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Author Topic:   Unit upgrade problems
doctormm posted 04-07-99 04:01 PM ET   Click Here to See the Profile for doctormm   Click Here to Email doctormm  
The program seems to have some serious problems with the upgrade paths for certain units.

For instance, I was not paying enough attention when the upgrade dialog came up, and accepted the conversion of my 1-1-1 Formers to 1-1-2* (or something like that) Rover units! Later in the game it kept trying to "upgrade" my Graviton Needlejets to Shard Needlejets. Also, in every game that I have played, the game seems to not realize that a super former is a logical upgrade for a Former (had some of both on map, but the program insisted that there was nothing to upgrade to).

Does anyone have any suggestions on how to convince the program to not screw up upgrades?

bene4 posted 04-07-99 04:18 PM ET     Click Here to See the Profile for bene4  Click Here to Email bene4     
Your original formers can't go to the new super former 'cause it uses the speeder chasis. Just like your original formers shouldn't be able to go to Rover units. Original formers use the "walker" chasis...

Ever notice how sometimes, if you make a 1-2-1 or 1-3-1 unit early in the game, you get credited with building the first vehicle prototype on the planet. I think it has something to do with finding a Unity Rover close enough to a base building something.

so ya.

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