posted 06-10-99 11:17 PM ET
Early in the game:
In Arid Squares I Plant forests (shift-F) or
Drill to aquifer (Q) this makes the square
wet and productive.In wet squares (Green or Blue) build farms
(F). To improve the productivity of farms
you want to build condensers (N)in the squares next to the farms or build a condenser and surround it with farms.
in mid-game: To improve your farms more build soil enrichers (F) in each farm
square.
Wherever you see mineral deposits and
rocky terrain build mines.
Roads everywhere you need to go fast...
also don't forget to destroy roads to slow
your enemies down...
Build Sensors (O)within 2 squares of a
base to help protect your bases, and build sensors anywhere you want to spot incoming enemy units.
Thermal Boreholes (B)are vast mines that
produce minerals and energy. Because they affect the enivronment so much. Put them on
the coastal squares so when the sea level
rises they are flooded.
In squares with energy sources, build solar
collectors (S). Build circles like this:
SSS
S S
SSS
Later in the game put an echelon mirror (E)
in the middle of the square of solar collectors to improve your energy production.
The rest you have to discover on your own.
Happy Hunting!