Alpha Centauri Forums
  The Game
  nessus mines,hydo labs, orbital trans

Post New Topic  Post A Reply
profile | register | prefs | faq | search

Author Topic:   nessus mines,hydo labs, orbital trans
borghese posted 03-30-99 12:16 AM ET   Click Here to See the Profile for borghese  
I'm currently playing a game on the huge map of planet as the morganites. the spartans are my puppets, the hive has one city left and everyone else is dead. i have version 3.0. the manual and the online help say all of the satellites can only be built by cities with aerospace complexes. i noticed all of my cities can build them. i've built the space elevator which helps cities build these things but it doesn't say you don't need to have an aerospace complex. is something wrong or am i missing something?
licha posted 03-30-99 02:08 AM ET     Click Here to See the Profile for licha  Click Here to Email licha     
One of the secret projects (it could be Space Elevator) lifts any restrictions to building satellites so that any city can build them, even without an Aerospace Complex. This is documented in the Help menu that you can popup during the game, although maybe not in the paper manual.
OmniDude posted 03-30-99 02:32 AM ET     Click Here to See the Profile for OmniDude  Click Here to Email OmniDude     
The secret project is The Cyborg Factory, which counts as a Bioenhancement Center in every city. Since a BC is in effect a Aerospace Complex, Command Center and Naval Yard all rolled into one, you can now build satellites in every city - provided you actually got the CF...
Spencer Olson posted 03-30-99 07:54 AM ET     Click Here to See the Profile for Spencer Olson  Click Here to Email Spencer Olson     
Err, no, licha was right.. the Space Elevator removes all the of the Aerospace Center requirements for satellite building. The Bioenhancement Center is actually a morale supplement in addition to the morale boost added by the other base facilities.

--sko

tOFfGI posted 03-30-99 01:02 PM ET     Click Here to See the Profile for tOFfGI  Click Here to Email tOFfGI     
It's definately the Space Elevator.
borghese posted 03-30-99 03:11 PM ET     Click Here to See the Profile for borghese    
i looked at the description for space elevator again. i wasn't reading it right i guess. it does say it lifts the restrictions for building orbital projects w/o an aeroscpace complex. time to get my eyes checked! thanks for the help everyone.
eNo posted 03-30-99 05:47 PM ET     Click Here to See the Profile for eNo    
Is the Bioenhancement Center supposed to help lifeforms as well? I'm pretty sure it did in my current game.
Fiannaidh posted 03-30-99 05:53 PM ET     Click Here to See the Profile for Fiannaidh  Click Here to Email Fiannaidh     
No, morale refers to human units, lifecycle refers to alien units, they are not interchangable
CyberSpyder posted 03-30-99 08:54 PM ET     Click Here to See the Profile for CyberSpyder  Click Here to Email CyberSpyder     
Except, of course, in terms of combat bonuses, in which they are exactly the same...

SMACademician CyberSpyder

JaimeWolf posted 03-30-99 10:55 PM ET     Click Here to See the Profile for JaimeWolf    
The BC gives +2 Morale:All and +1 Lifecycle

James

Shining1 posted 03-30-99 10:59 PM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
Wow. BIONIC mindworms. Like with metal teeth or something.

Thread ClosedTo close this thread, click here (moderator or admin only).

Post New Topic  Post A Reply
Hop to:

Contact Us | Alpha Centauri Home

Powered by: Ultimate Bulletin Board, Version 5.18
© Madrona Park, Inc., 1998.