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Author Topic:   Try this strategy transcend (could it be an error?)
Rookworm3 posted 03-24-99 11:11 PM ET   Click Here to See the Profile for Rookworm3   Click Here to Email Rookworm3  
It's really quite simple --
1)found a base
2)make pacts
3)trade your base for one of your pact brother's/sister's best bases (in terms of pop./ SP's, etc.)
4)buy your base back for about 80 credits
5)repeat process from step (3) until your bases outnumber all of you opponents' bases combined!
Barshy posted 03-24-99 11:19 PM ET     Click Here to See the Profile for Barshy  Click Here to Email Barshy     
Rookworm3,

Although i've never played passed Librarian, your strategy sounds right to me. In fact, I posted a topic about getting all the SP's earlier, saying that you can just found a base in the middle of nowhere and trade it for a faction's size 14 base with 4 secret projects!

And the faction doesn't even have to like you very much--- they seem to always make the trade. Although one person said he had no success with this method on transcend level-- but you seem to say otherwise.

And I should've logically figured out that I should buy my base back, but i never did that. But yes, this needs to definitely be fixed; i am very sure that it is something that was overlooked-- i was demolishing my biggest pact brother-- without even going to war with him!

So now, i just pretend i can't do that, and I just basically don't trade any bases b/c i think it's cheap. HOWEVER, this MUST be looked at, because in MULTIPLAYER, it would be a race to see who can meet the stupid AI players first-- first one who does can acquire all of their cities!

Please, Brian, if there is anyway to code this, please do so; thanks.

Cya,
Sean

eNo posted 03-24-99 11:35 PM ET     Click Here to See the Profile for eNo    
Thats funny.
JaimeWolf posted 03-24-99 11:57 PM ET     Click Here to See the Profile for JaimeWolf    
I think the AI's been made a lot smarter about city trades in v3.
Peregrine posted 03-25-99 12:07 AM ET     Click Here to See the Profile for Peregrine  Click Here to Email Peregrine     
I tested this out in my current game (under version 3.0) and found that it is not fixed, I was able to trade 1 pop cities that were surrounded by the enemy and about to be taken over for 6-8 pop, productive cities with SPs in them, at will. Firaxis, please address this in the next patch!
cousLee posted 03-25-99 01:49 AM ET     Click Here to See the Profile for cousLee  Click Here to Email cousLee     
awww, now ya let the cat out of the bag.
ok, I guess it should be fixed.

Piglet posted 03-25-99 04:06 AM ET     Click Here to See the Profile for Piglet  Click Here to Email Piglet     
Another thing you might want to do (I found it VERY useful as Miriam):
Give a small city (for nothing) to the strongest player in techs (UOP is especially good) and then repeatedly storm it with probe teams. Since it's in your territoru the recipient cannot defend it and you get all his techs easily! With an infiltrator you can also keep an eye on what is built and ensure that there is never more than 1 military unit (either by attack or by sabatage).
The AI should know to reject such poisoin chalises!
MartyParty posted 03-29-99 02:47 AM ET     Click Here to See the Profile for MartyParty  Click Here to Email MartyParty     
Piglet, I thought of the same thing as you, but haven't had to try it yet cause there's no reason to do it when I'm in the tech lead even on transcend level. I've played everyone except Believers and Hive. I can only imagine how evilly funny it is to give your (soon to be) enemy a base, only to probe the crap out of it. :-)

As for the base trading, in my current game as Spartans on huge map of planet, I was stuck in a long war with both the Believers and the Hive. I'd kept a spare size one base on stockpiling energy, just so I could use it to trade/buy back later. Anyway, I took 2 of the Hive's 20 or so bases, and was set up well defensively. I started thirsting for my pact brother Morgan's HQ (for the Human Genome project in there), but as you know you can't buy or trade the HQ, so I talked to Yang, who offered me truce if I would turn on Morgan. I said yes, but then refused his offer of truce, and he asked to surrender! I couldn't believe it, here he was with a large empire, been fighting me for years, and wanted to surrender? Anyway, I overran Morgan's base and accepted Morgan's surrender to get the pact status back. At the end of the turn I proceeded to trade my empty size 1 base for each of Yang's bases, buying back my original base each time. The first base was about 48 credits and the last one was about 130, so I managed to reduce Yang's *entire* empire down to just his HQ, in ONE turn, with little over a thousand credits!
Only trick was only making one trade & buy back for each conversation. That way he didn't lose patience.

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