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Author Topic:   down side of staples
Edward the fish posted 06-29-99 12:44 AM ET   Click Here to See the Profile for Edward the fish   Click Here to Email Edward the fish  
wen the un charter is repeled is ther a down side to the nerv staples asid from the develipin a resistance.

also how long dose it take to develop a sesistance and how do you reduse drons other than taking them of resorses (not alwys practical in the wuantityd needed) im looking for somthing mor emediat than base facilitys (thay dont get puilt without minerals or duringa drone riot)

Edward

Natguy posted 06-29-99 01:37 AM ET     Click Here to See the Profile for Natguy  Click Here to Email Natguy     
What? I can't understand what you're saying.

(PS: What grade do you get in English?)

Zoetrope posted 06-29-99 03:26 AM ET     Click Here to See the Profile for Zoetrope  Click Here to Email Zoetrope     
Natguy: Here's my translation of Edward's question. (Edward: you really need to think before you type, and check over your postings for spelling errors before you send them. Chaucerian English is dandy, but it is hard reading.)

"When the UN charter is repealed, is there a downside to the nerve staples, aside from the [drones] developing a resistance [to being stapled]?

Also how long does it take [for them] to develop a resistance, and how to you reduce [the number of] drones, other than taking [workers] off resources [to create more doctors, empaths, etc] ([which is] not always practical in the quantity needed).

I'm looking for something more immediate than base facilities ([as] they don't get built without minerals or during a drone riot)."

Well, Edward, I rarely staple my drones, because I always vote against repealing the UN charter, as I don't trust Yang or the Gaians not to planet bust, nerve gas, and genocide me. Also, I want them to suffer drone problems too.

The best way to deal with drones is to get the secret projects that counter them, such as the Virtual World (especially when I'm University of Planet).

If you're having trouble getting the SPs, then remember to expand fast, start building SPs as early as you can afford, then research for Wealth so that you can build Supply crawlers.

If you still have trouble with drones, then don't let your baes get so big. Build colony pods instead, and make lots of small bases. This is much safer in the short term, and much more productive in the medium to long term.

A second research objective is Orbital Spaceflight, so you can build (lots of) Skyfarms, to feed your large bases when you have to take them off food to counter the drones. Remember that for a long time each base needs an Aerospace Centre to launch Skyfarms, and/or to receive the food.

This technology also lets you build conventional missiles (very handy against entrenched troops - see a recent thread) and planet busters to intimidate or vaporise your enemies. It also leads to some other useful techs.

googlie posted 06-29-99 01:05 PM ET     Click Here to See the Profile for googlie    
The concepts.txt file gives some clues:

#CONCEPT9{Drone Riots}

occur when the number of Drones at a base exceeds the number of Talents. During Riots, citizens will continue to feed themselves, but no production will take place and no surplus energy will be produced.

To end the Drone Riots, you will have to restore the balance of Drones and Talents.

Drone Riots can be prevented (or ended) by one of several methods:

a) building psych-related facilities such as Recreation Commons will reduce the number of Drones at a base

b) if your social engineering rating is high enough, you can place military units in your base to serve as "police" and impose order

c) Converting some workers to Doctors will increase the number of Talents, balancing
out the drones.

d) if your base produces enough energy, increasing your energy allocation to Psych will increase the number of Talents at your base (one talent for every two points of Psych produced), thereby restoring balance.
Hope this helps

googlie


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