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Author Topic:   Other Games
DJ RRebel posted 11-07-98 12:57 AM ET   Click Here to See the Profile for DJ RRebel   Click Here to Email DJ RRebel  
Aside from Civ 2 ... (The best game to date)

What other games do you people play ???

Talon ??? Have you ever played Dark Reing ??? Talon is used for power in that game .. it's one of the only games I've played this last year aside from Civ2 !!!

I'm curious if anyone here has played Dune2000 ??? I was looking at it the other day !!! It looked good !!!

Why oh why did SMAC have to be delayed !!! (Umm .. actually, I know why, it's a rhetorical question !!!)

RyanR posted 11-07-98 02:50 AM ET     Click Here to See the Profile for RyanR  Click Here to Email RyanR     
Avoid Dune2000 like the plague. Civ2 IMHO is much better.

RyanR

Supreme Dictator of the Peacekeeping Forces

DJ RRebel posted 11-07-98 03:21 AM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
Of course Civ2 is better ... lol .. duh ... but why does Dune2000 suck ???
Imran Siddiqui posted 11-07-98 03:40 AM ET     Click Here to See the Profile for Imran Siddiqui  Click Here to Email Imran Siddiqui     
Dj, I just got Fallout 2. I played it for 7 hours straight, until something happened in windows. Great game. I recommend it!
DJ RRebel posted 11-07-98 03:52 AM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
Cool thanks !!!
For a moment there I thought I'd have to start playing mine sweeper for 2 months anticipating SMAC !!!
Kurn posted 11-07-98 05:30 AM ET     Click Here to See the Profile for Kurn  Click Here to Email Kurn     
Get a genesis emulator, and play Shining Force 1 and 2. They have to be the best rpgs that I have ever played! Has anyone else played it
LevelDesigner posted 11-07-98 05:38 AM ET     Click Here to See the Profile for LevelDesigner  Click Here to Email LevelDesigner     
Other games I play?

Hmmmn...lets see

At work, we play alot of online Quake and Quake2, or any good first person shooter like SIN, UNREAL, HEXEN 2.For research, of course. Never mind that theses are my favorite games to play =)

lately I have been playing CaesarIII, fun little game.

CIV2, there is a game. I never thought I could get into CIV2, man I was just taken away by this game.

Heckler posted 11-07-98 02:44 PM ET     Click Here to See the Profile for Heckler  Click Here to Email Heckler     
Hmm ok in terms of all time greats it would go down by class.

First person Shooter - Undecided I have yet to play Quake2

RPG - Hmmmm, tough choice I would have to go with FF7 for right now.

Strategy - Civ 2 hands down (though MOO2 is good)

Tactical - X-Com 1 one of my favorite games of all time.

Flight Sim - No opinion (not my thing)

Heckler

Jimmy posted 11-07-98 02:52 PM ET     Click Here to See the Profile for Jimmy  Click Here to Email Jimmy     
I am playing Age of Empires right now to pass the time until SMAC. AoE is a very good game. Lots of fun.
Sofielisk posted 11-07-98 02:59 PM ET     Click Here to See the Profile for Sofielisk  Click Here to Email Sofielisk     
I think I speak for all CWALers when I say Starcraft...

I don't have very many games, so I ensure I only buy what I consider to be worth playing. Right now, on my hard disk are 3 games

Civ2
Starcraft
Warcraft 2

Dune 2000 is Westwood, 'nuff said.

Sofielisk

"if you tolerate this then your children will be next"

Apocalypse posted 11-07-98 02:59 PM ET     Click Here to See the Profile for Apocalypse  Click Here to Email Apocalypse     
FPS: Doom2

RPG: Pirates!

Strategy: Civ2

RTS: Gettsyburg!

Space Sim: Independace War

Text Game: Infinity Welcomes Careful Drivers

Educational Game: Oregon Trail SVGA Enhanced.

Jeje posted 11-07-98 03:20 PM ET     Click Here to See the Profile for Jeje  Click Here to Email Jeje     
My favorite games are:

1. Quake (DM & TF)
2. Civ II
3. FreeCell
4. Pirates
5. X-com terror from the deep
6. Starcraft

Grosshaus posted 11-07-98 04:45 PM ET     Click Here to See the Profile for Grosshaus  Click Here to Email Grosshaus     
Actually the one and only original Railroad Tycoon has struck me once again. Only Sid can make a game that interest even now!
Besides that and of course Civ2 perhaps Panzer General II and Terror from the deep have taken most of my time these last weeks.
And Might and Magic IV would have if I haven't borrowed it.
And last but not least NetHack, the king of the RPG genre, the most innovative game I've ever played!
Mortis posted 11-07-98 08:54 PM ET     Click Here to See the Profile for Mortis  Click Here to Email Mortis     
Oh yes Might & Magic IV, The Darkside of Xeen. If only I could get my hands on a copy!
Imran Siddiqui posted 11-07-98 09:05 PM ET     Click Here to See the Profile for Imran Siddiqui  Click Here to Email Imran Siddiqui     
I disagree

1st person shooter- Demo of Sin

RPG- Definetly Fallout 2, It rocks the house!

Strategy- Try Caesar 3, the demo was pretty good, and RR Tycoon 2


DJ RRebel posted 11-07-98 11:38 PM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
Yes, I've heard AoE is good but that most games avaid it simply because it's microsoft!!!

Hmmmn .. I wonder why ???

As for Ceasar III is that like a simcity ???

Why don't you like Dune2000 ??? What with the Westwood comment ???

How old is MOO2 ??? Everyone I've talked to tells me it's great .. but I've never seen it anywhere !!!

Shining1 posted 11-08-98 01:35 AM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
Dune2000 - exactly like Red Alert, but with better terrain, story, cut scenes and sandworms . A poor cousin of Starcraft, but with a slightly better interface.

I find of recent years games, I keep coming back to Starcraft, Civilisation II, Diablo and Unreal. If you don't own these, I would consider buying them. Otherwise, Fallout, Total Annihiliation and Age of Empires are pretty good. I'm very dissappointed with the 3rd person action games, and I haven't played Quake II.

Check out the excellent www.gamespot.com for more or less spot-on reviews.

Sofielisk: I agree - Westwood games never seem properly finished.

RyanR posted 11-08-98 05:29 AM ET     Click Here to See the Profile for RyanR  Click Here to Email RyanR     
Dune2000 is Red Alert with a few different graphics. The units have wierd attributes too. Same idea, horde tanks and then rush.

RyanR

Kurn posted 11-08-98 05:54 AM ET     Click Here to See the Profile for Kurn  Click Here to Email Kurn     
c'mon, no one here has played Shining Force? Its a great rpg, go get it right now! Go! Why are you reading this! I told you to go three sentences ago!
DJ RRebel posted 11-08-98 07:47 AM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
I never played red alert .. is that like Dark Reign ???
Sofielisk posted 11-08-98 09:48 AM ET     Click Here to See the Profile for Sofielisk  Click Here to Email Sofielisk     
Red Alert was good for about 10 minutes. It's just another RTS game but the main problem was

Total lack of game balancing - Once you realised the only good units were the tanks (in a multiplayer anyway) Tanks could run over infantry, and using the Q command the only unit that could hit them with any accuracy was the Tesla Coil - and they were to expensive and slow to be of any use. Air units came too late and could never hit them or did too lttle damage to be significant.

The game itself lacked the strategic depth of Warcraft 2 and was easily overshadowed. Simly put Red Alert = Tank Rush. (For a while people I belive tried Mig Rushing, but it was too slow to be effective against a tank rush, in all honesty I threw it away after 2 weeks).

Sofielisk
"If you tolerate me then your children will be next"

Victor Galis posted 11-08-98 12:36 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
I've no t played any of these games for a month or so (my computer crashed, and I have my mom's Mac Laptop that is to be used for internet access only.)


List of games I have played and am tired of:

Civ2 (There's something about taking over the world on Deity against 7 computer opponents on a gigantic map that just...)

Warcraft2(Same units and buildings, over and over again...)

C&C (see Warcraft)

C&C:Red Alert (see Warcraft)

X-Com: Apoocalyse: (same board th UFO missions over and over agian, and an Annihilator that takes too long to build.)

Sim City (just gets boring after a while)

Sim Tower (see Sim City)

Railroad Tycoon (gotten too rich, too many times)

Transport Tyconn (see Railroad Tycoon)

Games I've played that I'm not tired of:

AOE (I avoided it so long, that by the time I got it the computer crashed didn't get to play much)

Victor Galis posted 11-08-98 12:42 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
Oh, I've forgotten: Escape Velocity, Escape Velocity Override (both Mac shareware games, so I doubt anyone here has ever played them.)


About Red Alert: There is a way to avoid tank rushes, it's called playing on a map with islands. You just can't that many tanks on a transport. Anyway, I like water combat more.

Also against the computer, I don't like to waste my tanks in anything as barbaric and chaotic as a tank rush, generaly I use MiGs to flatten their base and 20+ Mammoth tanks to clean up the three or so buildings left after some solid bombing.

Victor Galis posted 11-08-98 12:47 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
In games like Red Alert and Warcraft, I am one of those people who fight wars of resource depletion. I try to do as much damage (in terms of gold, credits, wood, etc.) with as little resources as possible, then when my opponent runs out... (see above message)

The other thing I like to do is fight a war on islands. First I destroy the enemy navy (I'm not quite as econmical here) then pound their base with my Cruisers, Battleships, or whatever the biggest sea unit is for that particular game.
Victor Galis posted 11-08-98 12:55 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
AOE has by far the biggest variety of units actually used in combat. I use virtually every unit (execpt that crap that comes out of the barracks.) The cavalry serves a purpose (rushing things that a slower unit wouldn't quite get: Priests, archers), the infantery serves a purpose (stopping the cavalry), archers (killing stuff from further away), the catapults (you know what they do), etc. Within these groups there are also several units you use, because of particular differences in resource cost, (4 types of resources make for more variety), strength, etc.
fred posted 11-08-98 12:58 PM ET     Click Here to See the Profile for fred  Click Here to Email fred     
Warcraft1 and 2 sucked! each army had the same units just different graphics. Sofielisk you must never really had played Red Alert. there is a different strategy for each side. allies had to use there speed on land and destroyers and cruisers in the water. soviets need a balance of migs V2 rockets mamoths, heaveys. the misions are more creative too. you don't just do one thing you have to do many things in each mission. Starcraft is just like Warcraft2 each different species has a marine type unit and so on. if you wont a TBS wait for Tiberiun Sun. that game looks amazing. each person has a different group of units. fight night time and day in the city in open planes. GDI have their tech ability with small amounts of units. the NOD have strength in numbers. but AC is still better
Sofielisk posted 11-08-98 01:16 PM ET     Click Here to See the Profile for Sofielisk  Click Here to Email Sofielisk     
I haven't played AOE. But I can say that there are very few SC units I don't use. Every unit has it's place.

Even the less used units, e.g.

Firebats - Use vs. Zealots/Zerglings
Dragoons/Goliaths - Use vs. Carriers/Cruisers/Scouts
Vultures - Use vs Marines...
Ultralisks - Use with defilers if opponent has good air defence.

Nextly Fred. I'm sorry, I found that RA didn't have anything like as much strategy as the Blizzard games. The lack of necessity to expand, the fact that the majority of the units were useless and the easy to climb technology trees mean that strategy required is pathetic. Also as for playing on Sea maps, I have to agree that there you get some fun, but still i'd rather play Warcraft 2, Starcraft or Civ2

True in WC there was little diference between sides, but SC has the largest variations in units of the equivalent tech level i've ever seen!

Take an example - The starting units for each side.

Zerglings - Very weak melee attackers, but you get 2 for the price of one
Zealots - Very tough melee attackers, 3rd toughest melee attacker in the game (after ultraliak = archon)...
Marine - Weak attacker, but is ranged, can be placed in bunkers and also has Stimpacks.

Do those sound similar?

How about we compare turret breaker units

Siege Tank - Normally goes around in tank mode but can be swapped into siege mode sacrificing mobility and Rate of Fire for Range and Damage potential.

Reaver - Huge damage and very slow, you have to buy it's bullets (scarabs).

Guardians - Flying, long range, cannot attack Air.

I can go on... Even the way they build buildings is different

Zerg - You sacrifice a Drone to transform it into a building
Protoss - Buildings are warped in, meaning that a probe can begin construction and it warps in automatically.
terran - SCVs construct the building as iin most RTS games, however once build many Terran Buildings are mobile. Also Terran buildings are modular.

Fine, you can have your opinion that RA is better, (I will never ever be converted to that way of thinking), but get your facts straight on that, SC has vastly different sides.

Also by no means take this as meaning I don't love Civ2 I have spent many days crushing my enemies on it, but for Multiplayers I prefer Starcraft to any other game i've encountered.

And as for missions, Starcraft has the best plot and missions I have seen in an RTS game, anything that was done in RA, and more, is in Starcraft. Plus it is the most balanced game i've seen, produced by a dedicated (if evil) company. All I have to say to you is - You must never have really played Starcraft


Sofielisk
"If you tolerate me then your children will be next"

Victor Galis posted 11-08-98 01:29 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
I have never played SC, and I don't intend to anytime soon; I've played too many games of that type and I am generally tired of them, no matter how good. I am really much more of a fan of turn-based games, always have been, always will be. Real-time is nice, but I just like my turn-based games better. I'm not saying that real-time games suck.

About multiplayer Warcraft and RA, I can not stand either. I get rushed too many times. Even if I do the rushing its no fun. I want a long drawn out game, with many casulaties on both sides. I don't want to say "I crushed you in two minutes", I would even rather say "That was close, but after you (insert clever maneuver here) I didn't stand a chance."
Victor Galis posted 11-08-98 01:41 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
In seems that both AOE and SC have solved that problem that plagued both warcraft and RA: "Bigger is better."

In both games, many units were useless because there were units that were better in every way except cost. For example, why build footmen when you could build a knight that is twice as strong (and only costs 1.5 times as much) or why build a heavy tank when you could build a mammoth, etc.

If you manage to solve this problem, you get more variety with the same number of units (I think both SC and AOE have more than twice as many units.) Also, the computer in AOE, has many strategies. The AI in warcraft could, in the map editor (and for the most part in the game), be set to do 4 things (Attack land, Attack sea, Attack air, passive) AOE has over 50 AI strategies (I assume SC has as many.)
Talon posted 11-08-98 01:45 PM ET     Click Here to See the Profile for Talon  Click Here to Email Talon     
DJ- Nope never played Dark Reign but I have heard of it. I hear it's like SC.

-Talon

Victor Galis posted 11-08-98 01:46 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
AOE has another feature that I really love: teams. This allows me to play 8-player against the computer (4 computer enemies, 3-computer allies.) This is good because my allies do most of the defense work while I build an overprotected base, and make surgical strikes with a small group of units, or massive costal bombardments, tipping the blanace of power in my direction.
DJ RRebel posted 11-08-98 02:18 PM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
You guys should really try Dark Reing .. I liked it alot .. yes it's in the same genre as SC ... although it was the first game of that type that I played so maybe I'm a little biased, but I really enjoyed the solo missions ... they were really challenging at virtually every level !!!

It's biggest problem was it didn't expand fast enough in the marketing world ... the expansion came way too late etc etc ... but the game itself was really enjoyable !!!

Not a civ2 though !!!

Another game I used to play long ago was a game called Empire ... a much scalled down Civ type game that came out originally in around 1990 and the deluxe version a few years after that !!! I had a few awsome games of Empire that I remember almost as fondly as Civ2 or as building my favorite city in SimCity !!!

LordAsmo posted 11-08-98 03:47 PM ET     Click Here to See the Profile for LordAsmo  Click Here to Email LordAsmo     
second to civ is close combat a bridge too far
fred posted 11-08-98 05:50 PM ET     Click Here to See the Profile for fred  Click Here to Email fred     
i've never really played AoE (5 missions) but i found that the units were the same for each nation (most egyption type). plus its a microsoft game . to soifelick i played a demo of 5 new missions for the terrians and what i found that they might have different abilities but the units seemed the same there was an infantry a fighter, and a flighing trasport ect. in red alert one mission first you had to take a spy into a building to get Tona. after you rescue her you had to destroy the base. but what was good a but RA is that for some missions there was more than just one chose. you had to do the same thing on a different map and set up. Also RA showed you how you were doing. the mission breifings were way better than W2 even though blizzard came out with it later.
Old_Guy posted 11-08-98 06:53 PM ET     Click Here to See the Profile for Old_Guy  Click Here to Email Old_Guy     
Sure AOE was published by Microsoft, but it was actually developed by Ensemble Studios. In fact, AOE was produced by Bruce Shelley, the same guy who worked with Sid on Civilization.

I'm not one to toot Microsoft's horn, but at least you can say that AOE is a polished game that pretty much lived up to all its hype. In other words, at least MS didn't pressure Ensemble into releasing AOE before it was ready.

Fred, I'm not saying you're one of them, but I know there are some people who wouldn't touch AOE because it was published by MS. I don't get it.

BKK the Mentat posted 11-08-98 08:12 PM ET     Click Here to See the Profile for BKK the Mentat  Click Here to Email BKK the Mentat     
Here are some cheat codes for Independence War:
type DARKGOAT on the mission selection screen.
To select missions:ADD MISSION: left shift+backspace
TOGGLE MISSION OUTCOME:lshift+=
ACCESS ALL MISSIONS:ls+0
DURING GAME:
FLY LIKE A BAT OUT OF HELL:ls+A
JUMP TO TARGET:ls+8
MATCH VELOCITY:ls+9
DESTROY TARGET:ls+0
INVUNRIBILITY:ls+I
WIN:ls+W
GO ANYWHERE:ls+G
JUMP TO TARGET:ls+J
Sofielisk posted 11-08-98 08:31 PM ET     Click Here to See the Profile for Sofielisk  Click Here to Email Sofielisk     
here is an example of SC missions that weren't in the demo

Zerg

You have been assigned to guard a crysalis since Zerg mission 1. You don't have a clue what it contains, but it has been readied for hatching slowly. You are told to protect it until it can hatch, you do this and it turns out to be the now Infested Kerrigan (who went missing), to make matters worse she is now in the middle of a warzone, she is ordered to break up the fighting and infest the command centre belonging to Jim Raynor

After learning the location of the Protoss Hero Tassadar The Zerg send Infested Kerrigan to destroy his base, matters go awry when Tassadar Challenges Kerrigan to a duel, you have to escort Kerrigan to the duelling ground then then face Tassadar.

Although from these brief descriptions you wouldn't think it these are among the most exhillerating missions I have played. Put it this way. SC doesn't use as many cutscenes as RA for the same reason Quake didn't. it doesn't need them. Most of the story is contained in the missions themselves and this serves to amplify the tension beyond anything I ever experienced in Red Alert

but what really sets them aside is Stacraft's level editor. There are so many options available available. Many of them such as "Nuke the commie Bastards", "Bunker Command", "Defenders of the Galaxy", "Paintball" or "Starcraft Diablo" have been changed so much that apart from the graphics they are totally new games.

you mentioned levels where you didn't start off with buildings? Those are in both Warcraft 2 and Starcraft.

As for Red Alert (and all the CC games), I don't particularly care much for cutscenes, they are unnecessary wastes of space. Especially with the pathetic acting in all of the Westwood games and the fact that most of them didn't add to the plot much at all...

but my largest Gripe with the upcoming C+C2 game is the physics engine. It has vconvinced me not to buy it. I don't want shrapnel flying and killing my infantry randomly. It's bad enough that tanks can run over infantry making them useuless but now whenever there is an explosion entire armies could go down? C+C 2 sounds less like a game to me and more a roll of a die.

Westwood may have started the genre, but they are being walloped by everyone else. TA, SC, WC2, (and I hear AOE) are all better RTS games than any of their meager offerings.

Finally couldn't your argument be as easily used against Red Alert? At least the 3 sides in SC are different enough to make a substantial difference to how you play them.

Sofielisk
"If you tolerate me then your children will be next"

Victor Galis posted 11-08-98 09:03 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
Infantry does not suck in RA. 5 Rifle infantry($400) killed a medium tank($800.) Infantry can avoid being squashed.


Of course all the sides have pretty much the same units in AOE, but there are at least three times more units than in Warcraft.

Shining1 posted 11-09-98 01:11 AM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
Nuber of units is immaterial if only one or two units tend to dominate. Try Total Annihiliation if numbers are what interests you.

Starcraft is definitely the best RTS at the moment, followed distantly by AOE and T.A, for different reasons. I liked the excellent graphics of AOE, as well as the peaceful ideals of constructing a stone aged village (definitely the most fun gathering/building RTS in single player). Total Annihiliation has the best animation and weapon physics of any game, and supports so many styles of attack - long range, tank rush, air power, nuclear strikes, sea power (DON'T get me started on the crap sea battles of Red Alert).

But Blizzard's Starcraft wins because of storyline, uniqueness (every side is totally different, yet well balanced - admitted also well done in Red Alert), depth of units (still the only company that lets units do more than just fight) and personality - in no other game will your units tell you "I haven't got time to f..k around!"

AoE is fun, but the balancing is poor - one hoplite easily kills four infantry, and massed groups of priests are diabolical to counter. Not to mention the differences between races. T.A makes for great battles, but has zero personality - who cares who wins? And Westwood is just dull - I find myself driven to complete the mission just to see what the next cut-scene will be.

Heckler posted 11-09-98 08:31 AM ET     Click Here to See the Profile for Heckler  Click Here to Email Heckler     
RTS is not my cup of tea usually because of the problems mentioned (i.e. all the sides have the same units and if they do not game balance is non existant) however SC sounds interesting I will have to try it.

RA is close to worthless about the only time I had fun with it was by setting the build time for bombing runs, paratroops, and migs to zilch and then not using any land based weaponry (an interesting way to play, no Telsa Coil.) But there was just something poetic about watching a series of bombing runs clean the center of their base and then paratroops coming out of the woodwork.

Heckler

MikeH II posted 11-09-98 08:42 AM ET     Click Here to See the Profile for MikeH II  Click Here to Email MikeH II     
I like RA, I agree a tank/plane rush seems the best strategy but only if you are Russians. If you have a mix of Russians/allies the tactics are much more varied. Your Tanks aren't much help against a battleship or two and the games can last ages. Infantry can also really mess up your day as can mine layers and other stuff.

Frankly if you haven't got past the tank rush you haven't played against a decent opponent.

CEO Landon posted 11-09-98 02:13 PM ET     Click Here to See the Profile for CEO Landon  Click Here to Email CEO Landon     
My two cents:

StarCraft is the only RTS that I have found truly compelling. I played WC, WC2, C&C, RA, AOE, but only StarCraft held my interest through to the last mission. It has a great story and the best balance (even for three very different races). The three races are balanced much like rock-scissors-paper. Each unit can be effective against some units but ineffective against others. You simply cannot rely on a rush of one unit to be successful.

I enjoyed AOE and its historical base, but felt that it became rather repetitive and the balance was not as good as others. It did not live up to the reviews touting it as a real-time Civilization. Maybe Firaxis should give it a try...

BigER posted 11-09-98 03:01 PM ET     Click Here to See the Profile for BigER  Click Here to Email BigER     
Games I play often (well as often as I can)
(usually on the plane)

MOO, MOM, MOOII, HofMMII, WarloadsIII, X-com III, CIV2.

Yes turn based stategy games one and all.

Hehehehehehehehehehe
Down with real time.

Victor Galis posted 11-09-98 08:07 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
X-Com III is ok, but blowing aliens to pieces gets boring after awhile. Walking into a mid-sized UFO with a rocket launcher, 2 mini-rocket launchers, and at least five auto cannons, eds the fight pretty quickly if you don't care about capturing equipment(That's what I use to do). The aliens outdid me the did they blew the whole right side off their ship, though.
Spoe posted 11-09-98 08:45 PM ET     Click Here to See the Profile for Spoe  Click Here to Email Spoe     
Eh, not too much of a Panzer General II fan. Sure, it's flashy, but at no time playing it did I feel as connected with the game as I did in the original. I think I just like the much longer campaign tree. Both are good though as a beer&pretzels wargame.
I'm still playing the original Harpoon computer game off and on. Another classic from the same era as Civ I. I don't even mind the EGA graphics. Again, the sequel lost the feel of the original(Civ 2 is one of the few where it wasn't lost); I hope Harpoon/4 from SSI and Larry Bond(the original designer of the Harpoon boardgame) will be worthwhile.
I thoroughly ejoy the Steel Panther's series.
Civ 2(of course).
MOO1/2
Castle Wolfenstein/Boyond Castle Wolfenstein(no, not Wolfenstein 3D, the old ones, played on an Apple ][e emulator)
Some of the old Wizardry series(again on an Apple ][e emulator)
The nethack/hack/rogue/moria/whatever group. All these are great.
Doom 2(I still like this better for a quick deathmatch than Quake).
Don't much care for the oxymoronic RTS genre.
I'll also boot up the occasional game of F-19 or F-15 Strike Eagle on my 486 box.
Shining1 posted 11-10-98 12:52 AM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
My god! Has NO-ONE else played Total Annihiliation?
Brother Greg posted 11-10-98 01:09 AM ET     Click Here to See the Profile for Brother Greg  Click Here to Email Brother Greg     
Yeah, but Dark Reign was better. It had atmosphere, unlike TA which had the atmosphere of a wet paper bag!

My fave classics:
Ultima IV
Privateer
Darklands
XCOM I and II
Populous
CIV (of course)

Current:
Diablo
Might and Magic VI
Wing Commander: Prophecy
Civ II (of course)
MOO II

Brother Greg Woodstock,
Peacekeeper,
Defender of the Sacred NIM,
Chevalier of the order of Azugal,
Hammer of the Spartans.

Apocalypse posted 11-10-98 01:12 AM ET     Click Here to See the Profile for Apocalypse  Click Here to Email Apocalypse     
Starcraft sucks!!! Why the heck do you guys like it? I have come to think that Sid lovers are fond of good AI, but here is a thread where people are talking about SC, one of the worst AI RTS games ever! It is below WC2's level and almost below WC's level.
Zot1999 posted 11-10-98 01:16 AM ET     Click Here to See the Profile for Zot1999  Click Here to Email Zot1999     
Civ2
MOO2
Fallout2
RT2

Is there a pattern here?

SnowFire posted 11-10-98 01:21 AM ET     Click Here to See the Profile for SnowFire  Click Here to Email SnowFire     
I can't belive that no one mentioned Myth: The Fallen Lords. Best physics engine around, and it's a year old now (the arrows go over buildings and bounce off, the explosves put undead pieces flying everywhere, etc.). WC II has good strategies, but they're fairly basic, i.e. they're all triangles. Like Dragon kills Battleship which kills Destroyer which kills Dragon. Or Knight kills Archer who kills Dragon who Kills Knight. Or Catapult Kills tower which kills infantry which kills catapult. I could continue for awhile.

In any case, go get Myth:TFL right now.

Shining1 posted 11-10-98 01:31 AM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
Apo: Unfortunately, the A.I is starcraft's greatest flaw, and I can beat the skirmish A.I almost with my eyes closed (no tactical variety, no observe and adjust, and no real skill in control, despite the huge advantages it is given). The pathing is also problematical (trying to move a group of more than 6 units is an exercise in controlled brownian motion). I suspect Blizzard can't program a good A.I to save their lives, and, in the current multiplayer climate, didn't give it a high priority.

Despite this (and you can criticise the A.I in nearly every RTS (aka tactical) game for being weak - I'd challenge you to find any that don't fall over consistantly against a good player) I liked starcraft for the fact that each unit was unique, and had personality and depth (i.e upgrades), without becoming redundant. There is a good storyline, excellent cutscenes, and decent, though not spectacular, animation.

BigER posted 11-10-98 10:54 AM ET     Click Here to See the Profile for BigER  Click Here to Email BigER     
Yeah SnowFire I played myth for awhile and Dungeon Keeper but they are real time games and I just don't find as much enjoyment in twitch fest games. Give me strategy games any day. And I don't mean the so called real time strategy games. They are not really strategy games. Tactical maybe but strategy involves contemplation and methatical analysis. Just my opinion.
MikeH II posted 11-10-98 11:19 AM ET     Click Here to See the Profile for MikeH II  Click Here to Email MikeH II     
Well you have to plan a base, gather resourses, build an army, build a defense then when you have done all that you can think about attacking and your tactics. Therefore it is strategy but as in real life sometimes you just don't have time to think for hours. If it was just a battle you would, of course, be right.
Philippe Mipz Lepage posted 11-10-98 03:47 PM ET     Click Here to See the Profile for Philippe Mipz Lepage  Click Here to Email Philippe Mipz Lepage     
FPS : Shogo

I've tried Unreal, Quake2, Sin, HalfLife and Rainbow Six. Still, Shogo is better.

RPG : Ultima Online

But I've stopped playing it 3 weeks ago and I will cancel my account this week. I've played to it for almost a year. Really addicting beside all the bugs it had at the beginning (believe me, they've fixed the majority of them). Final Fantasy 7 is also a really good game. Now I am waiting for Everquest which should be released one week after Alpha Centauri...yikes!

RTS : I enjoy "Age of Empire : Rise of Rome". It is a good game. The pathfinding AI is one of the worst I have ever seen. But it is a game that is fun to play... I've played to Dark Reign when it got released. It was a good game. The AI and the design of the game was really good. The maps were interesting... But it was lacking something...a special flavour I guess. Starcraft is truly good. And the AI is fairly good (sorry to contradict you on that one Apocalypse). Dungeon Keeper was funny and interesting game to play. I'm waiting to see what Tiberium Sun will have to offer...it looks promising. And in summer 99 I will absolutely put my hands on "Black & White" the first game of LionHead, the new company of Peter Molyneux.

TBS : Civ2 of course is a classic. Panzer General 2 also is really good. Master of Orion 2 was good... I've not played a TBS lately.

Sport : not my favorite section at all... NHL 99 is excellent.

Adventure : I'll get Grim Fadango tonight... One of my friends told me that it was really really good...and the reviews in the magazines are going in the same direction. Monkey Island 1, 2 and 3 is still the best adventure serie ever made to my opinion. Blade Runner was really good too.

Hey look! A three-headed-monkey behind you!

Titan posted 11-10-98 05:03 PM ET     Click Here to See the Profile for Titan  Click Here to Email Titan     
Some of the best game I played:

Dune2
Civ1 and 2
Final Fantasy 7
Master of Orion 2
Triple Play 97 (not played later version)
Starcraft

And I hope soon SMAC

Vive le Qu�bec! Vive le Canada! Vive SMAC!

Titan posted 11-10-98 06:19 PM ET     Click Here to See the Profile for Titan  Click Here to Email Titan     
It may be old, but this Sid Meiers game is one of the best ever: Colonization. I really hope that firaxis makes a sequel to it, with some addition in the possibilities. The trade thing was very good.

Vive le Qu�bec! Vive le Canada! Vive SMAC!
Vive Sid Meiers!

Victor Galis posted 11-10-98 06:45 PM ET     Click Here to See the Profile for Victor Galis  Click Here to Email Victor Galis     
About Colonization, one time I had an army that could overpower the Expeditionary Force 2 to 1(allowing for their stronger units.) 3 to 1 once the French showed up. I lost, because the expeditionary force never in 100 years showed up! I wished at that time that there was an "Invade the homeland" button.
Mortis posted 11-11-98 02:44 AM ET     Click Here to See the Profile for Mortis  Click Here to Email Mortis     
If you want to talk about TA ask Q_branch, he's is an absolute freak. I mean a real freak, he's just not normal.
Kurn posted 11-11-98 02:56 AM ET     Click Here to See the Profile for Kurn  Click Here to Email Kurn     
Hey Victor Galis, I played Escape Velocity, I just loved the whole concept of owning a shuttle in an interstellar civilization, its too bad they didnt port it to the pc!
Emperor DarkAngel posted 11-11-98 03:13 AM ET     Click Here to See the Profile for Emperor DarkAngel  Click Here to Email Emperor DarkAngel     
Here's my ranking of the best games ever.

1. Chrono Trigger
This game was awesome for its time. Great graphix, incredible music and a pretty decent story mixed in with a neat fighting system.

2. Final Fantasy 3
Another Square blockbuster. This game's story was truely indepth. Kefka was a deluded maniac =P The music was pretty good and there were a lot of features that I found interesting.

3. Castlevania Symphony of the Night
This is a must play for Playstation owners! Awesome animation and graphix, extraordinary music and an overall goddamn good game! It combines the elements of side-scrolling action and RPGs into one. Plus the "Metroid"-like gameplay is pretty cool too.

4. StarCraft
One of the best RTS games ever created by the minds of man. You get 3 races that are totally unique in almost every aspect but incredibly well balanced. The plot for single player campaigns are intersting. Your men are much more lively (where else would you hear "I really have to go... Number 1") and adds character into them. Music is pretty decent. The cutscenes are excellently produced, with top-notch voice acting and directing.

5. Shining Force 2
One of the best RPG-Strategy games for the ol' Sega Genesis. Very intersting story, battle system and gameplay. The music was okay (I liked it very much). The only thing lacking in this title is the graphix/animation.

There you have it! My top 5 best games of the world.
*NOTE: This is MY OPINION and it may differ from your own opinions*


FtLctD
DA

Heckler posted 11-11-98 05:04 AM ET     Click Here to See the Profile for Heckler  Click Here to Email Heckler     
Going way back into the mists of time,

C64 (anyone else have one of these ?)

My personal favorite was the old Star Trek game.

Nintendo

Mega Man 1, I wasted hours on this thing.

Snes

FF3, arguably among one of the best RPG ever written (Kefka was proabably the funniest FF villian ever.)

Genesis

Sonic 3, tacked on top of Sonic and Knuckles I think that I managed to get every gem in the game.

Saturn

A big dissapointment.

Playstation

FF7, to date the RPG that has taken me the longest to beat the first time around (60+ hours.)

anyways enough time back down memory lane.

Heckler

DJ RRebel posted 11-25-98 08:18 AM ET     Click Here to See the Profile for DJ RRebel  Click Here to Email DJ RRebel     
Resurrecting this for WAS !!!
Enjoy !!!
talon54 posted 12-14-98 04:48 AM ET     Click Here to See the Profile for talon54  Click Here to Email talon54     
Thief the Dark Project. Killer game.Action/adventure.

Jedi Knight 2

Crusader both of them.

Thue posted 12-14-98 03:50 PM ET     Click Here to See the Profile for Thue  Click Here to Email Thue     
Master of Orion II (MOO2)is the best!!
(well ok - since I dont want to be beat up I admit civ2 was also ok - no dont hit me - I admit it: civ2 was best...).

What I liked most about MOO2 was the custamizable units (I have a feeling Firaxis got it from there), it adds enormously to the replay value, you keep coming up with new design ideas!! and the many futuristic techs with special abilities. On the other hand the concept of civ2 rocks!

as you migth imagine I am looking forward to SMAC

Golf posted 12-14-98 06:44 PM ET     Click Here to See the Profile for Golf  Click Here to Email Golf     
YES I have played TA. me and my friends downloaded every unit ever made for the game. Now that is the second best game EVER compared to Civ2. I still play TA today. Not many games where you can build over 200 different units and use them all in conjunction with each other for coordinated assaults. IF you have not got you a copy you might want to wait. Because if you buy this game you wont stop.

Also Halflife is the best shooter/thinker game. The sounds and realism will scare you to death. Its a sickgame
Independence War is a totally kickin game too . great story line, and THE Best opening movie to a game EVER. it game me the chills.

Fallout 2 is the same old stuff and so is Populous 3 hence there name. We need new games this is the worst year for good games besides the coming of SMAC.

IMHO
cya

Jimbo2 posted 12-14-98 06:53 PM ET     Click Here to See the Profile for Jimbo2  Click Here to Email Jimbo2     
1. Civ2, played it for 5 months before getting bored.

2. Warcraft

3. The Operational Art of War, or TOAW

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