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Author Topic:   Rookie Ramblings
Guillermo posted 05-01-99 11:43 PM ET   Click Here to See the Profile for Guillermo   Click Here to Email Guillermo  
These are the sort of questions that all you die hard strat players will no doubt think naive, but bear with me, I am new to these sorst of games (if you must know, I am one of those punk FPS players )
1. Is there any reason not to give All my techs to a faction that has surrendered? (after all, they ain't much use to me if they are anemic, right?)
2. Do the AI factions ever sign pacts of brother/sisterhood between each other at times other than when they are both getting trounced by the same enemy at the same time?
3. Do you automatically become persona non grata when you build a PB? I seem to remember that when I built one in an early game everyone suddenly got very standoffish. And by the way, is there really any point to repealing the UN charter? Seems like nothing but bad news to me....(although nuking Morgan was kinda fun...I would not have done it if the game wasn't almost over anyway)
4. After reading a few of the posts here, I have to wonder...Do I need to be a Mythology major to really understand this game? Seems like everyone else is

thanks yall, peace

Plato90s posted 05-02-99 01:14 AM ET     Click Here to See the Profile for Plato90s    
1) What if an enemy faction used probe teams to steal your techs? You can defend your own cities against probe teams, but what about your submissive brother?

2) Yes.

3) Not really. You'll get an increase in your aggression rating, which makes people near your power level more cautious. Repealing the UN charter will allow you to nuke an enemy without everyone declaring war automatically. But if you are already at war with everyone, it doesn't matter. Also, you'd be able to use nerve gas without fear.

4) Not really.

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