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Author Topic:   probes and drones
AntColony posted 06-14-99 07:51 PM ET   Click Here to See the Profile for AntColony   Click Here to Email AntColony  
what are they good for? do they come late in tech tree and thats why i havent seen them? whats the best faction for probes?
i know how to prevent drone riots but whats the best way to stop one once it is in progress.
p.s. smeagol do u play ft?
LocustOfChiron posted 06-14-99 08:57 PM ET     Click Here to See the Profile for LocustOfChiron    
Infiltrating, stealing and wreaking general havoc; no, they come with a level 2 tech (Planetary Networks); Miriam because she gets +1 probe to start and her ideal is Fundy (+2 Probe)

Nerve stapling if you are a tyrant; specialists if you're not.

master k posted 06-15-99 06:52 AM ET     Click Here to See the Profile for master k  Click Here to Email master k     
dont forget their defensive power, i.e. to prevent other probeteams to infiltrate your datalinks

master k

wulfhaven posted 06-15-99 05:32 PM ET     Click Here to See the Profile for wulfhaven  Click Here to Email wulfhaven     
I usually just change what I'm building if it's not immediately necessary to something that'll shut them up - Creche, Recreation Centre. I tend to build it as quickly as possible, just pay it out of my funds. Once it's done the riots tend to stop.

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