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Author Topic:   Why does the computer always wants to drown himself?
Mahatma posted 03-04-99 06:44 PM ET   Click Here to See the Profile for Mahatma   Click Here to Email Mahatma  
In most of my games somewhere in the mid-late game the computer wants to "melt polar caps" to rise the sea level. But why do that when it only means that they get drowned? I once checked a few of their bases and no one got a submersion dome. In a recent game the beliebevers was on a island with many coastal bases (without submersion domes) and wanted to melt the polar caps. Every faction agreed to it but one. Almost none of the coastal cities of the factions who whanted to melt the polar caps had a submersion dome. I was planetary governor and used my veto to stop the madness but still its strange. Firaxis should make the computer more "smart" about this issue in a future patch.

Has anyone else experienced the same problem with the computer wanting to drown themselves?

Xerxes314 posted 03-04-99 07:23 PM ET     Click Here to See the Profile for Xerxes314  Click Here to Email Xerxes314     
Speaking of polar icecaps, does melting them and purposefully drowning millions of people constitute an atrocity? It seems to me that it would be just like obliterating a base times many cities. Or does doing it by committee make everything better?

It does totally destroy the bases, right?
I must admit I've never done it before.

Blackjack posted 03-04-99 09:15 PM ET     Click Here to See the Profile for Blackjack    
The " Lets Melt the Polar Caps and all Drown"
trip of the AI players needs a fix ,it`s occurs in 2 out of 4 games and is rather dumb.
JAFO posted 03-05-99 03:19 AM ET     Click Here to See the Profile for JAFO  Click Here to Email JAFO     
I've had it work well twice now.

In my current game, I'd banished Yang to the sea after his aggression started bothering me (there's some small glee in knowing that you literally kicked a faction off a continent, isn't there?), and he was left with two dinky sea cities. Everyone else (that remained) was happy on land, and sure enough, Yang wanted to melt the caps! It worked! And I've noticed that if you call Council after the first "Sea levels to rise 333 meters/20 years" message, I have had great success in getting YEA from other factions to start a Shade to counter the effects. At lower levels, I'd noticed some idiocy on that issue (ie, land-factions wanting a MELT even tho they had no Pressure Domes), but at Librarian and Thinker, I've seen more rational thought from the AI.

It's when you can't call Council often enough to counter the rise (when I've got 30 Nessus stations humming in conjunction with a planet full of Boreholes) that I start getting bummed... get the formers Raising! PRESSURE DOME TIME!

JAFO

LackOfKnack posted 03-06-99 06:37 AM ET     Click Here to See the Profile for LackOfKnack    
I have a slightly off-topic question: what happens to your city when it drowns but has a pressure dome? Does it turn into a sea city or something? I've never tried it before.

Thanks!

Kev

Kyle posted 03-06-99 08:59 AM ET     Click Here to See the Profile for Kyle  Click Here to Email Kyle     
I have a slightly off-topic question: what happens to your city when
it drowns but has a pressure dome? Does it turn into a sea city or
something? I've never tried it before.
<><><>><

Sure does.

DarkDragon posted 03-06-99 03:47 PM ET     Click Here to See the Profile for DarkDragon    
Perhaps The computer was just trying to move all his bases to sea, they don't die when they surmerge without a dome, unless its a really small city (from my expirence)...

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