posted 11-13-98 05:53 PM ET
Let me start with a specific issue. How will you treat NEIGHBORING factions?1) Declare war
2) Sign a peace treaty
3) Stay neutral and wait until you know that factions strength or weakness
I admit this is pretty simplistic, but it's a starting point. This is a fictional debate between characters who support each of the above tendencies. WARMONGER likes to go to war first and ask ?s later, ILUVU likes to make peace, and WAIT'N'SEE likes to study the landscape first before deciding one way or the other.
WARMONGER: The only good neighbor is a dead neighbor! Kill neighbor, raze his cities, and use the spoils to develop your technology so you can make better weapons!
WAIT'N'SEE: I'm not necessarily disagreeing with you, but I would first send diplomats to gauge the strength of your neighbor because if you attack him and he's strong, you can be weakened for the rest of the game.
ILUVU: Why do you have to go to war? Trade with your neighbor to get the stuff you need. Besides, an allied neighbor is great to have if a hostile faction wants to go to war with you despite your best efforts at peace.
WARMONGER: Alliances?!? I would never rely on someone else to help protect me! Besides, I love to fight, but only on my own terms. I don't want to get dragged into a war just because my ally wants me to. And what if I'm peaceful or make an alliance with a weakling? Better to just kill him.
WAIT'N'SEE: I agree that I wouldn't make peace with a weak neighbor because if I later want to attack him my reputation could get damaged. But how do you know he's weak until you investigate?
ILUVU: Actually it's good to ally with a strong, warlike neighbor because his conquests will benefit your trade, but will slow down his technology and infrastructure compared to yours' if he's that dedicated to war.
WARMONGER: WAIT'N'SEE, he who hesitates is lost. ILUVU, the strong will get stronger if left alone. I would never allow that to happen.
Like I said, these are pretty simplistic arguments, but they can lead to bigger and better things. Comment or carry on if you will.