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Author Topic:   Relative Addiction Factor
CrayonX posted 04-01-99 05:11 PM ET   Click Here to See the Profile for CrayonX  
This forum has been a hotbed for many different games besides SMAC (TBS and RTS) so let's scale them on an addiction scale, 0 being "not worth the time" to 10 being "can't get enough of you bayyyybeeeee". I'll start...feel free to add your own. For now, let's just stick to RTS and TBS...

(If you don't know what all these acronyms are, you haven't been here long enough. I'm just too lazy to type them all out )

8 for HOMM Series (I say "series" since they're basically the same gameplay, just more enhanced as time goes on):

6 for AOE (addictive for a while, then gets repetitive)

7 for SMAC (addicitive until it gets to the point where I'm watching units move as opposed to doing anything -- stupid auto-formers )

6 for TA (same old TBS formula)

9 for CivII (Civ on steroids -- woo hoo)

7 for Warcraft (I found it more addictive than TA or AOE)

Overall, in terms of addictive gameplay, I find TBS a little more fun, no frantic mouse clicking, and I can take my time strategizing different things each turn.

CrayonX posted 04-05-99 12:42 PM ET     Click Here to See the Profile for CrayonX    
SMUT (Shameless Move Up Top) Post
HolyWarrior posted 04-05-99 04:35 PM ET     Click Here to See the Profile for HolyWarrior    
I'm one of those oddballs who actually prefers Civ1 to Civ2. The High Council are a bunch of idiots, and way too many techs were stuck in for the same time frame. And requiring the CD to play, what's up with that?

SMAC is high on my addiction list. I had been running through Might and Magic VI a second time, but I've put that on hold.

The only games I'll play are either RPGs or TBSs. Real-time is an ABOMINATION!

Thue posted 04-05-99 05:52 PM ET     Click Here to See the Profile for Thue  Click Here to Email Thue     
Funny - in Danish "smut" means "go away"

You should post this in the off-topic forum, it is more appropriate.

Koshko posted 04-05-99 09:04 PM ET     Click Here to See the Profile for Koshko  Click Here to Email Koshko     
SMAC =9

WARLORDS3 =9

HOMM 2 (haven't bought 3 yet) =8

MASTER OF ORION 2 =7

MASTER OF MAGIC (remember that) =10+

Koshko posted 04-05-99 09:07 PM ET     Click Here to See the Profile for Koshko  Click Here to Email Koshko     
Sorta related

QUEST FOR GLORY SERIES =9

MM6 =9

RETURN TO KRONDOR =7

I prefer single player RPG and Strategy Games over Multiplay.

ViVicdi posted 04-06-99 02:44 AM ET     Click Here to See the Profile for ViVicdi  Click Here to Email ViVicdi     
Addictometer:

Master of Orion (I): 10
Fleets of thousands of ships, yet very little micromanagement. Replayability through simplicity. How did they do it? With this simple formula for fun: 8,000 ships > 800 build queue items.

SMAC: 8
I love the fungus. What a joke.
Transcendance is, like, what a software designer in the 60's might have come up with. "Someday we're all gonna go to Alpha Centauri, man, and the 'shrooms will, like, talk to you, man, and someday we'll all sell off all our possessions and just, like, meditate and be one with the fungus, man, I mean just Transcend the Earth-self and trip into the 'shroom world and just become one with the 'shrooms, man."

"Whoa, far out," Brian replied as he checked the towel under Sid's dorm room door. "But the Univac doesn't have a mouse port."

Then there's Morgan. The slogan, "What goes up ... better darn well stay up!" did it for me. Morgan's attitude of unbridled enthusiasm is just too cool.

That, along with the philosophy quotes, the SP movies, and other faction personalities, might be really cool, but for replayability they're just window dressing.

The different styles of playing, all the weird strategies to try out, all the different faction strengths and weaknessess, and the editable faction files are what will keep me hooked.

To contrast, the first thing I did when I got Civ and played a couple of turns was do everything I could to get to the nukes. As Slim Pickin's might have said, "Yahoo!" (Nuking Abe Lincoln has GOT to be "bad karma" ...) In SMAC it never even crossed my mind -- I was having too much fun "seriously" playing the game to just nuke everything. Cool.

Freecell: 7
What can I say? I expect to kill about 10 minutes when I've nothing better to do, and look up an hour later panicked because I'm late.

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