posted 03-20-99 01:05 PM ET
A couple of things I've noticed with Air Combat and I have some questions...1. If any air unit attacks a base which contains an air unit it will attack that air unit (at a great advantage it seems?)regardless of any other units in the base; unless there is an AAA unit in which case it will attack that unit instead.
2. Using the H key on an Air Superiority unit while in a base or airfield puts it in some sort of interception mode; it will attack bombers attacking within a few(?) squares; however the attack is made at very poor odds! My Interceptors take loads of damage when attacking in this form; when they attack during my turn they hardly suffer any damage vs bombers; so I'm wary of using the H key. Comments?
3. No combat odds displayed for interceptor vs interceptor in the air. What goes into this?
4. Any other rules I should know about? How does Armor work in the 3.0 patch? Any good tactics for air units?