies economy) and investments that chain an empire to you with steel links of trade, something more than your standard trade routes. I'd like to be able to grant independece to your faraway colonies, but keep them as protectorates closely allied with you (like Cuba after the Spanish-American war, or America after the Revolutionary War if you want to propose something contorversial). The walk in with the televangelist and convert a city to your empire... nah.

Shining1 posted 12-09-98 11:34 PM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
Snowfire: Kinda missed your point with the colonies thing - once independance has been granted, you lose real control completely (in real life - e.g America/Britain).

Markg: The archers/rifleman thing is simply a problem with the graduation of units - include a crossbowman, and you'd have a unit pretty similar to the rifleman, really.

Brother Greg posted 12-09-98 11:45 PM ET     Click Here to See the Profile for Brother Greg  Click Here to Email Brother Greg     
MarkG, I have read a fair bit about CCTP, and I still stand by my statement that they are doing some ludicrous things to the Sid/Brian classic. they are so far away from the "feel" of CIV II in _some_ areas that it is frightening.

As for what the design ethos is, let me tell you what it isn't. It isn't about creating units with ridiculous names and ludicrous powers.

To everyone: As for realism - frankly almost NOTHING in CIV II is realistic. It is all an abstract of real-life. Show me ANY part of CIV II, and I will show you why it is unrealistic. So you really can't use realism as an argument.

Snowfire: Gotta agree. A park ranger walks in, and bingo, that city is now a forest, everyone dead. Yeesh! So they'll be expensive, and have low defence. Big deal, that ain't the point.

Don't get me wrong, I'll try the demo, but I have BIG reservations about it. Heck, if I like it, I'll buy it. Don't hold your breath though.

Spoe posted 12-09-98 11:57 PM ET     Click Here to See the Profile for Spoe  Click Here to Email Spoe     
BG: I agree. Civ 2 is not truly realistic. But there is a thread of realism/plausibility running through it(a lot more than many games can say).
DCA posted 12-10-98 12:56 AM ET     Click Here to See the Profile for DCA  Click Here to Email DCA     
SnowFire: Ok, ok, I definately see your point. I like your ideas, too. Still, you had diplomats/spies that could buy cities in Civ, so I don't see why the televangelist should differ drastically from the Sid/Brian paradigm.

Shining1: No, a crossbowman is not similar to a rifleman. A small rifleman unit will, under fair conditions, beat lots and lots of crossbowmen (any day of the week and twice on sundays, as Imran once said). And if you want to drag it further, phalanxes just don't stand a chance against bombers or helicopters, even if they're fortified on a mountain top (getting, I think, +600% (?) in civ2).

DCA,
Humanity has advanced, when it has advanced, not because it has been sober, responsible, and cautious, but because it has been playful, rebellious, and immature.

DCA posted 12-10-98 01:40 AM ET     Click Here to See the Profile for DCA  Click Here to Email DCA     
Greg: There's a difference between being unrealistic and just being on a high level of abstraction. Of course, real civilization is infinitely more complex than any simulation of civilization. That doesn't mean the simulation is unrealistic; it simply focuses on the major points.

Realism is not about micromanaging every single litre of fuel in every single vehicle in your army. Realism is about having a good simplification of all important aspects of [whatever subject]; giving an authentic feel while still abstracting unnecessary complexity.

Lawyers are in no way unrealistic, though the lawyer unit might be an oversimplification (and, thereby, unrealistic). I won't defend the park ranger, though..

DCA,
The first step to a person's heart is to confuse the **** out of 'em.

Plasmoid posted 12-10-98 02:07 AM ET     Click Here to See the Profile for Plasmoid  Click Here to Email Plasmoid     
To hell with CCTP. It arrived because Activision wanted to cash in on the lucrative CIV name.
What I want is MOO3 INK (don't ask)
Stefu posted 12-10-98 12:53 PM ET     Click Here to See the Profile for Stefu  Click Here to Email Stefu     
I think that Ctp will be better than Alpha Centauri *puts on his asbestos suit* however, I'm not here to fanatically purge this forum from infidels.
I think unconditional warfare is not such a bad thing. Sure, Park Rangers are iffy, but how do you know what names nations of future will use of their top units? Could have Roman guessed that name "Legion" will eventually come to describe an army unit consisting mostly of foreigners and being romantizised about its fights against nomads of desert? Also some say that Alpha Centauri will be better because it is "hard core" scifi. Well, I think no sci-fi is very much hard core, because nobody knows what the future will bring. If you had asked the same roman what he had thought to be 2000 years from his live, he could have described better, craftier bows able to shoot 300 metres and armours made so hard no sword could pass through them. Also somebody said Ecotopian goverment is impossible. Has he forgotten all about certain faction named Stepdaughters of Gaia ? Aren't Gaians basically based on militaristic ecologism? In fact, I've always thought factions were weakest part of Alpha Centauri's realism. Would you join the Human Hive? Would religion survive so strong that faction of Believers could even be possible? How could Zakharov's University survive at all if attacked by Spartans?
Ogmios posted 12-10-98 01:41 PM ET     Click Here to See the Profile for Ogmios  Click Here to Email Ogmios     
My perception of this: as I believe many other civ2 players, I like very much the ancient era.For the future units I can't really speak and I believe none else can(evn their designers) since we haven't seen the ways they can be actually used in battle(or other ways).But I like very much ancient units and especially CTP ones.They make good material for scenarios, which I always said is one of the civ2 greatest features. I don't know maybe it's my nation's heritage that makes me feel that way. But unfortunately
SMAC doesn't have this feature.Petty, because I would like to see a possible Chironian tribe that would react the same to every
Earthian's presence to it's territory (friendly?,Hostile?).They could even be at the same level of technology with say the ancient Earth era in which case the could see
the first race that contacted them as gods nad join it to the fight against all other races?(In order not to be tampered with significantly, they should be like the barbarians from civ2).
Back to the CTP part now. As I said SMAC does not have ancient units, which though regretable is not particularly deminishing
for its value as a game.CTP has good ones so I'm gonna play them extensively.
In fact since both games have animated graphics, I'd really like to see if you can mix them and make a scenario for ancient chironian life. It would be great for me.
Furthermore, I really think that up to the modern era CTP will be at least as good as civ2 in gameplay.For future I can't really
say since obviously I can't play it to see.
When it will be released I'm gonna buy it,so for all of you that don't intent to buy it, I'll have the time to post my impressions(if possible.I may be at the national army by then.).SMAC seems a good game.CTP seems a good game.For both you'll have a demo sooner or later.Make comments after that.

Have a nice day

Brother Greg posted 12-10-98 06:50 PM ET     Click Here to See the Profile for Brother Greg  Click Here to Email Brother Greg     
Ogmios, I suggest you read a bit about SMAC before you go lambasting it for not having certain features. The game is fully customiseable, and it almost definetaly possible to create ancient scenarios out of it. What happened to trying it (or at least reading about it) before you have a go at it?

I can imagine where the chassis will be man, horse, ship, plane, etc. The armaments will start with swords, pikes, move onto bows, crossbows, thence muskets, cannons, rocket launchers, etc. Armor will start with leather, bronze, steel, barding, up to the armour of today's tanks and APCs. Special abilities will include early on such things as shields (+1 defence perhaps), building roads (which I always thought legions should have had in CIV II), fanatics, through to modern abilities such as special forces, engineering corps, etc.

So, not in SMAC you say? Well, I say that witha little work, it could quite easily be in SMAC.

Well, actually a lot of work if you want to take into account designing the new units.

As for Chironian tribes, ever heard of the sentient planet? Mind Worms? Xenofungus? All intelligent life forms that will attack you if you "harm" Chiron.

Stefu, Gaians aren't based on "militaristic ecologism" at all. That makes them sound like fanatics running around attacking anyone that harms the environment, which is not the case at all. They are almost solely based on ecologism. No mention of military arms, though of course like any Faction they will have a military. But it is not an important part of their doctrine.

As for Factions being the weakest part? "Please Explain"?

Why would people want to join the Hive? Well, maybe they were sick of the greed of humanity, and saw a place where everything was shared as a good thing. Just listen to John Lennon's "Imagine" if you have any questions...

As for the believers. Lemme see, are there fanatical religious followers today? Um, BIG yes. Have there been for the last 2000 years? Again, big yes. So, why would they suddenly dissapear?

As for Zhakarov surviving attacks. Lemme see, are you perhaps overgeneralising the UOP. they are not a Faction where every person is a scientist. They are a Faction where everyone believes in science as the way of the future. They place their faith in science to lead them through trials and tribulations. Their soldiers (and yes, they WILL have soldiers) expect the scientists to give them the best weapons and armour.

So, how would they defend? My answer would be with weapons the opposition haven't dreamed of yet, and the belief that their advanced technology will see them through.

So, let me see, which game do you think will differentiate between Factions/tribes/countries the best? Gee, that's a no-brainer.

So, anyone have any more uninformed questions or opinions about SMAC?

Brother Greg,
Defender of SMAC, truth, and the Factionsl way.

BoomBoom posted 12-11-98 09:40 AM ET     Click Here to See the Profile for BoomBoom  Click Here to Email BoomBoom     
Where did all these people riding Activision's dick come from? And what are they doing here spewing their sacrilegious opinions? Grrr, if Activision didn't have the Civ name, CTP would just be another of the wannabe's. Now because of the name, they got a lot of people riding their jock.
I think Sid should sue Activision for mangling agood game, just to get some more money. They say they love the game (civ, CivII), but the only thing the love is the green, and if they fvck up somebody's intellectual property to do it, too bad.

So I'm probably not going to buy it, maybe on budget, if it is anygood. But I don't know if I can make myself play it.

Ogmios posted 12-11-98 01:13 PM ET     Click Here to See the Profile for Ogmios  Click Here to Email Ogmios     
Firstly, I'm not here to fight SMAC. I'm not a SMAC fanatic and I'm not a CTP fanatic. Since they're not in the market yet it would be a little premature of me to be that (personal opinion). Also I never write anything to offend someone, only to get info and express my opinion. Brother_Greg I don't think I condemn anywhere in my post SMAC. I'm just expressing my opinion of what would make it better.(Wouldn't you like say better graphics with CIV2?) I know about it's customisability and I know about the chironian native lifeforms( though not so much as you may notice in other posts). You could of course increase my knowledge by suggesting posts or sites. As for other issues: I'm certainly not one of those guys that buy a game once every so many years so I obviously can't understand your protectionism about the site. Since I'm interested to by the game,there is no one to tell me if I should be here or not.(Unless of course you buy the thing in which case I can't tell you what to do with your property)
Other than that I will continue to search this site and others, asking for info about this and other games I think "worth buing".
As I said I don't write this to offend someone, so if offended, I apologize.
SnowFire posted 12-11-98 05:33 PM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
I for one wasn't offended by your post Omigos. I made a few errors about CTP from bad information when I first went there.
Imran Siddiqui posted 12-11-98 08:30 PM ET     Click Here to See the Profile for Imran Siddiqui  Click Here to Email Imran Siddiqui     
Since there is an excursion of CTPers to the SMAC forums, I say that more SMACers should go to their forums! Protect SMAC over the CIV-manglers! The address is:
http://civilization.gamestats.com/cgi-bin/ctp/Ultimate.cgi

And my the Sid be with you!

Imran Siddiqui
CTP-conqueror

Gilgamesch posted 12-11-98 08:37 PM ET     Click Here to See the Profile for Gilgamesch  Click Here to Email Gilgamesch     
What is this all about. I have not even played one demo of these games. So how can I judge?
Wait and see.

Gilgamesch

MarkG posted 12-11-98 10:11 PM ET     Click Here to See the Profile for MarkG  Click Here to Email MarkG     
YYYH you weresaying something about ore flames on the CTP forums than here? See BoomBoom's post

"Protect SMAC over the CIV-manglers!"???
Imran I hope that you're joking....
Why does SMAC needs protection, especially on a forum non-related to SMAC?

Markos, Apolyton CS
http://civilization.gamestats.com

SnowFire posted 12-11-98 11:04 PM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
MarkG: Every forum has their BoomBoom's. But you'll notice that his comment was generally ignored. The fact that we commit the same error does not prohibit us from recognizing it in your forums . Maybe if we viewed our own forums with the same critical eye as "foreigners," than they'd be a lot better (this is a general statement).
Yo_Yo_Yo_Hey posted 12-11-98 11:57 PM ET     Click Here to See the Profile for Yo_Yo_Yo_Hey  Click Here to Email Yo_Yo_Yo_Hey     
MarkG,
You should of payed attention to what I said. I said we don't have the degree of flames you guys do. We have maybe 1 flame every so often, & it is generally ignored like Snowifre said. You guys seem to have 5 flames, in a 10 post thread. We don't have that here!

Your faithful & hell-bent NIMadier general,
YYYH

MarkG posted 12-12-98 08:10 AM ET     Click Here to See the Profile for MarkG  Click Here to Email MarkG     
First of all, it's not that different. There are not so little flames here and not so many in the CTP forums.

Second, we had flames but only in the last two-three days, and it was due to specific posts by specific posters and of course me since I'm the moderator of the forums. It's not the general practice.

The fire is out
Markos, Apolyton CS
http://civilization.gamestats.com

BorgBTD posted 12-13-98 09:18 AM ET     Click Here to See the Profile for BorgBTD  Click Here to Email BorgBTD     
SMAC, CCTP doesn't have Sid, who knows what they'll screw up.
Ogmios posted 12-14-98 01:06 PM ET     Click Here to See the Profile for Ogmios  Click Here to Email Ogmios     
Thank you for your kind words Snowfire. I like your excellent choise of words and rationality that don't get you into flaming games.
As for what Imran said, I'm the first one to support it(provided that they visit mainly for info,constructive dialogue and suggestions: I don't like that, it could be done like this).
Again, refugees is a very good idea.
BoomBoom posted 12-14-98 02:27 PM ET     Click Here to See the Profile for BoomBoom  Click Here to Email BoomBoom     
My sense of sarcasm is usually misunderstood. Some people just take me to too seriously, which is a big mistake with me, as I almost never am. What I meant to say was that I think SMAC is probably going to be better than CTP, and I do think that Activision is just cashing in on the intellectual property of Sid. Nothing was meant personally to anyone, I was just surprised at seeing so many people coming all at once to promote CTP. I just got a weird way of expressing myself, and believe me it has gotten me into problems more than once. You try telling a bouncer who asks you if you're drunk: No smartass, I'm an actor, let me in please. Didn't go down well (and i was drunk at the time).
Sorry
Sorry
I won't do it again, I was also trying to win the SMAC award I was nominated for (Most offensive SMACer)
DCA posted 12-14-98 04:15 PM ET     Click Here to See the Profile for DCA  Click Here to Email DCA     
Ah, nothing like a good old unconditional surrender.

DCA,
This is the way, step inside

MarkG posted 12-14-98 06:41 PM ET     Click Here to See the Profile for MarkG  Click Here to Email MarkG     
AFAIAC Boomboom, sarcasm without a single smile seems like flame on the internet...

As for the people who came here to support CTP, it was the result of an opposite movement from the SMAC to the CTP forums...

Markos, Apolyton CS

Ogmios posted 12-15-98 12:56 PM ET     Click Here to See the Profile for Ogmios  Click Here to Email Ogmios     
I accept everyone's apologies as truthfull and of heart feelings.Let's be friends despite our differences in POV!
(Extends both hands).
BoomBoom posted 12-15-98 02:11 PM ET     Click Here to See the Profile for BoomBoom  Click Here to Email BoomBoom     
Grasp hands.

But SMAC is so much better it is unreal. It is not a rehash, but a completely new game by the best game developers this world has ever seen.

Brian Reynolds FIRAXIS posted 12-20-98 10:23 PM ET     Click Here to See the Profile for Brian Reynolds FIRAXIS  Click Here to Email Brian Reynolds FIRAXIS     
Well, I figure you might as well have my opinion too, as biased as I admittedly am.

When wading through all the marketing hype associated with both games (Alpha Centauri and Call to Power) I would caution you not to mistake "more features" for "better gameplay and balance". As someone who has been there, has written code for these games, and has also seen how the marketing hype game works, I'd suggest taking a "I'll believe it when I see it" approach and wait until you have the game in your hand before drawing your conclusions.

Alpha Centauri will combine fresh new subject matter with the experience of the team which created both of the original Civ products. We know a lot about balancing these kinds of games and creating AI to make them challenging, and we've got a demo coming out this week to prove our point.

Call to Power is being created by an untried team which has never done this kind of game before. I admire them for their ambition, but I've also been down the road they're travelling. They have a lot of interesting and fresh ideas, and they may very well pleasantly surprise everyone by pulling it off, but I'd suggest a "wait and see" approach. From a game design perspective, adding lots of new unit types is a prima facie case for the view that the game balance and AI will be worse, not better.

As an analogy, what if some publishing company managed, through a complex legal settlement, to secure the "rights" to use the words "Star Wars", even though that company was not in any way associated with George Lucas, 20th Century Fox, Industrial Light and Magic, or any of the stars or cast of the original movies. And then that company announced that it was going to produce some "Star Wars Prequels" which would use the official Star Wars label and name, and that George Lucas could do -his- movies but couldn't use the name "Star Wars" any more. Both rival groups move forward with millions of dollars of marketing and hype.

Which movies do you think would be really cool? My answer: possibly both but definitely Lucas'. Of course, run through the scenario above again but imagine that -you're- George Lucas and you'll have a pretty good idea about how -we- feel about all of this.

I openly and freely admit my bias and vested interest in the matter, but I think it is fair for me to make the case that Sid Meier's Alpha Centauri is the game being created by the team which brought you your earlier favorites.

Brian Reynolds
Alpha Centauri Designer
FIRAXIS Games

DHE_X2 posted 12-20-98 10:37 PM ET     Click Here to See the Profile for DHE_X2  Click Here to Email DHE_X2     
The Firaxian has posted, we may rejoice now!
SMAC is better.
SMAC will be the best.
Gojackal posted 12-20-98 10:48 PM ET     Click Here to See the Profile for Gojackal  Click Here to Email Gojackal     
CTP partisans bought the title, but not the code. I can't even think of how much their artificial intelligence will rather be more like real stupidity. Prove me wrong, and I'll buy that game. I know of only one good thing about CTP - water tunnels. And I need at least 2 reasons to spend 50 bucks.
zaz posted 12-20-98 10:48 PM ET     Click Here to See the Profile for zaz  Click Here to Email zaz     
Of course SMAC will rule, but I'll be playing both. But as for calling lawyer units and others idiotic, take a look at history and see what role these people have played, Hell, even now lawyers are threatening to overturn our Presidency. Never mind what religious ferver has done to our world (killed more people than any disease). These units have been vital to our history and must be added to simulate a world acurately. Yes, I would rename the Park Ranger though.
Imran Siddiqui posted 12-20-98 10:50 PM ET     Click Here to See the Profile for Imran Siddiqui  Click Here to Email Imran Siddiqui     
Head over to the CTP forums at http://civilization.gamestats.com/ and listen to the MAN (Brian Reynolds) state his POV on the question of which will be better. It's cool!

Imran Siddiqui
God Bless America

DCA posted 12-20-98 11:46 PM ET     Click Here to See the Profile for DCA  Click Here to Email DCA     
Brian: Well, you could just as easily use the 'Police Academy' series as an analogy - a follow-up by the original team would most certainly be awful, while a 'fresh' team could plausibly make something remotely amusing... I have no doubt SMAC (BRAC!) will be great though. The CTP developers are trying (to some extent) to re-invent the genre, which may or may not be successful. In any case, freshness is a goal in itself (as is competition), benefiting future productions.

I certainly see see how you would feel less-than-happy about losing the rights to your own brain-child, but the CTP designers are not to blame for this unfortunate legal affair. To me, both games seem promising, though a certain amount of skepticism is always healthy...

Gojackal: CTP's trade system looks great to me, and I've heard the diplomacy system is also interesting..

DCA, It may not be beautiful, but it sure is fresh (Tchaikovsky on Mussorgsky's music)

Vanilja posted 12-21-98 04:06 AM ET     Click Here to See the Profile for Vanilja  Click Here to Email Vanilja     
No offence meant, but I fail to understand why the two games are even being compared. It is like saying someone can take Shakespeare's <Macbeth> and put a better twist on it. I am sure he (Shakespeare) would not be too thrilled that his intellectual property was mangled, and the original intent skewed.

Thread ClosedTo close this thread, click here (moderator or admin only).

Post New Topic  Post A Reply
Hop to:

Contact Us | Alpha Centauri Home

Powered by: Ultimate Bulletin Board, Version 5.18
© Madrona Park, Inc., 1998.