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Author Topic:   ECONOMY-The most important social factor?
Double Overdrive posted 03-25-99 07:14 PM ET   Click Here to See the Profile for Double Overdrive  
If you think about it the better the economy you have, the more energy you bring in, which helps research/gives u more energy/helps psych... The only other social factor which could be as good as economy is Efficency (they kinda go hand-in-hand) In all my games I am usually morgan for the better economy...i use whatever means necessary to improve my economy, even if it means 2 drones per military unit out of base. "In my book money equals power. The more money you have the more powerful you are." I don't know about the rest of you but I love completing secret projects in 2 turns..... So my point is live well and have a good ECONOMY and some good EFFICENCY---that is the key to this game we call life.


--CEO Nwabudike Morgan of the Morganites

Travathian posted 03-26-99 04:04 AM ET     Click Here to See the Profile for Travathian    
Money is everything.

Same as in Civ II

With a really strong economy the computer does not stand a chance. None, zero, zip, zilch.

Someone wants to make war, pay them to stop, then pay them to go to war with someone else.

Or just change all of your cities to building military units, buy them, and kick his ass.

Buy probe teams and set them out by the dozens.

Buy alies. Buy pacts. (more money)

Buy votes.

Buy planetary governor. (then make even more money)

Buy special projects outright.

Buy a victory.

Civ II was exactly the same way, you could go gung ho on economy, and just buy your way to conquest. Its sick I tell you! Just plain sick!

Unfortunately its not that easy under multiplayer, cause humans will notivce trends in buying patterns, then all gang up on you.
But the computer just makes it too easy, far too easy to manipulate the system.

HolyWarrior posted 03-27-99 10:20 PM ET     Click Here to See the Profile for HolyWarrior    
Sorry, but I got to disagree. You take your two cities with 10+ wealth. I bring in 6 cities with 4-5 wealth. I like my side better.
As an American Civil War general once said, the key to winning the war is "Get there first with the most". Growth lets you have the most. For that reason, Planned economy rules.
I just finished a game as the Gaians and I NEVER went Green. I stuck with Planned as soon as I got it, for the growth. Used Democracy/Knowledge in peace, Fundy/Power in war. Got the diplomatic victory before 2350. The Believers were dogpiled early, I smoked Lal with air power, Yang was reduced to irrelevance early, Morgan was my money supplier for techs, and the University was glad to give me the votes if I knocked off the Spartans.
Oh, and I still was able to catch mindworms rather easily.
Florgie17 posted 03-27-99 11:20 PM ET     Click Here to See the Profile for Florgie17  Click Here to Email Florgie17     
Comment about that... First of all, +1 Economy is worthless, thus you must aspire to +2, which i must admit is amazing. BUT the only ways to get any kind of economy bonus are free market, which has horrible detriments, wealth, which is only +1, and euadamonic which comes late game. That first. Second, the key to winning isnt money. It is populating. Population is really the only thing (aside from maybe tech) that affects EVERY other thing. Thus, the key to winning in my opinion is to get TONS of small bases, then to go planned/democracy +children's creche in every city. If you're the hive, its even better you can just do police/democracy and will not have the suppport penalty (bonus instead). Then, you're growth will be more then +5 IE POPULATION BOOM. This will mean that you will gain around 10 (if you have that many cities) pop per turn, very nice indeed! Once you get hab complexes, in a mere ten turns you could get tons of huge cities. The other major factor is tech. This is what makes UoP so strong. They also have free network nodes. Who the hell has time to build those in the first 50 years? Not me. This gives them something like a 50% plus another 20% tech advantage. For raw winning power against hte comp, UoP rocks.
Ronbo posted 03-28-99 12:32 AM ET     Click Here to See the Profile for Ronbo    
Florgie, check your last post; The Hive cannot run a democracy under any circumstances, and no faction can run a Police/Democracy--it is one or the other. What did you mean there?

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