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Author Topic:   Human Hive vs. Morgan Conglomerate
Octopus posted 11-14-98 04:36 PM ET   Click Here to See the Profile for Octopus   Click Here to Email Octopus  
The recent Gamespot preview (brought to our attention by the watchful YYYH) seems to more or less confirm the suspicion that the Morgan Conglomerate is a corporation state (instead of the total free-market society that I was hoping for). Therefore, my new favorite faction is The Human Hive.

I'm starting this thread so that we can discuss the relative strengths and merits of the two factions (since discussions of each individual faction frequently turn into name-calling) in relation to each other. I think that this sort of thing could be interesting for all faction pairs. I'd start all the threads myself, but that would be too Stobie-like for my tastes.

The primary problem that the Morgans are going to have is one of inefficiency. Corporations, like traditional states, rarely let the true economic conditions dictate their activities. Pet projects galore exist in modern corporations, and I don't see why Morgan Industries will be any different. "Political" infighting and back-stabbing (figuratively, not literally) will cause the inefficiency to grow, since each division will be fighting with the other divisions. Since each division will be in competition to gain the favor of their manager, each division will be motivated to hide their failures and overstate their successes, meaning that the managers will NEVER have accurate data with which to run the company. As a result, Morgan Industries will never run at peak efficiency.

The primary benefit that the Hive will have is one of efficiency. The members of the Hive will all be working for the betterment of the Hive as a whole. Finding efficiencies, even at the smallest level, will be a source of great personal pride to each member of the Hive, since the Hive recognizes that the efficiency of the whole is made up of the efficiency of each of its parts. There will be no political infighting, because each member of the Hive will recognize that each person has his or her place in society, which is no better and no worse than any other position, just different. As a result, the Hive will be able to work harmoniously toward their goal.

The primary advantage the Morgans would have would be one of attracting members. Everyone can understand the allure of making a buck. Few people can devote themselves as completely to a society as the members of the Human Hive will have to.

Yo_Yo_Yo_Hey posted 11-14-98 06:28 PM ET     Click Here to See the Profile for Yo_Yo_Yo_Hey  Click Here to Email Yo_Yo_Yo_Hey     
After reading the Gamespot preview, it seems the HH will be one of my favorite factions to play, second only to the Spartans still. I still hate their turning humanity into insects view on life, but their upsides just seem to good to pass over. They have free defenses placed in every new city, & they get industrial bonuses & the such. Screw economics.

Morgans do seem inefficient. You have to build certain improvements so your cities can grow, because the citizens are so spoiled.

The Spartans military bonuses are nice, but the industrial degrades turned me off a little, you can't build many military units with your industrial capacity down graded!!

Your faithful & hell-bent NIMadier general,
YYYH

Rang posted 11-16-98 07:38 PM ET     Click Here to See the Profile for Rang  Click Here to Email Rang     
Heheh, my list is the opposite. My first faction is the Human Hive, and my second is the Spartan Federation. Defense and offense. What more can you hope for? My first priority is survival; my second is conquest. Money and science I can conquer, steal, assimilate. As for diplomacy...it's usually easier to get pacificist to agree once you have a gun aimed at them.
jfrazier posted 11-16-98 08:28 PM ET     Click Here to See the Profile for jfrazier  Click Here to Email jfrazier     
Octopus:

Excellent observations. I am a HH member as well. I was writing a couple of episodes before we lost all contact. Anyway, I see optimum efficiency as the means to production....and survival. Again, and I make this point over and over on other threads, these factions have to start out on a wild, unknown, somewhat dangerous terrain to survive. The Hive just makes common sense. As a Morganite, making money as opposed to just surviving seems moot. Make money for what??? Maybe technology improvements, equipt.,,etc? Fine, now, how about economics.

There has to be a viable world economic system for a Morganite to exist. I see all factions just lucky enough to trade among themselves, at least in the beginning. Economics runs on supply and demand and on free enterprise, competition, etc. A Morganite would have to gain the superior edge in monopolizing everything, or no one would even give a damn about them. Also, for every "dollar" they make, they will need two for the expensive military.

Furthermore, I envision the Morganites being a subserviant to another stronger, military or aggressive faction in order to survive. Maybe that is how they are going to be written into the game???

For business world, what good is a business with no free enterprise? They would go broke trying to create something on an individual basis. Experimentation is vital. Mass production is keen. I don't know if anyone has read the StarTrek novel, "Federation", but in it, it talks of Cochran back in the mid 21st century in his quest to discover the warp drive. He mentions how Earth has become a world of dictators and how the the one faction uniting the Earth was called the "Optimum".

This faction strived for Optimum efficiency. That is how I see the Hive. The inducement of having to survive when they hit Cheron is good enough encouragement to stick together. Another thing, with the likes of Santiago around, I want united protection against her faction.

Jeff
Ceasar of the Stars

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