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Author Topic:   A wish for v3.0...
I posted 03-04-99 11:00 AM ET   Click Here to See the Profile for I   Click Here to Email I  

Could different weapons have different sounds ? You know, bigger guns meaner sounds...

MoSe posted 03-04-99 11:28 AM ET     Click Here to See the Profile for MoSe  Click Here to Email MoSe     
Indeed the combat (attack) sounds did upgrade along with units improvements in CivII.
Maybe our favourites game designers didn't set aside enough spare time in their project schedule to try to imagine wich sound a Tachion Bolt or a Graviton Gun would produce.
Hex posted 03-04-99 12:16 PM ET     Click Here to See the Profile for Hex  Click Here to Email Hex     
Maybe it's unrealistic to hope this to happen in an upgrade...


Well moving to an other point. I and my friend found it really annoyeing not to have a quit option that opens the first menu (you know the one that has start a new game, load, multiplayer) when we play multiplayer.
This shouldn't be to difficult to impliment.

SirCedric57 posted 03-04-99 01:15 PM ET     Click Here to See the Profile for SirCedric57  Click Here to Email SirCedric57     
Actually, if you save and then use the "start new game" option from the pop up menu on the top left corner of the general control panel, (i believe you have to first select "game") you will be popped back ot the main menu.
I posted 03-05-99 06:03 AM ET     Click Here to See the Profile for I  Click Here to Email I     

Hex, what do you mean "unrealistic"? Firaxis has already provided several graphics enhancements, so why not sound enhancements too.

Oh BTW, It would be cool to hear troops marching when moving infantry units, some futuristic engine sound with hovertanks, etc. Ah, the sound of those boots and motors when my army invades enemy territory across the border...

kjchen posted 03-05-99 09:22 AM ET     Click Here to See the Profile for kjchen  Click Here to Email kjchen     
My wish for 3.0:

Please, please, PLEASE have the target square highlight for targeting cursors (bombard, drop). It's amazing how often I mistarget on an adjacent square, even with the elevated terrain rendering off.

StargazerBC posted 03-07-99 03:13 PM ET     Click Here to See the Profile for StargazerBC    
My wish for 3.0. Take more time testing it before it's released to prevent more bugs from popping up. I love the game, and I bet even those who complain love the game too And maybe some sort of template for the build que that's editable? I find myself queing the same structures in the same order in many many instances.
HermitTwig posted 03-07-99 07:29 PM ET     Click Here to See the Profile for HermitTwig  Click Here to Email HermitTwig     
Stargazer: you can make templates for building ques. In fact, up to 7 or 8. All you have to do is to set what you want the template to be in your que list in some base. Then, right-click on the que list and select 'Save Template'. That easy.

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