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Author Topic:   peaceful Encroachment Prevention??
byk posted 06-10-99 08:07 PM ET   Click Here to See the Profile for byk   Click Here to Email byk  
Hi, the most annoying thing I've found is that the AI, while under treaty, will send a sea colony pod and plant it right next to your colonies. Sometimes one square away.

I can't make them get out of my territory because it water. I tried blocking it with ships but they just plant it right next door.

So, is there a way to prevent this on sea as well as on land without resorting to violence?

I usually get irritated and after I wipe out their city, drop some nukes (clean) to teach them a lesson.

Thanks in advance.
BK

Krushala posted 06-10-99 08:17 PM ET     Click Here to See the Profile for Krushala  Click Here to Email Krushala     
Unfortunately dropping PB's doesn't really teach them a lesson. If you allowed them to build up again they would build right next to your cities again. Lately I've been trying to beat them. I'll build sea bases next to my good coastal bases I want to protect from forein intrusion. They seem to respect the dotted line sea boundaries. The cities don't produce much but can gather some decent energy.
Rackam posted 06-13-99 11:01 AM ET     Click Here to See the Profile for Rackam    
There is a way to 'dispose' of those annoying sea bases

As soon as they put one of these bases in, build an Isle of the Deep and move it to the opposite side of the offending base to your bases and release it into the wild. The interloper wont be there on your next turn.

~Rackam

Series II posted 06-14-99 08:06 AM ET     Click Here to See the Profile for Series II    
You can build a border with sea cities. Each city claims a 7 square radius as YOUR territory. Places 14 squares apart and you can make your coast save with a few number of sea bases.

This won't do anything in war, but that is another discussion.

Series II posted 06-14-99 10:23 AM ET     Click Here to See the Profile for Series II    
Here is another thing you can do. Raise land near your bases that an emeny water city might threaten.

If I have the support rating I have formers working on raising terrain a lot of places. I try to surround my 'core' cities with a 'land bar' so that sea units can not get to them. I.E. Land surrounded by water surrounded by land. It is almost impossible to make a complete circle, but you can protect a some of your cities this way. I.E. Something like the great lakes. Large water bodies with cities all raound them, but with a controllable(?) entrance.

If I need a way to get my sea units in and out of a complete 'land bar' I build a city in a narrow place. I always call this city Panama Canal.

I build panama type cities in most places that will help my sea units get to places quicker.

K posted 06-15-99 04:36 AM ET     Click Here to See the Profile for K  Click Here to Email K     
Total Mind Control.
'Nuff said.
master k posted 06-15-99 06:40 AM ET     Click Here to See the Profile for master k  Click Here to Email master k     
series II:
you are sure, that a pactbroth/sis will respect the frontiere of your seabases?
i always thougt it is a bug, that allows your pactb/s to build a seacolony in your (sea-)territory.

master k

p.s.: thanx for the isle-tip

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