posted 08-31-99 03:02 AM ET
CrankyHotDog:Ah, the early game. My cities don't grow great guns either until I get gene splicing. Later game there are so many more options for growth that sometimes I have to hold my cities back until the infrastructure catches up.
If it is an early game problem, are you building recycling tanks/pressure domes? That will help a bit. Early city placement helps a bit too. I mostly terraform to forests, but occasionally need a farm or two on the wet country to get me going. Growing cities is so much easier on the west side of your land mass.
You can monkey with the SE table but in the early game you don't have a lot of options. If you play blind research like me, you can never be sure which will show up first: those supply crawlers (industrial automation) or the lifting of nutrient restrictions (gene splicing). Life (and growth) is so much easier after you get those two techs.
If I get a city that gets stuck before then, I just turn it into a colony pod city. I like to churn out the cities quickly at that point in the game anyway.