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Author Topic:   Unit Groups
Aredhran posted 03-17-99 07:00 AM ET   Click Here to See the Profile for Aredhran   Click Here to Email Aredhran  
Well, last night I was preparing a massive invasion of these damned Green-Heads... Deirdre had previously cancelled our Pact and sneak-attacked my Sea Former with an isle of the deep (which lost the fight btw ). Well, maybe I shouldn't have switched to Free Market. Anyway...

So I'm stacking up a bunch ground units for the assault in one of my cities and move them across the ocean to invade her puny little continent and land them in one of the bases I have there (remnant of Miriam's faction - may she RIP in that punishment sphere).

And I'm thinking, "let's use that group feature to position my invasion troops across near the Gaian cities". So I group them - works great - and I now I want to move... And to my dismay I realize:
1. that I can only move them to a city, and
2. these stupid rovers only move one at a time... why? They all have the same number of movement points, don't they?

OK, I can hear you all coming about point #2: "what if you have grouped troops with different movement points ?"

I think that if you're moving an army, the whole army should move as one pack, following the speed of the slowest element. After all, if you have a colums of tanks supported by an infantry bataillon moving up to the front, you don't want your tanks to start a battle without the footmen, only to be wasted by a bunch of dug-in HEAT-missile-equipped soldiers, do you ? Then, 2-3 turns later your infantry arrives to find the smoking carcasses of your armored vehicles, and the enemy has long left the battlefield.

I'm sure this could be improved ! What do you think ?

-Aredhran

PS: In the end, I gave up on the group thing and just moved my units one by one (wasted 5 minutes in the process, no thanks to my P100 24MB RAM gotta get that new machine I've been dreaming about soon !)

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