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Author Topic:   Screen resolutions higher than 1024x768 work
GearHead posted 03-06-99 07:58 PM ET   Click Here to See the Profile for GearHead   Click Here to Email GearHead  
ok, they almost work...

If you set DirectDraw=0 in the ini file, SMAC will use whatever desktop resolution you have set. I tried it at 1600x1024. The map appears full screen but the console is aligned based on a 1024x768 screen. Everything appears to work except the console obscures several of the dialogs and the opening menu clips everything outside
of a 1024x768 top-left aligned box.

Question for Firaxis, would you guys consider a supported/unsupported switch to
remove the opening screen clipping and center/bottom align the console to Window's desktop resolution? The extra map area would be great.

LackOfKnack posted 03-06-99 08:59 PM ET     Click Here to See the Profile for LackOfKnack    
I'd like to use that feature as well. How 'bout it, FIRAXIS?

Lack

wparrish posted 03-06-99 09:36 PM ET     Click Here to See the Profile for wparrish    
Better yet let us get that UGLY console off of the screen entirely like the autohide startbar in win. Have a hotspot on the edge of the screen to activate the console so the normal drag scrolling for the screen would still work but when moving units we could get rid of it by a close button or even just moving the pointer off of the console.

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