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Author Topic:   Simultaneous Play?
OncFellow posted 05-12-99 02:52 PM ET   Click Here to See the Profile for OncFellow  
I have been trying to convince my friend to play a modem game with me. He fears that each will sit and wait for ages while the other micromanages cities. That seems monumentally boring, but I really have scant interest in playing MP with someone I don't know--may not be able to coordinate game time. Can anyone enlighten me as to how you:

(a) set it up in MP
(b) how it runs

Thx.

cousLee posted 05-12-99 05:35 PM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
Simutaneous turns is a game option when setting up the game for online play. You can set time controls also although IMO, that "rush" ruins the game. In simutaneous turns, you both move your units at the same time. If both players are moving units involving the same tile, one player will get a "wait, another player is resolving a move in the area" message. so chasing someone across the map should not happen. It is possible, for a player that had a base emptied, to get a unit into it before it can be captured, but i have not had this happen to me. Both players have to hit end of turn before the next turn advances. This is where time controls are most usefull. however, remember that if setting tight time controls, you are also subject to limited micromanagement time. I would suggest unsing no time controls untill you and your friend get use to the sim moves, then if you choose, that option can be selected. (unsure if time controls can be changed in game or not, you might have to save/re-launch to activate them). Hope this helps.
tfs99 posted 05-12-99 09:43 PM ET     Click Here to See the Profile for tfs99  Click Here to Email tfs99     
Host can change Time Controls at any time.
You also accumulate "bonus time" when using time controls that can be used for tight situations.

If you are using Non-Simultaneous, you can do micro-management of your bases when the other player is doing their turn.

SMAC n ... Ted S.

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