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Author Topic:   Alpha.txt--help.
yin26 posted 03-19-99 03:27 AM ET   Click Here to See the Profile for yin26   Click Here to Email yin26  
I've seen lots of references to this file, and I only looked at it quickly (on MS Word).

How do I make all these cool modifications everybody is talking about? Changes to uphill attacks, changes to faction agendas, changes to base defense, eliminating secret projects. I've even seen people talking about writing background names that the computer uses for its cities. WHAT!?

Where? How?

Maybe I'm just being lazy, but help a guy out, will ya?

Yin
Computer Genius (but not this time)
Southampton, Wales

MoSe posted 03-19-99 05:50 AM ET     Click Here to See the Profile for MoSe  Click Here to Email MoSe     
I'm not that much in it neither, but from lazy solidarity, here's what I can find (still demo here at worksite, BTW, me too get paid for being here while an NT installs itself).

#RULES
.
.
25, ; Combat % -> intrinsic base defense
.
0, ; Combat penalty % -> attacking from lower elevation
.
25, ; Combat % -> Infantry vs. Base
.
25, ; Combat % -> Artillery bonus per level of altitude


SPs are listed under
#FACILITIES
at the bottom of the list (methinks they should be separated).
Check if the field for disabling them is still supported, or if you have to rem them out

For factions you should open FACTION.TXT, a template (based on Gaia), and the individual .txt files with the factions names.

For social agendas, you can use
; formal, desc, noun, masc/fem, sing/plural, name, gender, ai-fight, ai-power, ai-tech, ai-wealth, ai-growth
; title, characteristic, adjective
; SPECIAL RULES, parameters, ...
; SOCIAL PRIORITY, setting, result

; ai-fight = -1,0,1 (willingness to use force to achieve goals)
; ai-power = 1 or 0 (interest in power)
; ai-tech = 1 or 0 (interest in knowledge)
; ai-wealth = 1 or 0 (interest in wealth)
; ai-growth = 1 or 0 (interest in population growth)


and

; SOCIAL PRIORITY:
; Drawn from the political table above (see #SOCIO [in alpha.txt]), these entries
; must exactly match the SOCIO entries in spelling. These determine
; the leader's social priorities.

...
Economics, Green, PLANET
...

and just for the startup dialog text:
#DATALINKS1
^LEADER: {Deirdre Skye}
^BACKGROUND: {Free Scotland, Unity Xenobiologist}
^AGENDA: {Green Democracy}
^TECH: {Centauri Ecology}
^

base names are listed in

#BASES
and
#WATERBASES

Saluti
MariOne

MoSe posted 03-19-99 05:52 AM ET     Click Here to See the Profile for MoSe  Click Here to Email MoSe     
BTW,
I'd rather use Notepad to edit a .txt file
yin26 posted 03-19-99 07:45 AM ET     Click Here to See the Profile for yin26  Click Here to Email yin26     
MoSE:

Thanks. I messed around with it a bit, and I can see now that it's quite involved. I look forward to messing with it.

Yin
Petty Thief

JaimeWolf posted 03-20-99 04:42 AM ET     Click Here to See the Profile for JaimeWolf    
There's some interesting numbers in there, and some not in there that I think should be ... such as a territory radius around a sea base - it's currently set to 5 less than the radius around a land base which is frustrating me when I try to reduec "crowding" by the AI only to remove sea-base territory altogether.

James

JaimeWolf posted 03-20-99 04:44 AM ET     Click Here to See the Profile for JaimeWolf    
Oh yes, yin: congratulations on asking a reasonable question about the game
I just noticed a second part of your question - changes to each faction are in the factions txt files, not the alpha.txt.
Univ.txt, Believe.txt, peace.txt, spartan.txt, hive.txt, morgan.txt, gaian.txt

Cheers
James

yin26 posted 03-20-99 07:58 AM ET     Click Here to See the Profile for yin26  Click Here to Email yin26     
James and others...

Thanks for the help. Keep it coming (e.g. favorite stuff you like to do...).

Sorry to ask a reasonable question. Patch 3.0 has made me a pretty happy guy.

Damn!

Yin
Point Man
Atrocities and Associates

Shining1 posted 03-20-99 08:26 PM ET     Click Here to See the Profile for Shining1  Click Here to Email Shining1     
And instructions for changing those files are found in Faction.txt.

As well, you can rewrite the whole datalinks in Help.txt

Check out proposed faction changes for some balancing ideas of mine.

Shining1

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