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Author Topic:   New and improved custom faction the UED
korn469 posted 04-26-99 10:57 AM ET   Click Here to See the Profile for korn469   Click Here to Email korn469  
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: UED
;
; Copyright (c) 1997, 1998 by Firaxis Games, Inc.
;
; ALPHA CENTAURI reads the rules of the game from this file at
; startup. Feel free, at your own risk, to experiment with editing
; this file. We recommend you make a backup copy of the original.
;

#UNIV
United Earth Directorate, The Conqueror, UED, M, 1, Duran, M, 1, 1, 1, 1, 0,
TECH, Mobile, TECH, Physic, FACILITY, 3, SOCIAL, +ECONOMY, SOCIAL, ++INDUSTRY, SOCIAL , ----GROWTH, IMPUNITY, WEALTH
Values, Wealth, INDUSTRY
Economics, Green, nil
UED, UED,
Hudson, Burke, Hudson's Point
General, tenacious, evil, mighty, genocidal
Depraved warcriminal
ensure reconsiliation with Earth
to reunite all people under the legitimate rule of Earth
enslaving us all under the corrupt rule of his evil empire
enslaving us all under the corrupt rule of your evil empire
amass enough weapons to destroy the planet
secretly plotting to annihilate us all
secretly plotting to annihilate us all
having dreams of global domination
reunification policies, M2
reunification policies, M2
fascist policies, M2
reparations, M1
protecting humankind
my UED Expeditionary Force
the UED Constitution

#BASES
Fort Reagan
Fort Mckinnley
Fort Harding
Fort Nixon
Fort Kennedy
Fort McNamara
Fort Herbert
Fort Kurstan
Augustgrad
Fort McPherson
Fort Hunnley
Fort Truman
Fort Eiferson
Fort Washington
Fort Sullen
Fort Harrison
Fort Theodor
Fort Staunton
Fort Steward
Fort Tiberson
Tunguska
New Los Alamos
New Troika
Stalag 19
UED Space Applications
UED Bioweapons Research
UED VX-t Storage
UED Orbital Facilities
UED Weapons Testing
UED Fusion Applications
UED Communications Grid
UED Defense Grid
UED Intelligence Grid
Outpost 659
Outpost 161
Outpost 454
Outpost 745
#END

#WATERBASES
Hustonis
Port Arthur
Port Haverston
Tarsonis
Port Tarkin
Sardonis
Aeris
#END

#BLURB
^ Hours from now our fourty year journey will come to an end, and in the coming
days we will face many challenges, but even in hardship remember why we
are here. Humanity has finally put aside it differences on Earth, and we
have been choosen to accomplish mankind's greatest feat yet, the complete
unification of all people under one banner.
The banner of the United Earth Directorate!
^
^ -- General Samir Duran,
^ "Final address before planetfall"

#DATALINKS1
^LEADER: {General Samir Duran}
^BACKGROUND: {Earth, UED Expeditionary Force Commander}
^AGENDA: {Reunification with Earth}
^TECH: {Applied Physics, Mobility}
^

#DATALINKS2
^+1 ECONOMY: {Trade routes to earth}
^+2 INDUSTRY: {Superior manufactoring techniques}
^-4 GROWTH: {Reinforcements come from Earth}
^Prefab Bases: {Free RECYCLING TANKS at each base}
^{May not use Green Economics.}

#xxx
^+2 SUPPORT: {Engineers readily improvise}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"$NAME1, either agree to a blood truce immediatly,
or you will discover that our reputation for ruthlessness is well deserved."

"Yes, we agree to honor a temporary Cease-fire."
"Enough of your treachery $NAME3! This time I plan to exterminate you once and for all!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1, as a representative of Earth we seek to reestablish
diplomatic and economic relations with your faction. I propose you
agree to the generous terms of our Treaty of Friendship."

"Of course, lets resume ties with earth."
"I think not, reports confirm your plans to forcibly subjugate us."


# ; This line must remain at end of file

korn469 posted 04-26-99 11:01 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
i have been able to do ok with them, you must go for planetary networks or ethical calculus so you can get your population to grow by either swithing to planned or democracy or by building a childrens crech...however the computer is horrible with them, it keep on building a colony pod even though their population isn't going to grow...on accelerated start it did ok...any thought on how to make it better with them?
korn469 posted 04-29-99 02:06 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
and i gave them fanatic attack bonus...the best strategy is to make the people around you surrender earlier on and use them for tech money and connon fodder...
Smeagol posted 04-29-99 02:08 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
That -4 growth must be a killer early on when trying to expand. It takes a while to get to democracy and those creches, so this is a tough faction to play, but getting past the initial stages it turns into a major power with an unmatched industry and an easy +2 economy with wealth.
Smeagol posted 04-29-99 02:09 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
What does impunity to wealth do? Does that mean they don't take the -2 morale hit?
korn469 posted 04-29-99 02:11 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
yeap they don't take the hit
korn469 posted 04-29-99 02:13 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
i won on transend with them the other day after i added the fanatic bounus...i'm thinking about makeing their growth negative 5 or six...and maybe giving them a negative one planet

but i know that mind worms eliminated me the first gam out of three i tried with them...

Smeagol posted 04-29-99 02:14 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
I don't know if the fanatic attack bonus is fair-- I think just having applied physics and mobility from the start is enough as far as initial military goes! Probably a good idea to just go in and take over any factions around you right away-- with those laser speeders it should be easy... too easy. I think maybe they should lose the lasers as a starting tech-- I think the makers of SMAC gave that tech to nobody for a reason.
korn469 posted 04-29-99 02:17 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
without the fanatic bounus the game was really hard with it it was a little easy...oh yeah and i put a pop limit of five on the cities
Smeagol posted 04-29-99 02:21 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
Also, they don't get +2 support, right? That would be too much. I think the best way to balance them would be:

+1 economy
+1 industry
-4 growth

Free recycle tanks

Start with either doctrine mobility or even applied physics but not both.

Like I said, the -4 growth can be helped with just democracy, creches, and planned, to give you +2. The only real drawback here is that you obviously can't get to the magic +6 but eventually the vats will come along and you will be really powerful.

korn469 posted 04-29-99 02:22 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
so i guess i'll take their growth down to -5 so that they have to use two methods to start growing...either planned/dem dem/creches or planned/creches and with a cap of 5 on their ities that should even out all of their advantages
Smeagol posted 04-29-99 02:23 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
You gave them a pop cap for both hab complexes and domes? So what does that give you-- a max of 12 for domes also? Yeah, that is a major detriment, and would justify some more advantages to what I just suggested.
korn469 posted 04-29-99 02:25 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
no they don't get +2 support i modified the university file and the +2 support is in it but it doesn't actually do anything...and with zero population growth (-3 growth) your cities don't increase from size one until you increase your growth rating...
Smeagol posted 04-29-99 02:25 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
But still I don't think the +2 support (if they do in fact get it) should be allowed. The fanatic attack bonus is a significant advantage in itself.
korn469 posted 04-29-99 02:27 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
yeah they have cities max size five without hab complexes and with them max size 12 (unless you get the aestetic virtue)
Smeagol posted 04-29-99 02:28 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
Wow-- didn't realize that growth bottomed out at -3 like that (to give you zero growth). I would go nuts if I saw lots of free land around me at the beginning and nothing to do with it-- your initial research will be awful so it will be really tough to even get to ethical calculus.
Smeagol posted 04-29-99 02:30 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
I'm starting to think that both techs are in fact justified-- you need to attack and defend your land so it will still be there when you can finally use it!
korn469 posted 04-29-99 02:31 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
the basic story with these guys are a militaristic united states of the future takes over earth (hense the impunity to wealth), it knows that the UN sent out a colonization team to alpha centauri...so they assemble a small army and send them to conquer the colonist...however it takes 40 years for reinforcements to arrive and the expense of traveling from earth to alph centauri is so great that they can't even maintain the 40 year reinforcement policy...however the soldiers ship was not damage and they didn't lose all of their knowledge becuase of a malfunction (hense the mobility and appiled physics)...
Smeagol posted 04-29-99 02:35 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
Cool idea. I don't have much of a story for my faction yet-- other than that they are genetically enhanced individuals striving for transcendence. I may even get around to actually putting them into the game some day.
korn469 posted 04-29-99 02:36 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
so you have a small well armed group...they have ready made bases (hense the recycling tanks) and they land and are ready to conquere the planet...however the colonist have begun to grow into self sustaining socities over the time it took for the soldiers to get their and they just don't have the man power to overwhelm everybody (but they do have the firepower) so the soliders are forced to set up childrens creches and change their beliefes some to main some form of growth however since their are so few women in their army the rate of growth is increadably slow...
korn469 posted 04-29-99 02:37 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
however...if they ever get the cloning vats then it's rapid expansion and rapid conquest through industrial might
Smeagol posted 04-29-99 02:38 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
I guess those women are a lot more receptive under a democracy.
korn469 posted 04-29-99 02:39 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
i have played three games with them and let the computer play them once...
when the computer played them i had the game set on librian and when i finally found them thay only had one base and they were building a colony pod...and it had like a billion red minerals in it where the base's population hadn't grown any...
korn469 posted 04-29-99 02:41 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
when i actually played them the first game i forced morgan to submit...and got the gians down to one base before mindworms killed one of my bases and killed all of my garrisons...then gaian mindworms came and exterminated me...
Smeagol posted 04-29-99 02:43 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
I think that's the biggest problem with custom factions, because people usually design them for their particular playing style and the computer just doesn't have that ability. This faction has to be run correctly or exactly what you said happened with the computer will happen every time. I don't think the computer can run this one at all.

The computer surprises me, too-- after I won my last game I put on the scenario editor and was shocked to see that the spartans had been using free market economics. They were fighting an effective war, too, having completely wiped out the university (who repeatedly begged me for help)-- I just never got around to helping them.

korn469 posted 04-29-99 02:47 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
second game i played with them...i forced morgan lal and santiago to submit to me...and then i fought a nasty war with the belivers...and the beliver actually built a land bridge from their island to mine...it was a real show of good AI however my alliance beat them back...but yang had started in the monsoon jungle and had a huge empire and was leading in tech i was playing blind research and didn't get planned or democracy for a while so i had a slow start and yang was massive...and then yang got the planetary datalinks during a sunspot and and he got the hunter seeker...and i didn't think anything bout the planetary datalinks and kept on giving all my tech to my allies and so yang was getting all my tech...and he kept in the lead till after 2400 until i started nerve gasing and nuking him...but the game got tedious and yang had like 40 choas needle jets just off my shore he would never attack with...so i gave them the fanatic bonus and population cap and started over...and made everyone but morgan submit and then won a transend victory
korn469 posted 04-29-99 02:49 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
the computer can do ok with my faction on accelerated start because it will switch over to planned...but on a normal start it sucks ass with them...
but i would take anybody on with them...and i have created three other factions too but this is my favorite...
i'm trying to create a good communist faction but haven't been able to do that yet
Smeagol posted 04-29-99 02:51 AM ET     Click Here to See the Profile for Smeagol  Click Here to Email Smeagol     
Cool deal. Alright, I guess I have to try this sleep thing now. Make sure you check out JT3's post on "rednecks" over in non-SMAC-- it's really funny.
korn469 posted 04-29-99 02:51 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
oh yeah another kewl thing about this faction is, if you have where the base is automatically built as soon as your pod lands a scout patrol has finished production
korn469 posted 04-29-99 02:53 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
well then goodnight
korn469 posted 04-29-99 03:11 AM ET     Click Here to See the Profile for korn469  Click Here to Email korn469     
;
; Sid Meier's ALPHA CENTAURI
;
; FACTION FILE: UED
;
; Copyright (c) 1997, 1998 by Firaxis Games, Inc.
;
; ALPHA CENTAURI reads the rules of the game from this file at
; startup. Feel free, at your own risk, to experiment with editing
; this file. We recommend you make a backup copy of the original.
;
#UNIV
United Earth Directorate, The Conqueror, UED, M, 1, Duran, M, 1, 1, 1, 1, 0,
TECH, Mobile, TECH, Physic, POPULATION,2, FACILITY, 3, IMPUNITY, WEALTH, SOCIAL, +ECONOMY, SOCIAL, ++INDUSTRY, SOCIAL , -----GROWTH
Values, Wealth, INDUSTRY
Economics, Green, nil
UED, UED,
Hudson, Burke, Hudson's Point
General, tenacious, evil, mighty, genocidal
Depraved warcriminal
ensure reconsiliation with Earth
to reunite all people under the legitimate rule of Earth
enslaving us all under the corrupt rule of his evil empire
enslaving us all under the corrupt rule of your evil empire
amass enough weapons to destroy the planet
secretly plotting to annihilate us all
secretly plotting to annihilate us all
having dreams of global domination
reunification policies, M2
reunification policies, M2
fascist policies, M2
reparations, M1
protecting humankind
my UED Expeditionary Force
the UED Constitution

#BASES
Fort Reagan
Fort Mckinnley
Fort Harding
Fort Nixon
Fort Kennedy
Fort McNamara
Fort Herbert
Fort Kurstan
Augustgrad
Fort McPherson
Fort Hunnley
Fort Truman
Fort Eiferson
Fort Washington
Fort Sullen
Fort Harrison
Fort Theodor
Fort Staunton
Fort Steward
Fort Tiberson
Tunguska
New Los Alamos
New Troika
Stalag 19
UED Space Applications
UED Bioweapons Research
UED VX-t Storage
UED Orbital Facilities
UED Weapons Testing
UED Fusion Applications
UED Communications Grid
UED Defense Grid
UED Intelligence Grid
Outpost 659
Outpost 161
Outpost 454
Outpost 745
#END

#WATERBASES
Hustonis
Port Arthur
Port Haverston
Tarsonis
Port Tarkin
Sardonis
Aeris
#END

#BLURB
^ Hours from now our fourty year journey will come to an end, and in the coming
days we will face many challenges, but even in hardship remember why we
are here. Humanity has finally put aside it differences on Earth, and we
have been choosen to accomplish mankind's greatest feat yet, the complete
unification of all people under one banner.
The banner of the United Earth Directorate!
^
^ -- General Samir Duran,
^ "Final address before planetfall"

#DATALINKS1
^LEADER: {General Samir Duran}
^BACKGROUND: {Earth, UED Expeditionary Force Commander}
^AGENDA: {Reunification with Earth}
^TECH: {Applied Physics, Mobility}
^

#DATALINKS2
^+1 ECONOMY: {Trade routes to earth}
^+2 INDUSTRY: {Superior manufactoring techniques}
^-5 GROWTH: {Reinforcements come from Earth}
^Prefab Bases: {Free RECYCLING TANKS at each base}
^+25% attack bonus when attacking enemies from strength of convictions
^Needs HAB COMPLEX for bases to exceed size 5
^{May not use Green Economics.}

#FACTIONTRUCE
#xs 440
#caption $CAPTION7
"$NAME1, either agree to a blood truce immediatly,
or you will discover that our reputation for ruthlessness is well deserved."

"Yes, we agree to honor a temporary Cease-fire."
"Enough of your treachery $NAME3! This time I plan to exterminate you once and for all!"

#FACTIONTREATY
#xs 440
#caption $CAPTION7
"$TITLE0 $NAME1, as a representative of Earth we seek to reestablish
diplomatic and economic relations with your faction. I propose you
agree to the generous terms of our Treaty of Friendship."

"Of course, lets resume ties with earth."
"I think not, reports confirm your plans to forcibly subjugate us."


# ; This line must remain at end of file

Kf6 posted 04-30-99 08:11 PM ET     Click Here to See the Profile for Kf6    
YOU DUMBASS! You stole the United Earth Directorate idea from Blizzard's game Starcraft and Brood War!
JT 3 posted 04-30-99 08:18 PM ET     Click Here to See the Profile for JT 3    
I'm not sure about the -5 growth. That means it's gonna be a while before you can start building colony pods. -4 was bad enough, IMHO.

PS: Thanks, Smeagol.

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